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Viewing changes to NuxMesh/NTextureArchiveManager.cpp

  • Committer: Neil Jagdish Patel
  • Date: 2010-09-02 03:28:11 UTC
  • Revision ID: neil.patel@canonical.com-20100902032811-i2m18tfb6pkasnvt
Remove Win EOL chars

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 */
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#include "NuxCore/NKernel.h"
24
 
 
25
 
#include "NuxCore/FilePath.h"
26
 
#include "NuxImage/Tga.h"
27
 
#include "NuxImage/ImageSurface.h"
28
 
#include "NuxImage/NITX.h"
29
 
#include "NTextureArchiveManager.h"
30
 
 
31
 
#include "NuxCore/TinyXML/tinyxml.h"
32
 
 
33
 
NAMESPACE_BEGIN
34
 
 
35
 
bool IsUITextureArchive(const TCHAR* ArchiveFileName)
36
 
{
37
 
    NSerializer* fileStream = GFileManager.CreateFileReader(ArchiveFileName, NSerializer::Read|NSerializer::Write);
38
 
 
39
 
    fileStream->Seek(0, NSerializer::SeekStart);
40
 
 
41
 
    unsigned int FileTag;
42
 
    fileStream->Serialize((char*) &FileTag, sizeof(FileTag));
43
 
    fileStream->Close();
44
 
 
45
 
    if(FileTag != UITEXTUREARCHIVETAG)
46
 
    {
47
 
        return false;
48
 
    }
49
 
    return true;
50
 
}
51
 
 
52
 
NUITextureArchiver::NUITextureArchiver(const TCHAR* ArchiveFileName)
53
 
{
54
 
    if(IsUITextureArchive(ArchiveFileName))
55
 
        LoadUIArchive(ArchiveFileName, m_ArchiveTextureArray);
56
 
}
57
 
 
58
 
NUITextureArchiver::~NUITextureArchiver()
59
 
{
60
 
    int num = m_ArchiveTextureArray.size();
61
 
    for(int n = 0; n < num; n++)
62
 
    {
63
 
        delete m_ArchiveTextureArray[n]->TextureData;
64
 
        delete m_ArchiveTextureArray[n];
65
 
    }
66
 
    m_ArchiveTextureArray.clear();
67
 
}
68
 
 
69
 
NBitmapData* NUITextureArchiver::ExtractTextureStyle(const TCHAR* Style)
70
 
{
71
 
    int num = m_ArchiveTextureArray.size();
72
 
    for(int n = 0; n < num; n++)
73
 
    {
74
 
        if(Stricmp(m_ArchiveTextureArray[n]->Style.GetTCharPtr(), Style) == 0)
75
 
        {
76
 
            return m_ArchiveTextureArray[n]->TextureData;
77
 
        }
78
 
    }
79
 
    return 0;
80
 
}
81
 
 
82
 
NBitmapData* NUITextureArchiver::GetTexture(t_u32 index)
83
 
{
84
 
    nuxAssert(index >= 0);
85
 
    nuxAssert(index < m_ArchiveTextureArray.size());
86
 
 
87
 
    if((index < 0) || (index > m_ArchiveTextureArray.size()))
88
 
        return 0;
89
 
    return m_ArchiveTextureArray[index]->TextureData;
90
 
}
91
 
 
92
 
int NUITextureArchiver::GetNumTexture()
93
 
{
94
 
    return m_ArchiveTextureArray.size();
95
 
}
96
 
 
97
 
// XMLUIFile format:
98
 
//
99
 
//  <PaintData>
100
 
//      <Image Name="Stroke_10pxrad_2px.tga" type="Stroke" style="eSTROKE_CORNER_ROUND10" border_left="10" border_right="10" border_top="10" border_bottom="10" border_only="true" />
101
 
//      <Image Name="Stroke_4pxrad_2px.tga" type="Stroke" style="eSTROKE_CORNER_ROUND4" border_left="4" border_right="4" border_top="4" border_bottom="4" border_only="true" />
102
 
//  </PaintData>
103
 
 
104
 
bool LoadXMLUITextures(const char* XMLUIFile, std::vector<ArchiveTextureData*>& ArchTexArray)
105
 
{
106
 
    FilePath m_FilePath;
107
 
    m_FilePath.AddSearchPath(TEXT("")); // for case where fully qualified path is given
108
 
    m_FilePath.AddSearchPath(TEXT("."));
109
 
    m_FilePath.AddSearchPath(TEXT("./Data/UITextures"));
110
 
    m_FilePath.AddSearchPath(TEXT("../Data/UITextures"));
111
 
    m_FilePath.AddSearchPath(TEXT("../../Data/UITextures"));
112
 
 
113
 
    std::string file_search = XMLUIFile;
114
 
    NString painter_filename = m_FilePath.GetFile(file_search.c_str());
115
 
    if (painter_filename == "")
116
 
    {
117
 
        printf(TEXT("Unable to locate %s ...\n"), file_search.c_str());
118
 
        return false;
119
 
    }
120
 
 
121
 
    TiXmlDocument doc(painter_filename.GetTCharPtr());
122
 
    doc.LoadFile();
123
 
    TiXmlHandle docHandle( &doc );
124
 
    TiXmlElement* data = docHandle.FirstChild("PaintData").Element();
125
 
    TiXmlElement* image = 0;
126
 
 
127
 
    for(image = data->FirstChildElement("Image"); image; image = image->NextSiblingElement("Image"))
128
 
    {        
129
 
        bool isStroke = false;
130
 
        bool isShape = false;
131
 
        ArchiveTextureData* pimage = new ArchiveTextureData;
132
 
        Memset(pimage, 0, sizeof(ArchiveTextureData));
133
 
 
134
 
        const char* StyleName = image->Attribute("style");
135
 
 
136
 
        pimage->Style = StyleName;
137
 
 
138
 
        // If the attributes border_left, border_right, border_top, border_bottom are not present, assume they are equal to 0;
139
 
        pimage->border_left = pimage->border_right = pimage->border_top = pimage->border_bottom = 0;
140
 
 
141
 
        image->Attribute("border_left", &pimage->border_left);
142
 
        image->Attribute("border_right", &pimage->border_right);
143
 
        image->Attribute("border_top",  &pimage->border_top);
144
 
        image->Attribute("border_bottom", &pimage->border_bottom);
145
 
 
146
 
 
147
 
        const char* draw_borders_only = image->Attribute("border_only");
148
 
        if(draw_borders_only == 0)
149
 
        {
150
 
            pimage->draw_borders_only = true;
151
 
        }
152
 
        else
153
 
        {
154
 
            if(strcmp("false", draw_borders_only) == 0)
155
 
            {
156
 
                pimage->draw_borders_only = false;
157
 
            }
158
 
            else
159
 
            {
160
 
                pimage->draw_borders_only = true;
161
 
            }
162
 
        }
163
 
        const char* filename = image->Attribute("Name");
164
 
        NString filepath = m_FilePath.GetFile(filename);
165
 
        pimage->SourceFile = filename;
166
 
        if (filepath == TEXT(""))
167
 
        {
168
 
            pimage->TextureData = 0;
169
 
        }
170
 
        else
171
 
        {
172
 
            pimage->TextureData = LoadImageFile(filepath.GetTCharPtr());
173
 
        }
174
 
 
175
 
        pimage->ArchiveOffset = 0;
176
 
        ArchTexArray.push_back(pimage);
177
 
    }
178
 
    return true;
179
 
}
180
 
 
181
 
// Archive only 2D texture. Do not archive Volumes or Cubemaps
182
 
bool CreateUITextureArchive(const TCHAR* XMLUIFile, const TCHAR* ArchiveName)
183
 
