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Viewing changes to data/tribes/buildings/productionsites/empire/vineyard/init.lua

  • Committer: Wideland's Bunnybot
  • Date: 2019-06-23 12:45:29 UTC
  • mfrom: (9129.4.17 workarea-fixes)
  • Revision ID: bunnybot@widelands.org-20190623124529-jgtz8gp7e2g04lhn
Merged lp:~widelands-dev/widelands/workarea-fixes:
- Highlight the buildings the overlapping workareas belong to
- Fix behaviour of the W hotkey
- Show productionsite overlaps only for certain building types
  of interest

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Lines of Context:
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      "grape"
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   },
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   indicate_workarea_overlaps = {
 
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      empire_vineyard = false,
 
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      empire_farm = false,
 
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      empire_foresters_house = false,
 
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   },
 
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   programs = {
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      work = {
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         -- TRANSLATORS: Completed/Skipped/Did not start working because ...