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#ifndef CPPUNIT_PORTABILITY_CPPUNITMAP_H
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#define CPPUNIT_PORTABILITY_CPPUNITMAP_H
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// The technic used is similar to the wrapper of STLPort.
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#include <cppunit/Portability.h>
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#if CPPUNIT_STD_NEED_ALLOCATOR
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template<class Key, class T>
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class CppUnitMap : public std::map<Key
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,CPPUNIT_STD_ALLOCATOR>
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#else // CPPUNIT_STD_NEED_ALLOCATOR
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#define CppUnitMap std::map
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#endif // CPPUNIT_PORTABILITY_CPPUNITMAP_H