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Viewing changes to tests/utils/modules/Unity/Test/UnityTestCase.qml

Merged with unity-team's shellRotation branch and fixed conflicts.

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        border { width: units.dp(1); color: "black" }
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        opacity: 0.6
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        visible: testCase.running
 
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        RotationAnimation on rotation {
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            running: true
 
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            running: parent.visible
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            from: 0
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            to: 360
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            loops: Animation.Infinite