1
#ifndef ANIMATION_GRIDTRANSFORM_H
2
#define ANIMATION_GRIDTRANSFORM_H
4
class GridTransformAnim :
6
virtual public TransformAnim
9
GridTransformAnim (CompWindow *w,
10
WindowEvent curWindowEvent,
12
const AnimEffect info,
13
const CompRect &icon);
15
void updateTransform (GLMatrix &wTransform);
16
void updateBB (CompOutput &output);
17
bool updateBBUsed () { return true; }
20
bool mUsingTransform; ///< whether transform matrix is used (default: true)