1
<?xml version="1.0" encoding="ISO-8859-1"?>
3
<screensaver name="atunnel" _label="Atunnel">
7
<number id="delay" type="slider" arg="-delay %"
8
_label="Speed" _low-label="Slow" _high-label="Fast"
9
low="0" high="20000" default="10000"
13
<option id="normal" _label="Normal"/>
14
<option id="solid" _label="Untextured" arg-set="-no-texture"/>
15
<option id="wire" _label="Wireframe" arg-set="-wire"/>
18
<boolean id="light" _label="Use light" arg-set="-light"/>
20
<boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
23
Draws an animation of a textured tunnel in GL.
24
Requires OpenGL, and a machine with fast hardware support for texture maps.
26
Written by Eric Lassauge and Roman Podobedov.