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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/System.h"
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#include "Core/CoreParameter.h"
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class GraphicsContext;
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// called from emu thread
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void Core_Run(GraphicsContext *ctx);
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void Core_ErrorPause();
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// For platforms that don't call Core_Run
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void Core_SetGraphicsContext(GraphicsContext *ctx);
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void Core_EnableStepping(bool step);
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void Core_DoSingleStep();
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void Core_UpdateSingleStep();
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typedef void (* Core_ShutdownFunc)();
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void Core_ListenShutdown(Core_ShutdownFunc func);
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void Core_NotifyShutdown();
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void Core_Halt(const char *msg);
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bool Core_IsStepping();
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bool Core_IsInactive();
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void Core_WaitInactive();
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void Core_WaitInactive(int milliseconds);
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bool UpdateScreenScale(int width, int height, bool smallWindow);
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// Don't run the core when minimized etc.
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void Core_NotifyWindowHidden(bool hidden);
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void Core_NotifyActivity();