2374
2374
// Bring us back into a fleet and a economy.
2375
2375
set_economy(game, nullptr, wwWARE);
2376
2376
set_economy(game, nullptr, wwWORKER);
2378
2381
if ((get_fleet() == nullptr) || !get_fleet()->has_ports()) {
2379
2382
// We lost our last reachable port, so we reset the expedition's state