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if (filetype_ == FileType::kReplay) {
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gamefiles = filter(g_fs->list_directory(kReplayDir), [](const std::string& fn) {
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// Update description column title for replays
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table_.set_column_tooltip(2, show_filenames ? _("Filename: Map name (start of replay)") :
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_("Map name (start of replay)"));
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Widelands::GamePreloadPacket gpdp;
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for (const std::string& gamefilename : gamefiles) {
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std::string savename = gamefilename;