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#ifndef INCLUDED_LIB3DS_CAMERA_H
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#define INCLUDED_LIB3DS_CAMERA_H
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* The 3D Studio File Format Library
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* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or (at
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* your option) any later version.
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* $Id: camera.h 6461 2007-04-06 15:36:13Z robert $
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#ifndef INCLUDED_LIB3DS_TYPES_H
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struct _Lib3dsCamera {
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Lib3dsVector position;
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Lib3dsFloat near_range;
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Lib3dsFloat far_range;
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extern LIB3DSAPI Lib3dsCamera* lib3ds_camera_new(const char *name);
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extern LIB3DSAPI void lib3ds_camera_free(Lib3dsCamera *mesh);
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extern LIB3DSAPI void lib3ds_camera_dump(Lib3dsCamera *camera);
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extern LIB3DSAPI Lib3dsBool lib3ds_camera_read(Lib3dsCamera *camera, FILE *f);
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extern LIB3DSAPI Lib3dsBool lib3ds_camera_write(Lib3dsCamera *camera, FILE *f);