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[global]
map="maps/Lesser_Ring.wmf"
multiplayer="true"
interactive_player="0"
win_condition="territorial_lord.lua"
# Territorial lord is not time based, but we can use this in the script for the timeout.
win_condition_duration="3"
# Skip 20 minute delay
peaceful="true"
fogless="false"
custom_starting_positions="false"
allow_naval_warfare="false"
[player_1]
tribe="amazons"
init="discovery.lua"
team="0"
ai="empty"
closed="false"
[player_2]
tribe="atlanteans"
init="discovery.lua"
team="0"
ai="empty"
closed="false"
[player_3]
tribe="barbarians"
init="discovery.lua"
team="0"
ai="empty"
closed="false"
[player_4]
tribe="empire"
init="discovery.lua"
team="0"
ai="empty"
closed="false"
[player_5]
tribe="frisians"
init="discovery.lua"
team="0"
ai="empty"
closed="false"
[player_6]
closed="true"
[player_7]
closed="true"
[player_8]
closed="true"
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