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Viewing changes to src/logic/map_objects/tribes/militarysite.cc

  • Committer: GunChleoc
  • Date: 2019-03-01 04:19:53 UTC
  • mto: This revision was merged to the branch mainline in revision 9095.
  • Revision ID: fios@foramnagaidhlig.net-20190301041953-e5fyntf4mkg5hsjp
Restore work done in r8497.

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 */
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MilitarySiteDescr::MilitarySiteDescr(const std::string& init_descname,
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                                     const LuaTable& table,
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                                     const EditorGameBase& egbase)
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   : BuildingDescr(init_descname, MapObjectType::MILITARYSITE, table, egbase),
 
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                                     const Tribes& tribes)
 
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   : BuildingDescr(init_descname, MapObjectType::MILITARYSITE, table, tribes),
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     conquer_radius_(0),
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     num_soldiers_(0),
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     heal_per_second_(0) {