{
184
 
    std::vector<ArchiveTextureData*> ArchTexArray;
185
 
    if(!LoadXMLUITextures(XMLUIFile, ArchTexArray))
186
 
        return false;
187
 
 
188
 
    NSerializer* fileStream = GFileManager.CreateFileWriter(ArchiveName, NSerializer::Read|NSerializer::Write|NSerializer::OverWriteReadOnly);
189
 
 
190
 
    fileStream->Seek(0, NSerializer::SeekStart);
191
 
 
192
 
    t_s64 OFFSET = 0;
193
 
    int numtexture = ArchTexArray.size();
194
 
 
195
 
    unsigned int FileTag = UITEXTUREARCHIVETAG;  // inalogic user interface texture archive
196
 
    unsigned int FileVersion = UITEXTUREARCHIVEVERSION;  // inalogic user interface texture archive
197
 
 
198
 
    // write tag
199
 
    fileStream->Serialize((char*) &FileTag,     sizeof(FileTag));
200
 
    OFFSET += sizeof(FileTag);
201
 
    fileStream->Serialize((char*) &FileVersion,     sizeof(FileVersion));
202
 
    OFFSET += sizeof(FileVersion);
203
 
 
204
 
    // write num textures
205
 
    fileStream->Serialize((char*) &numtexture,     sizeof(numtexture));
206
 
    OFFSET += sizeof(numtexture);
207
 
 
208
 
    for(int i = 0; i < numtexture; i++)
209
 
    {
210
 
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->Style.GetTCharPtr()), (t_u32)ArchTexArray[i]->Style.Length()+1);
211
 
        OFFSET += ArchTexArray[i]->Style.Length()+1;
212
 
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->SourceFile.GetTCharPtr()), (t_u32)ArchTexArray[i]->SourceFile.Length()+1);
213
 
        OFFSET += ArchTexArray[i]->SourceFile.Length()+1;
214
 
 
215
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_left),     sizeof(ArchTexArray[i]->border_left));
216
 
        OFFSET += sizeof(ArchTexArray[i]->border_left);
217
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_right),     sizeof(ArchTexArray[i]->border_right));
218
 
        OFFSET += sizeof(ArchTexArray[i]->border_right);
219
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_top),     sizeof(ArchTexArray[i]->border_top));
220
 
        OFFSET += sizeof(ArchTexArray[i]->border_top);
221
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_bottom),     sizeof(ArchTexArray[i]->border_bottom));
222
 
        OFFSET += sizeof(ArchTexArray[i]->border_bottom);
223
 
 
224
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->ArchiveOffset), sizeof(ArchTexArray[i]->ArchiveOffset));
225
 
        OFFSET += sizeof(ArchTexArray[i]->ArchiveOffset);
226
 
    }
227
 
 
228
 
    unsigned int NumArchived = 0;
229
 
    for(int i = 0; i < numtexture; i++)
230
 
    {
231
 
        NFileName Filename(TEXT("../../Data/UITextures/"));
232
 
        Filename += ArchTexArray[i]->SourceFile.GetTCharPtr();
233
 
        NBitmapData *TextureData = LoadImageFile(Filename.GetTCharPtr());
234
 
 
235
 
        if(TextureData)
236
 
        {
237
 
            TextureArchiveAdd_ver_0_0_1(fileStream, TextureData, ArchTexArray[i]->SourceFile.GetTCharPtr(), OFFSET);
238
 
            ++NumArchived;
239
 
            ArchTexArray[i]->ArchiveOffset = OFFSET;
240
 
        }
241
 
        else
242
 
        {
243
 
            ArchTexArray[i]->ArchiveOffset = 0xFFFFFFFF;
244
 
        }
245
 
    }
246
 
 
247
 
    // Second pass with the header where we write the offset to the texture data
248
 
    fileStream->Seek(sizeof(FileTag)+sizeof(FileVersion), NSerializer::SeekStart);
249
 
    // Write the true number of textures that has been archived.
250
 
    fileStream->Serialize((char*) &NumArchived,     sizeof(NumArchived));
251
 
 
252
 
    for(int i = 0; i < numtexture; i++)
253
 
    {
254
 
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->Style.GetTCharPtr()), (t_u32)ArchTexArray[i]->Style.Length()+1);
255
 
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->SourceFile.GetTCharPtr()), (t_u32)ArchTexArray[i]->SourceFile.Length()+1);
256
 
 
257
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_left),   sizeof(ArchTexArray[i]->border_left));
258
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_right),  sizeof(ArchTexArray[i]->border_right));
259
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_top),    sizeof(ArchTexArray[i]->border_top));
260
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_bottom), sizeof(ArchTexArray[i]->border_bottom));
261
 
 
262
 
        int ddd = ArchTexArray[i]->ArchiveOffset;
263
 
        fileStream->Serialize((char*) &(ArchTexArray[i]->ArchiveOffset), sizeof(ArchTexArray[i]->ArchiveOffset));
264
 
        ddd = fileStream->Tell();
265
 
    }
266
 
 
267
 
    fileStream->Close();
268
 
    return true;
269
 
}
270
 
 
271
 
bool LoadUIArchive(const TCHAR* ArchiveName, std::vector<ArchiveTextureData*>& ArchTexArray)
272
 
{
273
 
    NSerializer* fileStream = GFileManager.CreateFileReader(TCHAR_TO_ANSI(ArchiveName), NSerializer::Read|NSerializer::Write);
274
 
 
275
 
    fileStream->Seek(0, NSerializer::SeekStart);
276
 
 
277
 
    int OFFSET = 0;
278
 
    int numtexture = 0;
279
 
 
280
 
    unsigned int FileTag;
281
 
    unsigned int FileVersion;
282
 
    fileStream->Serialize((char*) &FileTag, sizeof(FileTag));
283
 
    fileStream->Serialize((char*) &FileVersion, sizeof(FileVersion));
284
 
 
285
 
    if(FileTag != UITEXTUREARCHIVETAG)
286
 
    {
287
 
        nuxAssertMsg(0, TEXT("[ReadArchive] File: %s is not a texture archive."), ArchiveName);
288
 
        return false;
289
 
    }
290
 
 
291
 
    fileStream->Serialize((char*) &numtexture, sizeof(numtexture));
292
 
    OFFSET = fileStream->Tell();
293
 
 
294
 
    char CharBuffer[2048];
295
 
    for(int i = 0; i < numtexture; i++)
296
 
    {
297
 
        int c = 0;
298
 
        do {fileStream->Serialize(&CharBuffer[c], 1); c++;} while(CharBuffer[c-1] != 0);
299
 
        CharBuffer[c] = 0; // add null terminating char
300
 
        NString Style = CharBuffer;
301
 
 
302
 
        c = 0;
303
 
        do {fileStream->Serialize(&CharBuffer[c], 1); c++;} while(CharBuffer[c-1] != 0);
304
 
