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#ifndef COIN_SOGUISCENETEXTURE2_H
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#define COIN_SOGUISCENETEXTURE2_H
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/**************************************************************************\
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) 1998-2005 by Systems in Motion. All rights reserved.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Systems in Motion about acquiring
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* a Coin Professional Edition License.
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* See <URL:http://www.coin3d.org/> for more information.
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* Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
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* <URL:http://www.sim.no/>.
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\**************************************************************************/
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#error this is a private header file
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#endif // !SOQT_INTERNAL
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#include <Inventor/fields/SoSFVec2f.h>
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#include <Inventor/fields/SoSFNode.h>
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#include <Inventor/nodes/SoTexture2.h>
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class SoGuiSceneTexture2 : public SoTexture2 {
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typedef SoTexture2 inherited;
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SO_NODE_HEADER(SoGuiSceneTexture2);
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static void initClass(void);
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SoGuiSceneTexture2(void);
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virtual void notify(SoNotList * list);
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virtual void write(SoWriteAction * action);
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virtual ~SoGuiSceneTexture2(void);
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#endif // !COIN_SOGUISCENETEXTURE2_H