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virtual void fill(GfxState *state);
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159
virtual void eoFill(GfxState *state);
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160
virtual void clipToStrokePath(GfxState *state);
161
int paintType, int tilingType, Dict *resDict,
161
virtual GBool tilingPatternFill(GfxState *state, Catalog *cat, Object *str,
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double *pmat, int paintType, int tilingType, Dict *resDict,
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double *mat, double *bbox,
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int x0, int y0, int x1, int y1,
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double xStep, double yStep);