        CharBuffer[c] = 0; // add null terminating char
305
 
        NString SourceFile = CharBuffer;
306
 
 
307
 
        unsigned int border_left;
308
 
        unsigned int border_right;
309
 
        unsigned int border_top;
310
 
        unsigned int border_bottom;
311
 
 
312
 
        fileStream->Serialize((char*) &border_left,   sizeof(border_left));
313
 
        fileStream->Serialize((char*) &border_right,  sizeof(border_right));
314
 
        fileStream->Serialize((char*) &border_top,    sizeof(border_top));
315
 
        fileStream->Serialize((char*) &border_bottom, sizeof(border_bottom));
316
 
 
317
 
 
318
 
        unsigned int DataOffset;
319
 
        fileStream->Serialize((char*) &DataOffset, sizeof(DataOffset));
320
 
 
321
 
        int CurrentPos = fileStream->Tell();
322
 
 
323
 
        //nuxDebugMsg(TEXT("%s - %s"), Style.GetTCharPtr(), SourceFile.GetTCharPtr());
324
 
        if(DataOffset == 0xFFFFFFFF)
325
 
        {
326
 
            nuxDebugMsg(TEXT("[LoadUIArchive] Can't find file %s in UI archive %s. Skipping..."), SourceFile.GetTCharPtr(), ArchiveName);
327
 
        }
328
 
        NBitmapData* TextureData = TextureArchiveLoad_ver_0_0_1(fileStream, DataOffset);
329
 
 
330
 
        ArchiveTextureData* pimage = new ArchiveTextureData;
331
 
        pimage->SourceFile = SourceFile;
332
 
        pimage->Style = Style;
333
 
        pimage->TextureData = TextureData;
334
 
        pimage->border_left = border_left;
335
 
        pimage->border_right = border_right;
336
 
        pimage->border_top = border_top;
337
 
        pimage->border_bottom = border_bottom;
338
 
 
339
 
        ArchTexArray.push_back(pimage);
340
 
 
341
 
        // Go back in the header section
342
 
        fileStream->Seek(CurrentPos, NSerializer::SeekStart);
343
 
    }
344
 
 
345
 
    fileStream->Close();
346
 
    return true;
347
 
}
348
 
 
349
 
//NTextureArchiveManager ////////////////////////////////////////////
350
 
 
351
 
NTextureArchiveManager::NTextureArchiveManager()
352
 
:   m_isLoaded(false)
353
 
,   m_NumberOfTextures(0)
354
 
,   m_FileStream(0)
355
 
{
356
 
 
357
 
}
358
 
 
359
 
NTextureArchiveManager::~NTextureArchiveManager()
360
 
{
361
 
    if(m_FileStream)
362
 
    {
363
 
        m_FileStream->Close();
364
 
        delete m_FileStream;
365
 
    }
366
 
}
367
 
 
368
 
bool NTextureArchiveManager::CreateTextureArchiveFile(const TCHAR* TextureArchiveFilename)
369
 
{
370
 
#define CHECK_ITX_WRITE_ERROR /*if(m_FileStream.bad()) {m_FileStream->close(); nuxAssertMsg(0, TEXT("[CreateTextureArchiveFile] Write Error.")); return false;}*/
371
 
 
372
 
    m_FileStream = GFileManager.CreateFileWriter(TCHAR_TO_ANSI(TextureArchiveFilename), NSerializer::Read|NSerializer::Write);
373
 
    if(!m_FileStream)
374
 
    {
375
 
        nuxAssertMsg(0, TEXT("[CreateTextureArchiveFile] Can't open file: %s"), TextureArchiveFilename);
376
 
        m_isLoaded = false;
377
 
        return false;
378
 
    }
379
 
    m_FileStream->Seek(0, NSerializer::SeekStart);
380
 
    unsigned int ArchiveTag = TEXTUREARCHIVETAG;
381
 
    unsigned int ArchiveFormatVersion = TEXTUREARCHIVEVERSION;
382
 
    m_NumberOfTextures = 0;
383
 
    NTimeStamp TimeStamp;
384
 
    TimeStamp.GetTime();
385
 
 
386
 
    m_FileStream->Serialize((char*) &ArchiveTag,            sizeof(ArchiveTag));            CHECK_ITX_WRITE_ERROR;
387
 
    m_FileStream->Serialize((char*) &ArchiveFormatVersion,  sizeof(ArchiveFormatVersion));  CHECK_ITX_WRITE_ERROR;
388
 
 
389
 
    // Date Created
390
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));      CHECK_ITX_WRITE_ERROR;
391
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));     CHECK_ITX_WRITE_ERROR;
392
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));       CHECK_ITX_WRITE_ERROR;
393
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));      CHECK_ITX_WRITE_ERROR;
394
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));    CHECK_ITX_WRITE_ERROR;
395
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));    CHECK_ITX_WRITE_ERROR;
396
 
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));    CHECK_ITX_WRITE_ERROR;
397
 
 
398
 
    // Date Modified
399
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));      CHECK_ITX_WRITE_ERROR;
400
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));     CHECK_ITX_WRITE_ERROR;
401
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));       CHECK_ITX_WRITE_ERROR;
402
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));      CHECK_ITX_WRITE_ERROR;
403
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));    CHECK_ITX_WRITE_ERROR;
404
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));    CHECK_ITX_WRITE_ERROR;
405
 
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));    CHECK_ITX_WRITE_ERROR;
406
 
 
407
 
    // Number of Textures in the archives
408
 
    m_FileStream->Serialize((char*) &m_NumberOfTextures,        sizeof(m_NumberOfTextures));           CHECK_ITX_WRITE_ERROR;
409
 
 
410
 
 
411
 
    m_CurrentTextureArchive = TextureArchiveFilename;
412
 
    m_isLoaded = true;
413
 
#undef CHECK_ITX_WRITE_ERROR
414
 
    return true;
415
 
}
416
 
 
417
 
bool NTextureArchiveManager::AddTextureToArchive(const TCHAR* SourceFolder, const TCHAR* TextureFilename)
418
 
{
419
 
    if(!m_FileStream)
420
 
    {
421
 
        nuxAssertMsg(0, TEXT("[NTextureArchiveManager::AddTextureToArchive] Cannot add texture to archive. Load texture archive first."));
422
 
        return false;
423
 
    }
424
 
 
425
 
    NFileName Filename;
426
 
    if((SourceFolder != 0) && (SourceFolder != TEXT("")))
427
 
    {
428
 
        Filename = SourceFolder;
429
 
        Filename.RemoveBackSlashAtEnd();
430
 
        Filename.RemoveSlashAtEnd();
431
 
        Filename.AddSlashAtEnd();
432
 
    }
433
 
    Filename += TextureFilename;
434
 
    NBitmapData *TextureData = LoadImageFile(Filename.GetTCharPtr());
435
 
    if(TextureData == 0)
436
 
        return false;
437
 
 
438
 
    t_s64 Offset = 0;
439
 
    TextureArchiveAdd_ver_0_0_1(m_FileStream, TextureData, TextureFilename, Offset);
440
 
    m_NumberOfTextures++;
441
 
 
442
 
    // Update the "last modified" date and the number of textures in the archive.
443
 
    m_FileStream->Seek(TEXTUREACHIVEHEADER_SIZE, NSerializer::SeekStart);
444
 
    
445
 
    NTimeStamp TimeStamp;
446
 
    TimeStamp.GetTime();
447
 
    
448
 
    // Date Modified
449
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));
450
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));
451
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));
452
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));
453
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));
454
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));
455
 
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));
456
 
 
457
 
    // Number of Textures in the archives
458
 
    m_FileStream->Serialize((char*) &m_NumberOfTextures,        sizeof(m_NumberOfTextures));
459
 
