4
* Functions to maintain the galactic map. This file is a merger
5
* of code from redraw.c, which was too big before, and planets.c,
17
* redrawall -- Erase and redraw the galactic?
18
* redrawPlayer[] -- Flag for each player on whether their position
19
* on the galactic is not out of date.
23
extern unsigned char redrawPlayer[];
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/* Global Functions */
31
* Make a rough map of the location of all the planets to help decide
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* whether a ship is possibly overlapping a planet.
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* Update the 'galactic' map.
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#endif /*defined h_map */