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"""Proof of concept gfxdraw example"""
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screen = pygame.display.set_mode((500,500))
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screen.fill((255, 0, 0))
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s = pygame.Surface(screen.get_size(), pygame.SRCALPHA, 32)
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pygame.gfxdraw.aacircle(s, 250, 250, 200, (0, 0, 0))
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screen.blit(s, (0, 0))
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event = pygame.event.wait()
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if event.type == pygame.QUIT:
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_ESCAPE or event.unicode == 'q':
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if __name__ == '__main__':