 
460
 
    return true;
461
 
}
462
 
 
463
 
bool NTextureArchiveManager::LoadTextureArchiveFile(const TCHAR* Filename)
464
 
{
465
 
    return true;
466
 
}
467
 
 
468
 
bool NTextureArchiveManager::CloseTextureArchiveFile()
469
 
{
470
 
    if(m_FileStream)
471
 
        m_FileStream->Close();
472
 
    INL_SAFE_DELETE(m_FileStream);
473
 
    m_CurrentTextureArchive = TEXT("");
474
 
    m_isLoaded = false;
475
 
    return true;
476
 
}
477
 
 
478
 
bool NTextureArchiveManager::PointToFirstTexture()
479
 
{
480
 
    nuxAssert(m_FileStream);
481
 
    if(m_FileStream == 0)
482
 
        return false;
483
 
 
484
 
    m_FileStream->Seek(0, NSerializer::SeekStart);
485
 
    unsigned int ArchiveTag = 0;
486
 
    unsigned int ArchiveFormatVersion = 0;
487
 
    //unsigned int NumTextures = 0;
488
 
    NTimeStamp TimeStamp;
489
 
 
490
 
 
491
 
    m_FileStream->Serialize((char*) &ArchiveTag,            sizeof(ArchiveTag));  // should be 0x20787469
492
 
    m_FileStream->Serialize((char*) &ArchiveFormatVersion,  sizeof(ArchiveFormatVersion));
493
 
    nuxDebugMsg(TEXT("File Tag:         %c%c%c%c"),
494
 
        (ArchiveTag & 0xFF),
495
 
        (ArchiveTag & 0xFF00) >> 8,
496
 
        (ArchiveTag & 0xFF0000) >> 16,
497
 
        (ArchiveTag & 0xFF000000) >> 24);
498
 
    nuxDebugMsg(TEXT("File Version:     %c.%c.%c.%c"),
499
 
        (ArchiveFormatVersion & 0xFF),
500
 
        (ArchiveFormatVersion & 0xFF00) >> 8,
501
 
        (ArchiveFormatVersion & 0xFF0000) >> 16,
502
 
        (ArchiveFormatVersion & 0xFF000000) >> 24);
503
 
 
504
 
    // Date Created
505
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));
506
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));
507
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));
508
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));
509
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));
510
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));
511
 
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));
512
 
    nuxDebugMsg(TEXT("File created on:  %d/%d/%d at %d:%d:%d"), TimeStamp.m_Year, TimeStamp.m_Month, TimeStamp.m_Day, TimeStamp.m_Hour, TimeStamp.m_Minute, TimeStamp.m_Second);
513
 
 
514
 
    // Date Modified
515
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));
516
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));
517
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));
518
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));
519
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));
520
 
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));
521
 
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));
522
 
    nuxDebugMsg(TEXT("Last modified on: %d/%d/%d at %d:%d:%d"), TimeStamp.m_Year, TimeStamp.m_Month, TimeStamp.m_Day, TimeStamp.m_Hour, TimeStamp.m_Minute, TimeStamp.m_Second);
523
 
 
524
 
    // Number of Textures in the archives
525
 
    m_FileStream->Serialize((char*) &m_NumberOfTextures,        sizeof(m_NumberOfTextures));
526
 
 
527
 
    return true;
528
 
}
529
 
 
530
 
void NTextureArchiveManager::PrintArchiveContent(const TCHAR* TextureArchiveFilename)
531
 
{
532
 
    if(m_FileStream)
533
 
        m_FileStream->Close();
534
 
    m_FileStream = GFileManager.CreateFileReader(TextureArchiveFilename, NSerializer::NoOverWrite|NSerializer::Read|NSerializer::Write);
535
 
 
536
 
 
537
 
    PointToFirstTexture();
538
 
    for(unsigned int i = 0; i < m_NumberOfTextures; i++)
539
 
    {
540
 
        TextureArchiveInfo_ver_0_0_1 TextureArchiveInfo;
541
 
        TextureArchiveGetInfo_ver_0_0_1(m_FileStream, TextureArchiveInfo);
542
 
        nuxDebugMsg(TEXT("File:     %s"), ANSI_TO_TCHAR(TextureArchiveInfo.Name.GetTCharPtr()));
543
 
        nuxDebugMsg(TEXT("---------------------------------------------"));
544
 
        nuxDebugMsg(TEXT("      Type:       %s"), (TextureArchiveInfo.Type == ARCH_TEXTURE2D) ? TEXT("Texture2D") :
545
 
            (TextureArchiveInfo.Type == ARCH_CUBEMAP) ? TEXT("Cubemap Texture") :
546
 
            (TextureArchiveInfo.Type == ARCH_VOLUME) ? TEXT("Volume Texture") :
547
 
            TEXT("Unknown Texture")  );
548
 
        nuxDebugMsg(TEXT("      Format:     %s"), GPixelFormats[TextureArchiveInfo.Format].Name);
549
 
        nuxDebugMsg(TEXT("      Width:      %d"), TextureArchiveInfo.Width);
550
 
        nuxDebugMsg(TEXT("      Height:     %d"), TextureArchiveInfo.Height);
551
 
        nuxDebugMsg(TEXT("      Depth:      %d"), TextureArchiveInfo.Depth);
552
 
        nuxDebugMsg(TEXT("      NumMipmap:  %d"), TextureArchiveInfo.NumMipmap);
553
 
        nuxDebugMsg(TEXT("      Size:       %d"), TextureArchiveInfo.Size);
554
 
    }
555
 
 
556
 
    CloseTextureArchiveFile();
557
 
}
558
 
 
559
 
 
560
 
void NTextureArchiveManager::TraverseTextures(const TCHAR* TextureArchiveFilename)
561
 
{
562
 
    if(m_FileStream)
563
 
        m_FileStream->Close();
564
 
    m_FileStream = GFileManager.CreateFileReader(TextureArchiveFilename, NSerializer::NoOverWrite|NSerializer::Read|NSerializer::Write);
565
 
 
566
 
    PointToFirstTexture();
567
 
    for(unsigned int i = 0; i < m_NumberOfTextures; i++)
568
 
    {
569
 
        unsigned int Offset = m_FileStream->Tell();
570
 
        TextureArchiveLoad_ver_0_0_1(m_FileStream, Offset);
571
 
    }
572
 
 
573
 
    CloseTextureArchiveFile();
574
 
}
575
 
 
576
 
NBitmapData* NTextureArchiveManager::LoadBitmapArchive(const TCHAR* TextureArchiveFilename, const TCHAR* Filename)
577
 
{
578
 
    if(m_FileStream)
579
 
        m_FileStream->Close();
580
 
    m_FileStream = GFileManager.CreateFileReader(TextureArchiveFilename, NSerializer::NoOverWrite|NSerializer::Read|NSerializer::Write);
581
 
 
582
 
    PointToFirstTexture();
583
 
    for(unsigned int i = 0; i < m_NumberOfTextures; i++)
584
 
    {
585
 
        TextureArchiveInfo_ver_0_0_1 TextureArchiveInfo;
586
 
        TextureArchiveGetInfo_ver_0_0_1(m_FileStream, TextureArchiveInfo);
587
 
        if(Stricmp(Filename, TextureArchiveInfo.Name.GetTCharPtr()) == 0)
588
 
        {
589
 
            return TextureArchiveLoad_ver_0_0_1(m_FileStream, TextureArchiveInfo.FilePointer);
590
 
        }
591
 
    }
592
 
 
593
 
    CloseTextureArchiveFile();
594
 
    return 0;
595
 
}
596
 
 
597
 
 
598
 
NAMESPACE_END
 
23
#include "NuxCore/NKernel.h"
 
24
 
 
25
#include "NuxCore/FilePath.h"
 
26
#include "NuxImage/Tga.h"
 
27
#include "NuxImage/ImageSurface.h"
 
28
#include "NuxImage/NITX.h"
 
29
#include "NTextureArchiveManager.h"
 
30
 
 
31
#include "NuxCore/TinyXML/tinyxml.h"
 
