~brandontschaefer/+junk/sdl-mir-support-v2

« back to all changes in this revision

Viewing changes to VisualC/tests/testgl2/testgl2_VS2010.vcxproj

  • Committer: Brandon Schaefer
  • Date: 2013-12-19 23:38:26 UTC
  • Revision ID: brandontschaefer@gmail.com-20131219233826-3jipv3mkvm8ajt1r
* Trunk SDL2 Rev: 8064

Show diffs side-by-side

added added

removed removed

Lines of Context:
 
1
<?xml version="1.0" encoding="utf-8"?>
 
2
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
3
  <ItemGroup Label="ProjectConfigurations">
 
4
    <ProjectConfiguration Include="Debug|Win32">
 
5
      <Configuration>Debug</Configuration>
 
6
      <Platform>Win32</Platform>
 
7
    </ProjectConfiguration>
 
8
    <ProjectConfiguration Include="Debug|x64">
 
9
      <Configuration>Debug</Configuration>
 
10
      <Platform>x64</Platform>
 
11
    </ProjectConfiguration>
 
12
    <ProjectConfiguration Include="Release|Win32">
 
13
      <Configuration>Release</Configuration>
 
14
      <Platform>Win32</Platform>
 
15
    </ProjectConfiguration>
 
16
    <ProjectConfiguration Include="Release|x64">
 
17
      <Configuration>Release</Configuration>
 
18
      <Platform>x64</Platform>
 
19
    </ProjectConfiguration>
 
20
  </ItemGroup>
 
21
  <PropertyGroup Label="Globals">
 
22
    <ProjectName>testgl2</ProjectName>
 
23
    <RootNamespace>testgl2</RootNamespace>
 
24
    <ProjectGuid>{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}</ProjectGuid>
 
25
  </PropertyGroup>
 
26
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
 
27
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 
28
    <ConfigurationType>Application</ConfigurationType>
 
29
    <UseOfMfc>false</UseOfMfc>
 
30
  </PropertyGroup>
 
31
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
 
32
    <ConfigurationType>Application</ConfigurationType>
 
33
    <UseOfMfc>false</UseOfMfc>
 
34
  </PropertyGroup>
 
35
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
 
36
    <ConfigurationType>Application</ConfigurationType>
 
37
    <UseOfMfc>false</UseOfMfc>
 
38
  </PropertyGroup>
 
39
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
 
40
    <ConfigurationType>Application</ConfigurationType>
 
41
    <UseOfMfc>false</UseOfMfc>
 
42
    <CharacterSet>MultiByte</CharacterSet>
 
43
  </PropertyGroup>
 
44
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 
45
  <ImportGroup Label="ExtensionSettings">
 
46
  </ImportGroup>
 
47
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
 
48
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
49
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
 
50
  </ImportGroup>
 
51
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
 
52
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
53
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
 
54
  </ImportGroup>
 
55
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
 
56
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
57
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
 
58
  </ImportGroup>
 
59
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
 
60
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
61
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
 
62
  </ImportGroup>
 
63
  <PropertyGroup Label="UserMacros" />
 
64
  <PropertyGroup>
 
65
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
 
66
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
 
67
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir>
 
68
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
 
69
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
 
70
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
 
71
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
 
72
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</OutDir>
 
73
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir>
 
74
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
 
75
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
 
76
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
 
77
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
 
78
  </PropertyGroup>
 
79
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
80
    <Midl>
 
81
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
82
      <MkTypLibCompatible>true</MkTypLibCompatible>
 
83
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
84
      <TargetEnvironment>Win32</TargetEnvironment>
 
85
    </Midl>
 
86
    <ClCompile>
 
87
      <Optimization>Disabled</Optimization>
 
88
      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
89
      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
90
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
 
91
      <PrecompiledHeader>
 
92
      </PrecompiledHeader>
 
93
      <WarningLevel>Level3</WarningLevel>
 
94
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
95
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
 
96
      <CompileAs>Default</CompileAs>
 
97
    </ClCompile>
 
98
    <ResourceCompile>
 
99
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
100
      <Culture>0x0409</Culture>
 
101
    </ResourceCompile>
 
102
    <Link>
 
103
      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
 
104
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
105
      <GenerateDebugInformation>true</GenerateDebugInformation>
 
106
      <SubSystem>Windows</SubSystem>
 
107
    </Link>
 
108
    <PostBuildEvent>
 
109
      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
 
110
    </PostBuildEvent>
 
111
    <PostBuildEvent>
 
112
      <Message>Copy SDL</Message>
 
113
    </PostBuildEvent>
 
114
  </ItemDefinitionGroup>
 
115
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
 
116
    <Midl>
 
117
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
118
      <MkTypLibCompatible>true</MkTypLibCompatible>
 
