1388
1386
SoldierControl & ctrl = dynamic_cast<SoldierControl &>(ps);
1389
1387
const std::vector<Soldier *> soldiers = ctrl.presentSoldiers();
1392
1390
return ps.program_end(game, Skipped);
1394
1392
ps.molog(" Checking soldier (%u) level %d)\n", attribute, level);