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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_rc4.dtd">
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<Resource type="aamap" name="sumo_8x2" version="0.1.0" author="Z-Man" category="fortress">
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<!-- The original square map, technically created by z-man.
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Converted to XML by philippeqc.
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Turned into a fortress sumo (two players fight for the same space) map by z-man.
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<!-- The original square map, technically created by z-man.
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Converted to XML by philippeqc.
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Turned into a fortress sumo (two players fight for the same space) map by z-man.
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It's intended for one on one fortress attack and defense training.
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Make sure that the fortress conquest settings are so that one attacker can't
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take the zone against one defender.
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To make this compatible with old clients, you need to set WIN_ZONE_INITIAL_SIZE to
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40 * exp(ln(2) * SIZE_FACTOR/2) (that's 40 for SIZE_FACTOR=0)
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and WIN_ZONE_EXPANSION to -WIN_ZONE_INITIAL_SIZE/100.
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For compatibility with 0.2.8_beta1/2, you need to copy the
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map over square-1.0.1.aamap.xml instead of changing MAP_FILE.
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License: Do with it what you want.
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<Setting name="TEAMS_MIN" value="2" />
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To make this compatible with old clients, you need to set WIN_ZONE_INITIAL_SIZE to
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40 * exp(ln(2) * SIZE_FACTOR/2) (that's 40 for SIZE_FACTOR=0)
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and WIN_ZONE_EXPANSION to -WIN_ZONE_INITIAL_SIZE/100.
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For compatibility with 0.2.8_beta1/2, you need to copy the
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map over square-1.0.1.aamap.xml instead of changing MAP_FILE.
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License: Do with it what you want.
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<Setting name="TEAMS_MIN" value="2" />
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<Setting name="SP_TEAMS_MIN" value="2" />
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<Setting name="MAP_FILE_OVERRIDE" value="0" />
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<Setting name="FORTRESS_MAX_PER_TEAM" value="1" />
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<Spawn x="50" y="150" xdir="0" ydir="-1" />
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<Spawn x="50" y="150" xdir="0" ydir="1" />
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<Spawn x="50" y="350" xdir="0" ydir="-1" />
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<Spawn x="50" y="350" xdir="0" ydir="1" />
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<Spawn x="150" y="450" xdir="-1" ydir="0" />
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<Spawn x="150" y="450" xdir="1" ydir="0" />
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<Spawn x="350" y="450" xdir="-1" ydir="0" />
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<Spawn x="350" y="450" xdir="1" ydir="0" />
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<Spawn x="450" y="350" xdir="0" ydir="1" />
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<Spawn x="450" y="350" xdir="0" ydir="-1" />
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<Spawn x="450" y="150" xdir="0" ydir="1" />
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<Spawn x="450" y="150" xdir="0" ydir="-1" />
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<Spawn x="350" y="50" xdir="1" ydir="0" />
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<Spawn x="350" y="50" xdir="-1" ydir="0" />
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<Spawn x="150" y="50" xdir="1" ydir="0" />
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<Spawn x="150" y="50" xdir="-1" ydir="0" />
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<Point x="0" y="500" />
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<Point x="500" y="500" />
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<Point x="500" y="0" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="450" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="450" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="450" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="450" />
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="250" y="250" />
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<Setting name="MAP_FILE_OVERRIDE" value="0" />
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<Setting name="FORTRESS_MAX_PER_TEAM" value="1" />
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<Spawn x="50" y="150" xdir="0" ydir="-1" />
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<Spawn x="50" y="150" xdir="0" ydir="1" />
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<Spawn x="50" y="350" xdir="0" ydir="-1" />
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<Spawn x="50" y="350" xdir="0" ydir="1" />
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<Spawn x="150" y="450" xdir="-1" ydir="0" />
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<Spawn x="150" y="450" xdir="1" ydir="0" />
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<Spawn x="350" y="450" xdir="-1" ydir="0" />
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<Spawn x="350" y="450" xdir="1" ydir="0" />
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<Spawn x="450" y="350" xdir="0" ydir="1" />
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<Spawn x="450" y="350" xdir="0" ydir="-1" />
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<Spawn x="450" y="150" xdir="0" ydir="1" />
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<Spawn x="450" y="150" xdir="0" ydir="-1" />
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<Spawn x="350" y="50" xdir="1" ydir="0" />
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<Spawn x="350" y="50" xdir="-1" ydir="0" />
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<Spawn x="150" y="50" xdir="1" ydir="0" />
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<Spawn x="150" y="50" xdir="-1" ydir="0" />
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<Point x="0" y="500" />
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<Point x="500" y="500" />
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<Point x="500" y="0" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="350" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="450" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="350" y="450" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="50" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="450" y="150" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="50" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="450" />
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<Zone effect="fortress">
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="150" y="450" />
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<ShapeCircle radius="20" growth="-0.2">
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<Point x="250" y="250" />