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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
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* Copyright 2008-2010 Pelican Mapping
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* osgEarth is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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#ifndef OSGEARTHSYMBOLOGY_STYLESHEET_H
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#define OSGEARTHSYMBOLOGY_STYLESHEET_H 1
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#include <osgEarthSymbology/Common>
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#include <osgEarthSymbology/Style>
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#include <osg/ref_ptr>
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namespace osgEarth { namespace Symbology
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using namespace osgEarth;
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* A stylesheet is a catalog of available Styles.
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class OSGEARTHSYMBOLOGY_EXPORT StyleSheet
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void addStyle( const std::string& name, Style* style );
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Style* getStyle( const std::string& name );
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const Style* getStyle( const std::string& name ) const;
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typedef std::map<std::string,osg::ref_ptr<Style> > NameStyleMap;
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} } // namespace osgEarth::Symbology
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#endif // OSGEARTHSYMBOLOGY_STYLESHEET_H