119
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
120
    </Midl>
 
121
    <ClCompile>
 
122
      <Optimization>Disabled</Optimization>
 
123
      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
124
      <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
125
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
 
126
      <PrecompiledHeader>
 
127
      </PrecompiledHeader>
 
128
      <WarningLevel>Level3</WarningLevel>
 
129
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
130
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 
131
      <CompileAs>Default</CompileAs>
 
132
    </ClCompile>
 
133
    <ResourceCompile>
 
134
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
135
      <Culture>0x0409</Culture>
 
136
    </ResourceCompile>
 
137
    <Link>
 
138
      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
 
139
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
140
      <GenerateDebugInformation>true</GenerateDebugInformation>
 
141
      <SubSystem>Windows</SubSystem>
 
142
    </Link>
 
143
    <PostBuildEvent>
 
144
      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
 
145
    </PostBuildEvent>
 
146
    <PostBuildEvent>
 
147
      <Message>Copy SDL</Message>
 
148
    </PostBuildEvent>
 
149
  </ItemDefinitionGroup>
 
150
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
151
    <Midl>
 
152
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
153
      <MkTypLibCompatible>true</MkTypLibCompatible>
 
154
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
155
      <TargetEnvironment>Win32</TargetEnvironment>
 
156
    </Midl>
 
157
    <ClCompile>
 
158
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
 
159
      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
160
      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
161
      <StringPooling>true</StringPooling>
 
162
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
 
163
      <FunctionLevelLinking>true</FunctionLevelLinking>
 
164
      <PrecompiledHeader>
 
165
      </PrecompiledHeader>
 
166
      <WarningLevel>Level3</WarningLevel>
 
167
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
168
      <CompileAs>Default</CompileAs>
 
169
    </ClCompile>
 
170
    <ResourceCompile>
 
171
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
172
      <Culture>0x0409</Culture>
 
173
    </ResourceCompile>
 
174
    <Link>
 
175
      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
 
176
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
177
      <SubSystem>Windows</SubSystem>
 
178
    </Link>
 
179
    <PostBuildEvent>
 
180
      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
 
181
    </PostBuildEvent>
 
182
    <PostBuildEvent>
 
183
      <Message>Copy SDL</Message>
 
184
    </PostBuildEvent>
 
185
  </ItemDefinitionGroup>
 
186
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
 
187
    <Midl>
 
188
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
189
      <MkTypLibCompatible>true</MkTypLibCompatible>
 
190
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
191
    </Midl>
 
192
    <ClCompile>
 
193
      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
 
194
      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
195
      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;HAVE_OPENGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
196
      <StringPooling>true</StringPooling>
 
197
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
 
198
      <FunctionLevelLinking>true</FunctionLevelLinking>
 
199
      <PrecompiledHeader>
 
200
      </PrecompiledHeader>
 
201
      <WarningLevel>Level3</WarningLevel>
 
202
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
203
      <CompileAs>Default</CompileAs>
 
204
    </ClCompile>
 
205
    <ResourceCompile>
 
206
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
207
      <Culture>0x0409</Culture>
 
208
    </ResourceCompile>
 
209
    <Link>
 
210
      <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
 
211
      <SuppressStartupBanner>true</SuppressStartupBanner>
 
212
      <SubSystem>Windows</SubSystem>
 
213
    </Link>
 
214
    <PostBuildEvent>
 
215
      <Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
 
216
    </PostBuildEvent>
 
217
    <PostBuildEvent>
 
218
      <Message>Copy SDL</Message>
 
219
    </PostBuildEvent>
 
220
  </ItemDefinitionGroup>
 
221
  <ItemGroup>
 
222
    <ClCompile Include="..\..\..\test\testgl2.c" />
 
223
  </ItemGroup>
 
224
  <ItemGroup>
 
225
    <ProjectReference Include="..\..\SDLmain\SDLmain_VS2010.vcxproj">
 
226
      <Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
 
227
    </ProjectReference>
 
228
    <ProjectReference Include="..\..\SDLtest\SDLtest_VS2010.vcxproj">
 
229
      <Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
 
230
    </ProjectReference>
 
231
    <ProjectReference Include="..\..\SDL\SDL_VS2010.vcxproj">
 
232
      <Project>{81ce8daf-ebb2-4761-8e45-b71abcca8c68}</Project>
 
233
    </ProjectReference>
 
234
  </ItemGroup>
 
235
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 
236
  <ImportGroup Label="ExtensionTargets">
 
237
  </ImportGroup>
 
238
</Project>
 
 
b'\\ No newline at end of file'