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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
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* Copyright 2008-2009 Pelican Ventures, Inc.
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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#ifndef OSGEARTHSYMBOLOGY_FEATUREDATASET_H
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#define OSGEARTHSYMBOLOGY_FEATUREDATASET_H 1
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#include <osgEarthSymbology/Common>
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#include <osgEarthFeatures/FeatureSource>
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namespace osgEarth { namespace Symbology
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* Source for (possibly dynamic) feature data that is to be symbolized.
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class OSGEARTHSYMBOLOGY_EXPORT FeatureDataSet : public osg::Referenced
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* Creates and returns an iterator that the caller can use to access
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* each of the Features in this dataset. Caller is responsible for the
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virtual osgEarth::Features::FeatureCursor* createCursor() =0;
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* Gets the revision number of the dataset. Caller can use this is detect
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* whether it is up to date with the latest version of the data set.
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virtual int getRevision() const =0;
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} } // namespace osgEarth::Symbology
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#endif // OSGEARTHSYMBOLOGY_FEATUREDATASET_H