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  • Committer: Bazaar Package Importer
  • Author(s): Oliver Grawert
  • Date: 2005-10-11 21:00:42 UTC
  • mfrom: (2.1.1 sarge)
  • Revision ID: james.westby@ubuntu.com-20051011210042-u7q6zslgevdxspr3
Tags: 4.21-4ubuntu17
updated pt_BR again, fixed to UTF-8 

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<?xml version="1.0" encoding="ISO-8859-1"?>
 
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<screensaver name="pulsar" _label="Pulsar">
 
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  <command arg="-root"/>
 
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  <hgroup>
 
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    <select id="render">
 
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      <option id="flat"  _label="Use Flat Coloring" arg-set="-no-light"/>
 
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      <option id="light" _label="Directional Lighting"/>
 
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    </select>
 
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    <select id="render">
 
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      <option id="wire"  _label="Wireframe" arg-set="-wire"/>
 
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      <option id="solid" _label="Solid Surface"/>
 
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    </select>
 
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  </hgroup>
 
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  <number id="delay" type="slider" arg="-delay %"
 
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          _label="Speed" _low-label="Slow" _high-label="Fast"
 
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          low="0" high="20000" default="10000"
 
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          convert="invert"/>
 
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  <number id="quads" type="slider" arg="-quads %"
 
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          _label="Quad Count" low="1" high="50" default="5"/>
 
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  <hgroup>
 
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   <vgroup>
 
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     <boolean id="light"     _label="Enable Lighting" arg-set="-light"/>
 
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     <boolean id="fog"       _label="Enable Fog" arg-set="-fog"/>
 
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     <boolean id="texture"   _label="Enable Texturing" arg-set="-texture"/>
 
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     <boolean id="mipmap" _label="Enable Texture Mipmaps" arg-set="-mipmap"/>
 
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   </vgroup>
 
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   <vgroup>
 
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     <boolean id="no-blend"  _label="Enable Blending" arg-unset="-no-blend"/>
 
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     <boolean id="antialias" _label="Anti-alias Lines" arg-set="-antialias"/>
 
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     <boolean id="texture_quality" _label="Enable Texture Filtering"
 
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                              arg-set="-texture_quality"/>
 
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     <boolean id="do_depth" _label="Enable Depth Buffer" arg-set="-do_depth"/>
 
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   </vgroup>
 
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 </hgroup>
 
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  <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
 
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  <file id="bitmap" _label="Texture PPM File" arg="-bitmap %"/>
 
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  <_description>
 
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Draws some intersecting planes, making use of alpha blending, fog,
 
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textures, and mipmaps, plus a ``frames per second'' meter so that you
 
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can tell how fast your graphics card is...  Requires OpenGL.  Written
 
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by David Konerding.
 
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  </_description>
 
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</screensaver>