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#N canvas 344 526 521 227 10;
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#X obj 70 66 pdp_ut_addscaleclip -1 -0.5 0.05 0.48;
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#X msg 70 98 lpf \$1 0.25;
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#X obj 136 10 loadbang;
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#X text 100 138 this uses pdp_bq as a 2 pass lowpass filter to produce
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a blur effect in all directions;