3
- surface.set_grab_mode(GRAB_OWNER_EVENTS vs GRAB_SURFACE_EVENTS), to
4
make menus work right: click and drag in a menubar grabs the
5
pointer to the menubar (which we need for detecting motion into
6
another menu item), but we need events for the popup menu surface
9
- The message format has to include information about number of fds
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in the message so we can skip a message correctly. Or we should
11
just give up on trying to recover from unknown messages. We need
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to make sure you never get a message from an interface you don't
13
know about (using per-client id space and subscribe) or include
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information on number of fds, so marshalling logic can skip.
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- generate pointer_focus (and drag focus) on raise/lower, move
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windows, all kinds of changes in surface stacking.
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buffer = drm.create_buffer(); /* buffer with stuff in it */
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cache.upload(buffer, x, y, width, height, int hash)
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drm.buffer: id, name, stride etc /* event to announce cache buffer */
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cache.image: hash, buffer, x, y, stride /* event to announce
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* location in cache */
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cache.reject: hash /* no upload for you! */
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cache.retire: buffer /* cache has stopped using buffer, please
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* reupload whatever you had in that buffer */
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Root window must send NULL type (to decline drop) or
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x-wayland/root-something type if the source offers that. But the
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target deletes the drag_offer object when drag.pointer_focus leaves
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How do we animate the drag icon back to the drag origin in case of
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How to handle surfaces from clients that don't know about dnd or
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don't care? Maybe the dnd object should have a
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dnd.register_surface() method so clients can opt-in the surfaces
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that will participate in dnd. Or just assume client is not
50
participating until we receive an accept request.
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- Selection/copy+paste
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- Similar to dnd, create a selection object for a device to offer
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selection = shell.create(input_device)
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- selection.offer(type)
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- selection.activate(time)
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- selection.finish(type, fd)
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- selection.discard() /* somebody else took the selection */
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- Notes: no window owner, which seems to be mostly there as a way
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to identify the client and to allow None (instead of a release
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request). Possibly also to make the selection go away
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automatically when the window with the contents go away, or
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possibly as a way for the source to distinguish between multiple
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selections. Toolkits generally just create a dummy-toplevel for
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- Per-device selection. The selection is per device. Different
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keyboards copy and paste to different selections.
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- Selection offer object. Introduced just before a surface
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receives keyboard_focus event or when somebody claims the
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selection and on keyboard_focus? That way only keyboard_focus
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owner will know the types... limits pasting to the
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keyboard_focus surface.
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- selection_offer.receive(type, fd)
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- selection_offer.offer(type)
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- selection_offer.keyboard_focus()
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- Pointer image issue:
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- A touch input device doesn't have a pointer; indicate that
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- Cursor themes, tie in with glyph/image cache.
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- copy-n-paste, store data in server (only one mime-type available)
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or do X style (content mime-type negotiation, but data goes away
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- Discard buffer, as in "wayland discarded your buffer, it's no
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longer visible, you can stop updating it now.", reattach, as in "oh
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hey, I'm about to show your buffer that I threw away, what was it
106
again?". for wayland system compositor vt switcing, for example,
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to be able to throw away the surfaces in the session we're
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switching away from. for minimized windows that we don't want live
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thumb nails for. etc.
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- Initial placement of surfaces. Guess we can do, 1)
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surface-relative (menus), 2) pointer-relative (tooltips and
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right-click menus) or 3) server-decides (all other top-levels).
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- Per client id space. Each client has an entire 32 bit id namespace
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to itself. On the server side, each struct wl_client has an object
117
hash table. Object announcements use a server id space and clients
118
must respond with subscribe request with a client id for the
119
object. Part of wl_proxy_create_for_id():
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wl_display_subscribe(display, id, new_id, my_version);
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wl_display_bind(display, id, new_id, my_version);
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- Maps the global object into the client id space, lets client
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allocate the id. All ids are allocated by the client this way,
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which fixes the range protocol problem.
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- Tells the server that the client is interested in events from
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the object. Lets the server know that a client participates in a
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certain protocol (like drag and drop), so the server can account
136
for whether or not the client is expected to reply
138
- Server emits initial object state event(s) in reponse to
139
receiving the subscribe request. Introduces an extra round trip
140
at initialization time, but the server will still announces all
141
objects in one burst and the client can subscribe in a burst as
144
- Separates client resources, since each client will have it's own
145
hash table. It's not longer possible to guess the id of another
146
surface and access it.
148
- Server must track the client id for each client an object is
149
exposed to. In some cases we know this (a surface is always
150
only owned by one client), in other cases it provides a way to
151
track who's interested in the object events. For input device
152
events, we can look up the client name when it receives pointer
153
focus or keyboard focus and cache it in the device.
