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UnityPlacesPlaceView* unity_places_place_view_new (UnityPlacesPlace* place);
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UnityPlacesPlaceView* unity_places_place_view_construct (GType object_type, UnityPlacesPlace* place);
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static gboolean unity_places_place_view_on_entry_clicked (UnityPlacesPlaceView* self, ClutterActor* view, ClutterEvent* e);
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UnityPlacesPlace* unity_places_place_view_get_place (UnityPlacesPlaceView* self);
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static void unity_places_place_view_set_place (UnityPlacesPlaceView* self, UnityPlacesPlace* value);
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GType unity_places_place_entry_get_type (void) G_GNUC_CONST;