32
 
 
33
NAMESPACE_BEGIN
 
34
 
 
35
bool IsUITextureArchive(const TCHAR* ArchiveFileName)
 
36
{
 
37
    NSerializer* fileStream = GFileManager.CreateFileReader(ArchiveFileName, NSerializer::Read|NSerializer::Write);
 
38
 
 
39
    fileStream->Seek(0, NSerializer::SeekStart);
 
40
 
 
41
    unsigned int FileTag;
 
42
    fileStream->Serialize((char*) &FileTag, sizeof(FileTag));
 
43
    fileStream->Close();
 
44
 
 
45
    if(FileTag != UITEXTUREARCHIVETAG)
 
46
    {
 
47
        return false;
 
48
    }
 
49
    return true;
 
50
}
 
51
 
 
52
NUITextureArchiver::NUITextureArchiver(const TCHAR* ArchiveFileName)
 
53
{
 
54
    if(IsUITextureArchive(ArchiveFileName))
 
55
        LoadUIArchive(ArchiveFileName, m_ArchiveTextureArray);
 
56
}
 
57
 
 
58
NUITextureArchiver::~NUITextureArchiver()
 
59
{
 
60
    int num = m_ArchiveTextureArray.size();
 
61
    for(int n = 0; n < num; n++)
 
62
    {
 
63
        delete m_ArchiveTextureArray[n]->TextureData;
 
64
        delete m_ArchiveTextureArray[n];
 
65
    }
 
66
    m_ArchiveTextureArray.clear();
 
67
}
 
68
 
 
69
NBitmapData* NUITextureArchiver::ExtractTextureStyle(const TCHAR* Style)
 
70
{
 
71
    int num = m_ArchiveTextureArray.size();
 
72
    for(int n = 0; n < num; n++)
 
73
    {
 
74
        if(Stricmp(m_ArchiveTextureArray[n]->Style.GetTCharPtr(), Style) == 0)
 
75
        {
 
76
            return m_ArchiveTextureArray[n]->TextureData;
 
77
        }
 
78
    }
 
79
    return 0;
 
80
}
 
81
 
 
82
NBitmapData* NUITextureArchiver::GetTexture(t_u32 index)
 
83
{
 
84
    nuxAssert(index >= 0);
 
85
    nuxAssert(index < m_ArchiveTextureArray.size());
 
86
 
 
87
    if((index < 0) || (index > m_ArchiveTextureArray.size()))
 
88
        return 0;
 
89
    return m_ArchiveTextureArray[index]->TextureData;
 
90
}
 
91
 
 
92
int NUITextureArchiver::GetNumTexture()
 
93
{
 
94
    return m_ArchiveTextureArray.size();
 
95
}
 
96
 
 
97
// XMLUIFile format:
 
98
//
 
99
//  <PaintData>
 
100
//      <Image Name="Stroke_10pxrad_2px.tga" type="Stroke" style="eSTROKE_CORNER_ROUND10" border_left="10" border_right="10" border_top="10" border_bottom="10" border_only="true" />
 
101
//      <Image Name="Stroke_4pxrad_2px.tga" type="Stroke" style="eSTROKE_CORNER_ROUND4" border_left="4" border_right="4" border_top="4" border_bottom="4" border_only="true" />
 
102
//  </PaintData>
 
103
 
 
104
bool LoadXMLUITextures(const char* XMLUIFile, std::vector<ArchiveTextureData*>& ArchTexArray)
 
105
{
 
106
    FilePath m_FilePath;
 
107
    m_FilePath.AddSearchPath(TEXT("")); // for case where fully qualified path is given
 
108
    m_FilePath.AddSearchPath(TEXT("."));
 
109
    m_FilePath.AddSearchPath(TEXT("./Data/UITextures"));
 
110
    m_FilePath.AddSearchPath(TEXT("../Data/UITextures"));
 
111
    m_FilePath.AddSearchPath(TEXT("../../Data/UITextures"));
 
112
 
 
113
    std::string file_search = XMLUIFile;
 
114
    NString painter_filename = m_FilePath.GetFile(file_search.c_str());
 
115
    if (painter_filename == "")
 
116
    {
 
117
        printf(TEXT("Unable to locate %s ...\n"), file_search.c_str());
 
118
        return false;
 
119
    }
 
120
 
 
121
    TiXmlDocument doc(painter_filename.GetTCharPtr());
 
122
    doc.LoadFile();
 
123
    TiXmlHandle docHandle( &doc );
 
124
    TiXmlElement* data = docHandle.FirstChild("PaintData").Element();
 
125
    TiXmlElement* image = 0;
 
126
 
 
127
    for(image = data->FirstChildElement("Image"); image; image = image->NextSiblingElement("Image"))
 
128
    {        
 
129
        bool isStroke = false;
 
130
        bool isShape = false;
 
131
        ArchiveTextureData* pimage = new ArchiveTextureData;
 
132
        Memset(pimage, 0, sizeof(ArchiveTextureData));
 
133
 
 
134
        const char* StyleName = image->Attribute("style");
 
135
 
 
136
        pimage->Style = StyleName;
 
137
 
 
138
        // If the attributes border_left, border_right, border_top, border_bottom are not present, assume they are equal to 0;
 
139
        pimage->border_left = pimage->border_right = pimage->border_top = pimage->border_bottom = 0;
 
140
 
 
141
        image->Attribute("border_left", &pimage->border_left);
 
142
        image->Attribute("border_right", &pimage->border_right);
 
143
        image->Attribute("border_top",  &pimage->border_top);
 
144
        image->Attribute("border_bottom", &pimage->border_bottom);
 
145
 
 
146
 
 
147
        const char* draw_borders_only = image->Attribute("border_only");
 
148
        if(draw_borders_only == 0)
 
149
        {
 
150
            pimage->draw_borders_only = true;
 
151
        }
 
152
        else
 
153
        {
 
154
            if(strcmp("false", draw_borders_only) == 0)
 
155
            {
 
156
                pimage->draw_borders_only = false;
 
157
            }
 
158
            else
 
159
            {
 
160
                pimage->draw_borders_only = true;
 
161
            }
 
162
        }
 
163
        const char* filename = image->Attribute("Name");
 
164
        NString filepath = m_FilePath.GetFile(filename);
 
165
        pimage->SourceFile = filename;
 
166
        if (filepath == TEXT(""))
 
167
        {
 
168
            pimage->TextureData = 0;
 
169
        }
 
170
        else
 
171
        {
 
172
            pimage->TextureData = LoadImageFile(filepath.GetTCharPtr());
 
173
        }
 
174
 
 
175
        pimage->ArchiveOffset = 0;
 
176
        ArchTexArray.push_back(pimage);
 
177
    }
 
178
    return true;
 
179
}
 
180
 
 
181
// Archive only 2D texture. Do not archive Volumes or Cubemaps
 
182
bool CreateUITextureArchive(const TCHAR* XMLUIFile, const TCHAR* ArchiveName)
 
183
{
 
184
    std::vector<ArchiveTextureData*> ArchTexArray;
 
185
    if(!LoadXMLUITextures(XMLUIFile, ArchTexArray))
 
186
        return false;
 
187
 
 
188
    NSerializer* fileStream = GFileManager.CreateFileWriter(ArchiveName, NSerializer::Read|NSerializer::Write|NSerializer::OverWriteReadOnly);
 
189
 
 
190
    fileStream->Seek(0, NSerializer::SeekStart);
 
191
 
 
192
    t_s64 OFFSET = 0;
 
193
    int numtexture = ArchTexArray.size();
 
194
 
 
195
    unsigned int FileTag = UITEXTUREARCHIVETAG;  // inalogic user interface texture archive
 
