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Viewing changes to Do.Interface.Windows.AnimationBase/src/Do.Interface/Do.Interface.AnimationBase/BezelGlassWindow.cs

  • Committer: Hardeep S
  • Date: 2009-06-23 04:22:47 UTC
  • Revision ID: ootz0rz@gmail.com-20090623042247-ciyax78ykbtlx4ee
added Do.Interface.Windows.AnimationBase and Do.Interface.Windows.Classic

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// BezelGlassWindow.cs
 
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// 
 
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// Copyright (C) 2008 GNOME Do
 
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//
 
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// This program is free software: you can redistribute it and/or modify
 
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// it under the terms of the GNU General Public License as published by
 
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// the Free Software Foundation, either version 3 of the License, or
 
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// (at your option) any later version.
 
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//
 
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// This program is distributed in the hope that it will be useful,
 
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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// GNU General Public License for more details.
 
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//
 
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// You should have received a copy of the GNU General Public License
 
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// along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
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//
 
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using System;
 
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using Gtk;
 
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using Gdk;
 
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using Cairo;
 
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using Do.Interface;
 
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using Do.Universe;
 
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namespace Do.Interface.AnimationBase
 
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{
 
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        public class BezelGlassWindow : Gtk.Window
 
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        {
 
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                public BezelGlassWindow(BezelGlassResults results) : base (Gtk.WindowType.Toplevel)
 
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                {
 
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                        Decorated = false;
 
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                        AppPaintable = true;
 
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                        KeepAbove = true;
 
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                        DoubleBuffered = false;
 
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                        TypeHint = WindowTypeHint.Splashscreen;
 
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                        Util.Appearance.SetColormap (this);
 
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                        Add (results);
 
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                        results.Show ();
 
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                }
 
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                protected override bool OnExposeEvent (EventExpose evnt)
 
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                {
 
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                        if (IsDrawable) {
 
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                                Cairo.Context cr = Gdk.CairoHelper.Create (GdkWindow);
 
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                                cr.Operator = Cairo.Operator.Source;
 
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                                cr.Paint ();
 
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                                (cr as IDisposable).Dispose ();
 
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                        }
 
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                        return base.OnExposeEvent (evnt);
 
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                }
 
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        }
 
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}