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<TITLE>man page(1)</TITLE>
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<A HREF="#toc">Table of Contents</A><P>
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<H2><A NAME="sect0" HREF="#toc0">Name</A></H2>
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<B>AuElementParameters</B> - element parameters structure
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<H2><A NAME="sect1" HREF="#toc1"><B>Structures</B></A></H2>
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#include <audio/audiolib.h>
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typedef struct _AuElementParameters<BR>
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<B>AuFlowID</B> <I>flow</I>;<BR>
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unsigned char <I>element</I><B>_</B><I>num</I>;<BR>
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unsigned char <I>num</I><B>_</B><I>parameters</I>;<BR>
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unsigned short <I>pad</I>;<BR>
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<B>AuInt32</B> <I>parameters</I>[<B>AU_MAX_PARMS</B>];<BR>
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}<B>AuElementParameters</B>;
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<H2><A NAME="sect2" HREF="#toc2"><B>Members</B></A></H2>
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<DT><I>flow</I> </DT></DT>
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<DD> Specifies the ID of the flow.
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<I>element</I><B>_</B><I>num</I><BR>
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Specifies the index of the element.
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<I>num</I><B>_</B><I>parameters</I><BR>
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Specifies the number of parameters.
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Specifies an array containing the element parameters.
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<H2><A NAME="sect3" HREF="#toc3"><B>Description</B></A></H2>
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The <B>AuElementParameters</B> structure is used to access those
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element parameters that can be changed dynamically.
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<H2><A NAME="sect4" HREF="#toc4"><B>See</B> <B>Also</B></A></H2>
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<B>AuGetElementParameters</B>, <B>AuSetElementParameters</B>.
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audiolib - <B>Network</B> <B>Audio</B> <B>System</B> C Language Interface
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<A NAME="toc"><B>Table of Contents</B></A><P>
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<LI><A NAME="toc0" HREF="#sect0">Name</A></LI>
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<LI><A NAME="toc1" HREF="#sect1">Structures</A></LI>
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<LI><A NAME="toc2" HREF="#sect2">Members</A></LI>
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<LI><A NAME="toc3" HREF="#sect3">Description</A></LI>
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<LI><A NAME="toc4" HREF="#sect4">See Also</A></LI>