196
    unsigned int FileVersion = UITEXTUREARCHIVEVERSION;  // inalogic user interface texture archive
 
197
 
 
198
    // write tag
 
199
    fileStream->Serialize((char*) &FileTag,     sizeof(FileTag));
 
200
    OFFSET += sizeof(FileTag);
 
201
    fileStream->Serialize((char*) &FileVersion,     sizeof(FileVersion));
 
202
    OFFSET += sizeof(FileVersion);
 
203
 
 
204
    // write num textures
 
205
    fileStream->Serialize((char*) &numtexture,     sizeof(numtexture));
 
206
    OFFSET += sizeof(numtexture);
 
207
 
 
208
    for(int i = 0; i < numtexture; i++)
 
209
    {
 
210
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->Style.GetTCharPtr()), (t_u32)ArchTexArray[i]->Style.Length()+1);
 
211
        OFFSET += ArchTexArray[i]->Style.Length()+1;
 
212
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->SourceFile.GetTCharPtr()), (t_u32)ArchTexArray[i]->SourceFile.Length()+1);
 
213
        OFFSET += ArchTexArray[i]->SourceFile.Length()+1;
 
214
 
 
215
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_left),     sizeof(ArchTexArray[i]->border_left));
 
216
        OFFSET += sizeof(ArchTexArray[i]->border_left);
 
217
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_right),     sizeof(ArchTexArray[i]->border_right));
 
218
        OFFSET += sizeof(ArchTexArray[i]->border_right);
 
219
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_top),     sizeof(ArchTexArray[i]->border_top));
 
220
        OFFSET += sizeof(ArchTexArray[i]->border_top);
 
221
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_bottom),     sizeof(ArchTexArray[i]->border_bottom));
 
222
        OFFSET += sizeof(ArchTexArray[i]->border_bottom);
 
223
 
 
224
        fileStream->Serialize((char*) &(ArchTexArray[i]->ArchiveOffset), sizeof(ArchTexArray[i]->ArchiveOffset));
 
225
        OFFSET += sizeof(ArchTexArray[i]->ArchiveOffset);
 
226
    }
 
227
 
 
228
    unsigned int NumArchived = 0;
 
229
    for(int i = 0; i < numtexture; i++)
 
230
    {
 
231
        NFileName Filename(TEXT("../../Data/UITextures/"));
 
232
        Filename += ArchTexArray[i]->SourceFile.GetTCharPtr();
 
233
        NBitmapData *TextureData = LoadImageFile(Filename.GetTCharPtr());
 
234
 
 
235
        if(TextureData)
 
236
        {
 
237
            TextureArchiveAdd_ver_0_0_1(fileStream, TextureData, ArchTexArray[i]->SourceFile.GetTCharPtr(), OFFSET);
 
238
            ++NumArchived;
 
239
            ArchTexArray[i]->ArchiveOffset = OFFSET;
 
240
        }
 
241
        else
 
242
        {
 
243
            ArchTexArray[i]->ArchiveOffset = 0xFFFFFFFF;
 
244
        }
 
245
    }
 
246
 
 
247
    // Second pass with the header where we write the offset to the texture data
 
248
    fileStream->Seek(sizeof(FileTag)+sizeof(FileVersion), NSerializer::SeekStart);
 
249
    // Write the true number of textures that has been archived.
 
250
    fileStream->Serialize((char*) &NumArchived,     sizeof(NumArchived));
 
251
 
 
252
    for(int i = 0; i < numtexture; i++)
 
253
    {
 
254
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->Style.GetTCharPtr()), (t_u32)ArchTexArray[i]->Style.Length()+1);
 
255
        fileStream->Serialize((char*) TCHAR_TO_ANSI(ArchTexArray[i]->SourceFile.GetTCharPtr()), (t_u32)ArchTexArray[i]->SourceFile.Length()+1);
 
256
 
 
257
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_left),   sizeof(ArchTexArray[i]->border_left));
 
258
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_right),  sizeof(ArchTexArray[i]->border_right));
 
259
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_top),    sizeof(ArchTexArray[i]->border_top));
 
260
        fileStream->Serialize((char*) &(ArchTexArray[i]->border_bottom), sizeof(ArchTexArray[i]->border_bottom));
 
261
 
 
262
        int ddd = ArchTexArray[i]->ArchiveOffset;
 
263
        fileStream->Serialize((char*) &(ArchTexArray[i]->ArchiveOffset), sizeof(ArchTexArray[i]->ArchiveOffset));
 
264
        ddd = fileStream->Tell();
 
265
    }
 
266
 
 
267
    fileStream->Close();
 
268
    return true;
 
269
}
 
270
 
 
271
bool LoadUIArchive(const TCHAR* ArchiveName, std::vector<ArchiveTextureData*>& ArchTexArray)
 
272
{
 
273
    NSerializer* fileStream = GFileManager.CreateFileReader(TCHAR_TO_ANSI(ArchiveName), NSerializer::Read|NSerializer::Write);
 
274
 
 
275
    fileStream->Seek(0, NSerializer::SeekStart);
 
276
 
 
277
    int OFFSET = 0;
 
278
    int numtexture = 0;
 
279
 
 
280
    unsigned int FileTag;
 
281
    unsigned int FileVersion;
 
282
    fileStream->Serialize((char*) &FileTag, sizeof(FileTag));
 
283
    fileStream->Serialize((char*) &FileVersion, sizeof(FileVersion));
 
284
 
 
285
    if(FileTag != UITEXTUREARCHIVETAG)
 
286
    {
 
287
        nuxAssertMsg(0, TEXT("[ReadArchive] File: %s is not a texture archive."), ArchiveName);
 
288
        return false;
 
289
    }
 
290
 
 
291
    fileStream->Serialize((char*) &numtexture, sizeof(numtexture));
 
292
    OFFSET = fileStream->Tell();
 
293
 
 
294
    char CharBuffer[2048];
 
295
    for(int i = 0; i < numtexture; i++)
 
296
    {
 
297
        int c = 0;
 
298
        do {fileStream->Serialize(&CharBuffer[c], 1); c++;} while(CharBuffer[c-1] != 0);
 
299
        CharBuffer[c] = 0; // add null terminating char
 
300
        NString Style = CharBuffer;
 
301
 
 
302
        c = 0;
 
303
        do {fileStream->Serialize(&CharBuffer[c], 1); c++;} while(CharBuffer[c-1] != 0);
 
304
        CharBuffer[c] = 0; // add null terminating char
 
305
        NString SourceFile = CharBuffer;
 
306
 
 
307
        unsigned int border_left;
 
308
        unsigned int border_right;
 
309
        unsigned int border_top;
 
310
        unsigned int border_bottom;
 
311
 
 
312
        fileStream->Serialize((char*) &border_left,   sizeof(border_left));
 
313
        fileStream->Serialize((char*) &border_right,  sizeof(border_right));
 
314
        fileStream->Serialize((char*) &border_top,    sizeof(border_top));
 
315
        fileStream->Serialize((char*) &border_bottom, sizeof(border_bottom));
 
316
 
 
317
 
 
318
        unsigned int DataOffset;
 
319
        fileStream->Serialize((char*) &DataOffset, sizeof(DataOffset));
 
320
 
 
321
        int CurrentPos = fileStream->Tell();
 
322
 
 
323
        //nuxDebugMsg(TEXT("%s - %s"), Style.GetTCharPtr(), SourceFile.GetTCharPtr());
 
324
        if(DataOffset == 0xFFFFFFFF)
 
