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233
void KscdWindow::changePicture(const QString & name,const QString & state)
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kDebug() << name << state;
233
QString def = "default";
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m_playB->loadPicture(result,state);
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m_playB->setName(result);
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else if(name == "pause")
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m_playB->loadPicture(result,state);
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m_playB->setName(result);
246
else if(name == "stop")
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QString def = QLatin1String( "default" );
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if(name == QLatin1String( "play" ))
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result = QLatin1String( "pause" );
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m_playB->loadPicture(result,state);
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m_playB->setName(result);
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else if(name == QLatin1String( "pause" ))
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result = QLatin1String( "play" );
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m_playB->loadPicture(result,state);
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m_playB->setName(result);
250
else if(name == QLatin1String( "stop" ))
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result = QLatin1String( "play" );
249
253
m_stopB->loadPicture(name,state);
250
254
m_playB->setName(result);
251
255
QString tmp = m_playB->getName();
252
256
m_playB->loadPicture(tmp,def);
254
else if(name == "eject")
258
else if(name == QLatin1String( "eject" ))
260
result = QLatin1String( "play" );
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261
m_playB->setName(result);
258
262
QString tmp = m_playB->getName();
259
263
m_playB->loadPicture(tmp,def);
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else if(name == "next")
265
else if(name == QLatin1String( "next" ))
263
267
m_nextB->loadPicture(name,state);
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else if(name == "previous")
269
else if(name == QLatin1String( "previous" ))
267
271
m_prevB->loadPicture(name,state);
269
else if(name == "mute")
271
m_muteB->loadPicture(name,state);
273
else if(name == "unmute")
275
m_muteB->loadPicture(name,state);
277
else if(name == "random")
273
else if(name == QLatin1String( "mute" ))
275
m_muteB->loadPicture(name,state);
277
else if(name == QLatin1String( "unmute" ))
279
m_muteB->loadPicture(name,state);
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else if(name == QLatin1String( "random" ))
279
283
m_randB->loadPicture(name,state);
281
else if(name == "p_random")
285
else if(name == QLatin1String( "p_random" ))
287
result = QLatin1String( "random" );
288
def = QLatin1String( "pressed" );
285
289
m_randB->loadPicture(result,def);
287
else if(name == "loop")
289
m_loopB->loadPicture(name,state);
291
else if(name == "looptrack")
293
m_loopB->loadPicture(name,state);
295
else if(name == "loopdisc")
297
m_loopB->loadPicture(name,state);
299
else if(name == "tracklist")
291
else if(name == QLatin1String( "loop" ))
293
m_loopB->loadPicture(name,state);
295
else if(name == QLatin1String( "looptrack" ))
297
m_loopB->loadPicture(name,state);
299
else if(name == QLatin1String( "loopdisc" ))
301
m_loopB->loadPicture(name,state);
303
else if(name == QLatin1String( "tracklist" ))
301
305
m_trackB->loadPicture(name,state);
303
else if(name == "close")
307
else if(name == QLatin1String( "close" ))
305
309
m_closeB->loadPicture(name,state);
307
else if(name == "minimize")
311
else if(name == QLatin1String( "minimize" ))
309
313
m_miniB->loadPicture(name,state);
348
352
void KscdWindow::panelInfo(const QString & mess)
350
354
QString informationDisplay;
355
if(mess == QLatin1String( "loop" ))
353
m_panel->setLoop("");
357
m_panel->setLoop(QLatin1String( "" ));
355
if(mess == "looptrack")
359
if(mess == QLatin1String( "looptrack" ))
357
361
m_panel->setLoop(i18n( "loop track " ));
358
362
//informationDisplay = "loop track ";
360
if(mess == "loopdisc")
364
if(mess == QLatin1String( "loopdisc" ))
362
366
//informationDisplay = "loop disc ";
363
367
m_panel->setLoop(i18n( "loop disc " ));
369
if(mess == QLatin1String( "random" ))
367
m_panel->setRandom("");
371
m_panel->setRandom(QLatin1String( "" ));
369
if(mess == "p_random")
373
if(mess == QLatin1String( "p_random" ))
371
375
//informationDisplay += "random";
372
376
m_panel->setRandom(i18nc( "This action allow the user to listen a random track","random"));