155
- Server must know which id to send when passing object references
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in events. We could say that any object we're passing to a
157
client must have a server id, and each client has a server id ->
160
- When a surface is the size of the screen and on top, we can set the
161
scanout buffer to that surface directly. Like compiz unredirect
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top-level window feature. Except it won't have any protocol state
163
side-effects and the client that owns the surface won't know. We
164
lose control of updates. Should work well for X server root window
165
under wayland. Should be possible for yuv overlays as well.
167
- what about cursors then? maybe use hw cursors if the cursor
168
satisfies hw limitations (64x64, only one cursor), switch to
169
composited cursors if not.
171
- clients needs to allocate the surface to be suitable for
172
scanout, which they can do whenever they go fullscreen.
174
- multihead, screen geometry and crtc layout protocol, hotplug, lcd
177
- a wayland settings protocol to tell clients about themes (icons,
178
cursors, widget themes), fonts details (family, hinting
179
preferences) etc. Just send all settings at connect time, send
180
updates when a setting change. Getting a little close to gconf
181
here, but could be pretty simple:
183
interface "settings":
184
event int_value(string name, int value)
185
event string_value(string name, string value)
187
but maybe it's better to just require that clients get that from
188
somewhere else (gconf/dbus).
190
- input device discovery, hotplug
192
- Advertise axes as part of the discovery, use something like
193
"org.wayland.input.x" to identify the axes.
195
- keyboard state, layout events at connect time and when it
196
changes, keyboard leds
202
- synaptics, 3-button emulation, scim
204
- auth; We need to generate a random socket name and advertise that
205
on dbus along with a connection cookie. Something like a method
206
that returns the socket name and a connection cookie. The
207
connection cookie is just another random string that the client
208
must pass to the wayland server to become authenticated. The
209
Wayland server generates the cookie on demand when the dbus method
210
is called and expires it after 5s or so.
212
- or just pass the fd over dbus
214
- drm bo access control, authentication, flink_to
216
- Range protocol may not be sufficient... if a server cycles through
217
2^32 object IDs we don't have a way to handle wrapping. And since
218
we hand out a range of 256 IDs to each new clients, we're just
219
talking about 2^24 clients. That's 31 years with a new client
220
every minute... Maybe just use bigger ranges, then it's feasible
221
to track and garbage collect them when a client dies.
223
- Add protocol to let applications specify the effective/logical
224
surface rectangle, that is, the edge of the window, ignoring drop
225
shadows and other padding. The compositor needs this for snapping
226
and constraining window motion. Also, maybe communicate the opaque
227
region of the window (or just a conservative, simple estimate), to
228
let the compositor reduce overdraw.
230
- multi gpu, needs queue and seqno to wait on in requests
236
- draw window decorations in gtkwindow.c
238
- Details about pointer grabs. wayland doesn't have active grabs,
239
menus will behave subtly different. Under X, clicking a menu
240
open grabs the pointer and clicking outside the window pops down
241
the menu and swallows the click. without active grabs we can't
242
swallow the click. I'm sure there much more...
244
- Port Qt? There's already talk about this on the list.
248
- move most of the code from xf86-video-intel into a Xorg wayland
251
- don't ask KMS for available output and modes, use the info from
252
the wayland server. then stop mooching off of drmmode.c.
254
- map multiple wayland input devices to MPX in Xorg.
256
- rootless; avoid allocating and setting the front buffer, draw
257
window decorations in the X server (!), how to map input?
259
- gnome-shell as a wayland session compositor
261
- runs as a client of the wayland session compositor, uses
262
clutter+egl on wayland
264
- talks to an Xorg server as the compositing and window manager
265
for that server and renders the output to a wayland surface.
266
the Xorg server should be modified to take input from the system
267
compositor through gnome-shell, but not allocate a front buffer.
269
- make gnome-shell itself a nested wayland server and allow native
270
wayland clients to connect and can native wayland windows with
271
the windows from the X server.
273
- qemu as a wayland client; session surface as X case
275
- qemu has too simple acceleration, so a Wayland backend like the
276
SDL/VNC ones it has now is trivial.
278
- paravirt: forward wayland screen info as mmio, expose gem ioctls as mmio
280
- mapping vmem is tricky, should try to only use ioctl (pwrite+pread)
282
- not useful for Windows without a windows paravirt driver.
284
- two approaches: 1) do a toplevel qemu window, or 2) expose a
285
wayland server in the guest that forwards to the host wayland
286
server, ie a "remote" compositor, but with the gem buffers
287
shared. could do a wl_connection directly on mmio memory, with
288
head and tail pointers. use an alloc_head register to indicate
289
desired data to write, if it overwrites tail, block guest. just
290
a socket would be easier.
292
- moblin as a wayland compositor
294
- clutter as a wayland compositors