325
        {
 
326
            nuxDebugMsg(TEXT("[LoadUIArchive] Can't find file %s in UI archive %s. Skipping..."), SourceFile.GetTCharPtr(), ArchiveName);
 
327
        }
 
328
        NBitmapData* TextureData = TextureArchiveLoad_ver_0_0_1(fileStream, DataOffset);
 
329
 
 
330
        ArchiveTextureData* pimage = new ArchiveTextureData;
 
331
        pimage->SourceFile = SourceFile;
 
332
        pimage->Style = Style;
 
333
        pimage->TextureData = TextureData;
 
334
        pimage->border_left = border_left;
 
335
        pimage->border_right = border_right;
 
336
        pimage->border_top = border_top;
 
337
        pimage->border_bottom = border_bottom;
 
338
 
 
339
        ArchTexArray.push_back(pimage);
 
340
 
 
341
        // Go back in the header section
 
342
        fileStream->Seek(CurrentPos, NSerializer::SeekStart);
 
343
    }
 
344
 
 
345
    fileStream->Close();
 
346
    return true;
 
347
}
 
348
 
 
349
//NTextureArchiveManager ////////////////////////////////////////////
 
350
 
 
351
NTextureArchiveManager::NTextureArchiveManager()
 
352
:   m_isLoaded(false)
 
353
,   m_NumberOfTextures(0)
 
354
,   m_FileStream(0)
 
355
{
 
356
 
 
357
}
 
358
 
 
359
NTextureArchiveManager::~NTextureArchiveManager()
 
360
{
 
361
    if(m_FileStream)
 
362
    {
 
363
        m_FileStream->Close();
 
364
        delete m_FileStream;
 
365
    }
 
366
}
 
367
 
 
368
bool NTextureArchiveManager::CreateTextureArchiveFile(const TCHAR* TextureArchiveFilename)
 
369
{
 
370
#define CHECK_ITX_WRITE_ERROR /*if(m_FileStream.bad()) {m_FileStream->close(); nuxAssertMsg(0, TEXT("[CreateTextureArchiveFile] Write Error.")); return false;}*/
 
371
 
 
372
    m_FileStream = GFileManager.CreateFileWriter(TCHAR_TO_ANSI(TextureArchiveFilename), NSerializer::Read|NSerializer::Write);
 
373
    if(!m_FileStream)
 
374
    {
 
375
        nuxAssertMsg(0, TEXT("[CreateTextureArchiveFile] Can't open file: %s"), TextureArchiveFilename);
 
376
        m_isLoaded = false;
 
377
        return false;
 
378
    }
 
379
    m_FileStream->Seek(0, NSerializer::SeekStart);
 
380
    unsigned int ArchiveTag = TEXTUREARCHIVETAG;
 
381
    unsigned int ArchiveFormatVersion = TEXTUREARCHIVEVERSION;
 
382
    m_NumberOfTextures = 0;
 
383
    NTimeStamp TimeStamp;
 
384
    TimeStamp.GetTime();
 
385
 
 
386
    m_FileStream->Serialize((char*) &ArchiveTag,            sizeof(ArchiveTag));            CHECK_ITX_WRITE_ERROR;
 
387
    m_FileStream->Serialize((char*) &ArchiveFormatVersion,  sizeof(ArchiveFormatVersion));  CHECK_ITX_WRITE_ERROR;
 
388
 
 
389
    // Date Created
 
390
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));      CHECK_ITX_WRITE_ERROR;
 
391
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));     CHECK_ITX_WRITE_ERROR;
 
392
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));       CHECK_ITX_WRITE_ERROR;
 
393
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));      CHECK_ITX_WRITE_ERROR;
 
394
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));    CHECK_ITX_WRITE_ERROR;
 
395
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));    CHECK_ITX_WRITE_ERROR;
 
396
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));    CHECK_ITX_WRITE_ERROR;
 
397
 
 
398
    // Date Modified
 
399
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));      CHECK_ITX_WRITE_ERROR;
 
400
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));     CHECK_ITX_WRITE_ERROR;
 
401
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));       CHECK_ITX_WRITE_ERROR;
 
402
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));      CHECK_ITX_WRITE_ERROR;
 
403
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));    CHECK_ITX_WRITE_ERROR;
 
404
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));    CHECK_ITX_WRITE_ERROR;
 
405
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));    CHECK_ITX_WRITE_ERROR;
 
406
 
 
407
    // Number of Textures in the archives
 
408
    m_FileStream->Serialize((char*) &m_NumberOfTextures,        sizeof(m_NumberOfTextures));           CHECK_ITX_WRITE_ERROR;
 
409
 
 
410
 
 
411
    m_CurrentTextureArchive = TextureArchiveFilename;
 
412
    m_isLoaded = true;
 
413
#undef CHECK_ITX_WRITE_ERROR
 
414
    return true;
 
415
}
 
416
 
 
417
bool NTextureArchiveManager::AddTextureToArchive(const TCHAR* SourceFolder, const TCHAR* TextureFilename)
 
418
{
 
419
    if(!m_FileStream)
 
420
    {
 
421
        nuxAssertMsg(0, TEXT("[NTextureArchiveManager::AddTextureToArchive] Cannot add texture to archive. Load texture archive first."));
 
422
        return false;
 
423
    }
 
424
 
 
425
    NFileName Filename;
 
426
    if((SourceFolder != 0) && (SourceFolder != TEXT("")))
 
427
    {
 
428
        Filename = SourceFolder;
 
429
        Filename.RemoveBackSlashAtEnd();
 
430
        Filename.RemoveSlashAtEnd();
 
431
        Filename.AddSlashAtEnd();
 
432
    }
 
433
    Filename += TextureFilename;
 
434
    NBitmapData *TextureData = LoadImageFile(Filename.GetTCharPtr());
 
435
    if(TextureData == 0)
 
436
        return false;
 
437
 
 
438
    t_s64 Offset = 0;
 
439
    TextureArchiveAdd_ver_0_0_1(m_FileStream, TextureData, TextureFilename, Offset);
 
440
    m_NumberOfTextures++;
 
441
 
 
442
    // Update the "last modified" date and the number of textures in the archive.
 
443
    m_FileStream->Seek(TEXTUREACHIVEHEADER_SIZE, NSerializer::SeekStart);
 
444
    
 
445
    NTimeStamp TimeStamp;
 
446
    TimeStamp.GetTime();
 
447
    
 
448
    // Date Modified
 
449
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));
 
450
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));
 
451
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));
 
452
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));
 
453
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));
 
454
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));
 
455
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));
 
456
 
 
457
    // Number of Textures in the archives
 
458
    m_FileStream->Serialize((char*) &m_NumberOfTextures,        sizeof(m_NumberOfTextures));
 
459
 
 
460
    return true;
 
461
}
 
462
 
 
463
bool NTextureArchiveManager::LoadTextureArchiveFile(const TCHAR* Filename)
 
464
{
 
465
    return true;
 
466
}
 
467
 
 
468
bool NTextureArchiveManager::CloseTextureArchiveFile()
 
469
{
 
470
    if(m_FileStream)
 
471
        m_FileStream->Close();
 
472
    INL_SAFE_DELETE(m_FileStream);
 
473
    m_CurrentTextureArchive = TEXT("");
 
474
    m_isLoaded = false;
 
475
    return true;
 
476
}
 
477
 
 
478
bool NTextureArchiveManager::PointToFirstTexture()
 
479
{
 
480
    nuxAssert(m_FileStream);
 
481
    if(m_FileStream == 0)
 
482
        return false;
 
483
 
 
484
    m_FileStream->Seek(0, NSerializer::SeekStart);
 
