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Viewing changes to data/tribes/buildings/productionsites/frisians/goldmine_deep/init.lua

  • Committer: The Widelands Bunnybot
  • Date: 2020-08-15 06:09:43 UTC
  • Revision ID: bunnybot@widelands.org-20200815060943-j3nda0lqh09nj8kl
Use named parameters in ActMine (#4099)

The worker experience parameter is now optional.

(by gunchleoc)
2fc976bf387e701d88a32754904994ca636600a1

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         descname = _"mining gold",
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         actions = {
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            "animate=working duration:12s200ms",
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            "mine=gold 3 100 10 5",
 
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            "mine=gold radius:3 yield:100% when_empty:10% experience_on_fail:5%",
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            "produce=gold_ore",
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         }
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      },