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/*
* Copyright (C) 2015-2025 by the Widelands Development Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <https://www.gnu.org/licenses/>.
*
*/
#ifndef WL_LOGIC_REPLAY_GAME_CONTROLLER_H
#define WL_LOGIC_REPLAY_GAME_CONTROLLER_H
#include <memory>
#include "commands/command.h"
#include "logic/game_controller.h"
namespace Widelands {
class ReplayReader;
} // namespace Widelands
class ReplayGameController : public GameController {
public:
explicit ReplayGameController(Widelands::Game& game);
void think() override;
void send_player_command(Widelands::PlayerCommand* command) override;
Duration get_frametime() override;
GameController::GameType get_game_type() override;
uint32_t real_speed() override;
uint32_t desired_speed() override;
void set_desired_speed(uint32_t speed) override;
bool is_paused() override;
void set_paused(bool paused) override;
void
report_result(uint8_t p_nr, Widelands::PlayerEndResult result, const std::string& info) override;
void set_write_replay(bool /* replay */) override {
NEVER_HERE();
}
private:
Widelands::Game& game_;
std::unique_ptr<Widelands::ReplayReader> replayreader_;
int32_t lastframe_;
Time time_;
uint32_t speed_{1000};
bool paused_{false};
};
#endif // end of include guard: WL_LOGIC_REPLAY_GAME_CONTROLLER_H
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