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<html><head><TITLE>bHYPRE_CGNR_Destroy</TITLE></head>
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<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A> SIDL_C_INLINE_DECL void bHYPRE_CGNR_Destroy ( bHYPRE_CGNR self, sidl_BaseInterface *<!2><A HREF="VectorInterface.html#DOC.3.10">_ex</A>) </H2><BLOCKQUOTE>
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The Destroy function doesn't necessarily destroy anything
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<h2> Documentation </h2>
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The Destroy function doesn't necessarily destroy anything.
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It is just another name for deleteRef. Thus it decrements the
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object's reference count. The Babel memory management system will
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destroy the object if the reference count goes to zero.
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<img src="hypre_wiw.gif">
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