485
    unsigned int ArchiveTag = 0;
 
486
    unsigned int ArchiveFormatVersion = 0;
 
487
    //unsigned int NumTextures = 0;
 
488
    NTimeStamp TimeStamp;
 
489
 
 
490
 
 
491
    m_FileStream->Serialize((char*) &ArchiveTag,            sizeof(ArchiveTag));  // should be 0x20787469
 
492
    m_FileStream->Serialize((char*) &ArchiveFormatVersion,  sizeof(ArchiveFormatVersion));
 
493
    nuxDebugMsg(TEXT("File Tag:         %c%c%c%c"),
 
494
        (ArchiveTag & 0xFF),
 
495
        (ArchiveTag & 0xFF00) >> 8,
 
496
        (ArchiveTag & 0xFF0000) >> 16,
 
497
        (ArchiveTag & 0xFF000000) >> 24);
 
498
    nuxDebugMsg(TEXT("File Version:     %c.%c.%c.%c"),
 
499
        (ArchiveFormatVersion & 0xFF),
 
500
        (ArchiveFormatVersion & 0xFF00) >> 8,
 
501
        (ArchiveFormatVersion & 0xFF0000) >> 16,
 
502
        (ArchiveFormatVersion & 0xFF000000) >> 24);
 
503
 
 
504
    // Date Created
 
505
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));
 
506
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));
 
507
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));
 
508
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));
 
509
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));
 
510
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));
 
511
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));
 
512
    nuxDebugMsg(TEXT("File created on:  %d/%d/%d at %d:%d:%d"), TimeStamp.m_Year, TimeStamp.m_Month, TimeStamp.m_Day, TimeStamp.m_Hour, TimeStamp.m_Minute, TimeStamp.m_Second);
 
513
 
 
514
    // Date Modified
 
515
    m_FileStream->Serialize((char*) &TimeStamp.m_Year,   sizeof(TimeStamp.m_Year));
 
516
    m_FileStream->Serialize((char*) &TimeStamp.m_Month,  sizeof(TimeStamp.m_Month));
 
517
    m_FileStream->Serialize((char*) &TimeStamp.m_Day,    sizeof(TimeStamp.m_Day));
 
518
    m_FileStream->Serialize((char*) &TimeStamp.m_Hour,   sizeof(TimeStamp.m_Hour));
 
519
    m_FileStream->Serialize((char*) &TimeStamp.m_Minute, sizeof(TimeStamp.m_Minute));
 
520
    m_FileStream->Serialize((char*) &TimeStamp.m_Second, sizeof(TimeStamp.m_Second));
 
521
    m_FileStream->Serialize((char*) &TimeStamp.m_MicroSecond, sizeof(TimeStamp.m_MicroSecond));
 
522
    nuxDebugMsg(TEXT("Last modified on: %d/%d/%d at %d:%d:%d"), TimeStamp.m_Year, TimeStamp.m_Month, TimeStamp.m_Day, TimeStamp.m_Hour, TimeStamp.m_Minute, TimeStamp.m_Second);
 
523
 
 
524
    // Number of Textures in the archives
 
525
    m_FileStream->Serialize((char*) &m_NumberOfTextures,        sizeof(m_NumberOfTextures));
 
526
 
 
527
    return true;
 
528
}
 
529
 
 
530
void NTextureArchiveManager::PrintArchiveContent(const TCHAR* TextureArchiveFilename)
 
531
{
 
532
    if(m_FileStream)
 
533
        m_FileStream->Close();
 
534
    m_FileStream = GFileManager.CreateFileReader(TextureArchiveFilename, NSerializer::NoOverWrite|NSerializer::Read|NSerializer::Write);
 
535
 
 
536
 
 
537
    PointToFirstTexture();
 
538
    for(unsigned int i = 0; i < m_NumberOfTextures; i++)
 
539
    {
 
540
        TextureArchiveInfo_ver_0_0_1 TextureArchiveInfo;
 
541
        TextureArchiveGetInfo_ver_0_0_1(m_FileStream, TextureArchiveInfo);
 
542
        nuxDebugMsg(TEXT("File:     %s"), ANSI_TO_TCHAR(TextureArchiveInfo.Name.GetTCharPtr()));
 
543
        nuxDebugMsg(TEXT("---------------------------------------------"));
 
544
        nuxDebugMsg(TEXT("      Type:       %s"), (TextureArchiveInfo.Type == ARCH_TEXTURE2D) ? TEXT("Texture2D") :
 
545
            (TextureArchiveInfo.Type == ARCH_CUBEMAP) ? TEXT("Cubemap Texture") :
 
546
            (TextureArchiveInfo.Type == ARCH_VOLUME) ? TEXT("Volume Texture") :
 
547
            TEXT("Unknown Texture")  );
 
548
        nuxDebugMsg(TEXT("      Format:     %s"), GPixelFormats[TextureArchiveInfo.Format].Name);
 
549
        nuxDebugMsg(TEXT("      Width:      %d"), TextureArchiveInfo.Width);
 
550
        nuxDebugMsg(TEXT("      Height:     %d"), TextureArchiveInfo.Height);
 
551
        nuxDebugMsg(TEXT("      Depth:      %d"), TextureArchiveInfo.Depth);
 
552
        nuxDebugMsg(TEXT("      NumMipmap:  %d"), TextureArchiveInfo.NumMipmap);
 
553
        nuxDebugMsg(TEXT("      Size:       %d"), TextureArchiveInfo.Size);
 
554
    }
 
555
 
 
556
    CloseTextureArchiveFile();
 
557
}
 
558
 
 
559
 
 
560
void NTextureArchiveManager::TraverseTextures(const TCHAR* TextureArchiveFilename)
 
561
{
 
562
    if(m_FileStream)
 
563
        m_FileStream->Close();
 
564
    m_FileStream = GFileManager.CreateFileReader(TextureArchiveFilename, NSerializer::NoOverWrite|NSerializer::Read|NSerializer::Write);
 
565
 
 
566
    PointToFirstTexture();
 
567
    for(unsigned int i = 0; i < m_NumberOfTextures; i++)
 
568
    {
 
569
        unsigned int Offset = m_FileStream->Tell();
 
570
        TextureArchiveLoad_ver_0_0_1(m_FileStream, Offset);
 
571
    }
 
572
 
 
573
    CloseTextureArchiveFile();
 
574
}
 
575
 
 
576
NBitmapData* NTextureArchiveManager::LoadBitmapArchive(const TCHAR* TextureArchiveFilename, const TCHAR* Filename)
 
577
{
 
578
    if(m_FileStream)
 
579
        m_FileStream->Close();
 
580
    m_FileStream = GFileManager.CreateFileReader(TextureArchiveFilename, NSerializer::NoOverWrite|NSerializer::Read|NSerializer::Write);
 
581
 
 
582
    PointToFirstTexture();
 
583
    for(unsigned int i = 0; i < m_NumberOfTextures; i++)
 
584
    {
 
585
        TextureArchiveInfo_ver_0_0_1 TextureArchiveInfo;
 
586
        TextureArchiveGetInfo_ver_0_0_1(m_FileStream, TextureArchiveInfo);
 
587
        if(Stricmp(Filename, TextureArchiveInfo.Name.GetTCharPtr()) == 0)
 
588
        {
 
589
            return TextureArchiveLoad_ver_0_0_1(m_FileStream, TextureArchiveInfo.FilePointer);
 
590
        }
 
591
    }
 
592
 
 
593
    CloseTextureArchiveFile();
 
594
    return 0;
 
595
}
 
596
 
 
597
 
 
598
NAMESPACE_END