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/* -----------------------------------------------------------------------------
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* See the LICENSE file for information on copyright, usage and redistribution
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* of SWIG, and the README file for authors - http://www.swig.org/release.html.
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* Include this file in order for C/C++ enums to be wrapped by the so called
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* typesafe enum pattern. Each enum has an equivalent C# class named after the
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* enum and each enum item is a static instance of this class.
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* ----------------------------------------------------------------------------- */
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// const enum SWIGTYPE & typemaps
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%typemap(ctype) const enum SWIGTYPE & "int"
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%typemap(imtype) const enum SWIGTYPE & "int"
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%typemap(cstype) const enum SWIGTYPE & "$*csclassname"
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%typemap(in) const enum SWIGTYPE & ($*1_ltype temp)
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%{ temp = ($*1_ltype)$input;
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%typemap(out) const enum SWIGTYPE & %{ $result = *$1; %}
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%typemap(directorout,warning=SWIGWARN_TYPEMAP_THREAD_UNSAFE_MSG) const enum SWIGTYPE &
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%{ static $*1_ltype temp = ($*1_ltype)$input;
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%typemap(directorin) const enum SWIGTYPE & "$input = $1_name;"
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%typemap(csdirectorin) const enum SWIGTYPE & "$*csclassname.swigToEnum($iminput)"
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%typemap(csdirectorout) const enum SWIGTYPE & "$cscall.swigValue"
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%typecheck(SWIG_TYPECHECK_POINTER) const enum SWIGTYPE & ""
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%typemap(throws, canthrow=1) const enum SWIGTYPE &
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SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown");
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%typemap(csin) const enum SWIGTYPE & "$csinput.swigValue"
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%typemap(csout, excode=SWIGEXCODE) const enum SWIGTYPE & {
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$*csclassname ret = $*csclassname.swigToEnum($imcall);$excode
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%typemap(csvarout, excode=SWIGEXCODE2) const enum SWIGTYPE & %{
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$*csclassname ret = $*csclassname.swigToEnum($imcall);$excode
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// enum SWIGTYPE typemaps
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%typemap(ctype) enum SWIGTYPE "int"
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%typemap(imtype) enum SWIGTYPE "int"
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%typemap(cstype) enum SWIGTYPE "$csclassname"
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%typemap(in) enum SWIGTYPE %{ $1 = ($1_ltype)$input; %}
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%typemap(out) enum SWIGTYPE %{ $result = $1; %}
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%typemap(directorout) enum SWIGTYPE %{ $result = ($1_ltype)$input; %}
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%typemap(directorin) enum SWIGTYPE "$input = $1;"
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%typemap(csdirectorin) enum SWIGTYPE "$csclassname.swigToEnum($iminput)"
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%typemap(csdirectorout) enum SWIGTYPE "$cscall.swigValue"
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%typecheck(SWIG_TYPECHECK_POINTER) enum SWIGTYPE ""
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%typemap(throws, canthrow=1) enum SWIGTYPE
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SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown");
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%typemap(csin) enum SWIGTYPE "$csinput.swigValue"
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%typemap(csout, excode=SWIGEXCODE) enum SWIGTYPE {
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$csclassname ret = $csclassname.swigToEnum($imcall);$excode
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%typemap(csvarout, excode=SWIGEXCODE2) enum SWIGTYPE %{
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$csclassname ret = $csclassname.swigToEnum($imcall);$excode
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%typemap(csbase) enum SWIGTYPE ""
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%typemap(csclassmodifiers) enum SWIGTYPE "public sealed class"
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%typemap(cscode) enum SWIGTYPE ""
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%typemap(csimports) enum SWIGTYPE ""
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%typemap(csinterfaces) enum SWIGTYPE ""
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* The swigToEnum method is used to find the C# enum from a C++ enum integer value. The default one here takes
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* advantage of the fact that most enums do not have initial values specified, so the lookup is fast. If initial
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* values are specified then a lengthy linear search through all possible enums might occur. Specific typemaps could be
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* written to possibly optimise this lookup by taking advantage of characteristics peculiar to the targeted enum.
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* The special variable, $enumvalues, is replaced with a comma separated list of all the enum values.
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%typemap(csbody) enum SWIGTYPE %{
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public readonly int swigValue;
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public static $csclassname swigToEnum(int swigValue) {
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if (swigValue < swigValues.Length && swigValue >= 0 && swigValues[swigValue].swigValue == swigValue)
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return swigValues[swigValue];
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for (int i = 0; i < swigValues.Length; i++)
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if (swigValues[i].swigValue == swigValue)
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return swigValues[i];
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throw new System.ArgumentOutOfRangeException("No enum $csclassname with value " + swigValue);
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public override string ToString() {
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private $csclassname(string swigName) {
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this.swigName = swigName;
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this.swigValue = swigNext++;
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private $csclassname(string swigName, int swigValue) {
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this.swigName = swigName;
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this.swigValue = swigValue;
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swigNext = swigValue+1;
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private $csclassname(string swigName, $csclassname swigEnum) {
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this.swigName = swigName;
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this.swigValue = swigEnum.swigValue;
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swigNext = this.swigValue+1;
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private static $csclassname[] swigValues = { $enumvalues };
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private static int swigNext = 0;
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private readonly string swigName;
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/* -----------------------------------------------------------------------------
2
* See the LICENSE file for information on copyright, usage and redistribution
3
* of SWIG, and the README file for authors - http://www.swig.org/release.html.
7
* Include this file in order for C/C++ enums to be wrapped by the so called
8
* typesafe enum pattern. Each enum has an equivalent C# class named after the
9
* enum and each enum item is a static instance of this class.
10
* ----------------------------------------------------------------------------- */
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// const enum SWIGTYPE & typemaps
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%typemap(ctype) const enum SWIGTYPE & "int"
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%typemap(imtype) const enum SWIGTYPE & "int"
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%typemap(cstype) const enum SWIGTYPE & "$*csclassname"
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%typemap(in) const enum SWIGTYPE & ($*1_ltype temp)
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%{ temp = ($*1_ltype)$input;
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%typemap(out) const enum SWIGTYPE & %{ $result = *$1; %}
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%typemap(directorout,warning=SWIGWARN_TYPEMAP_THREAD_UNSAFE_MSG) const enum SWIGTYPE &
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%{ static $*1_ltype temp = ($*1_ltype)$input;
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%typemap(directorin) const enum SWIGTYPE & "$input = $1_name;"
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%typemap(csdirectorin) const enum SWIGTYPE & "$*csclassname.swigToEnum($iminput)"
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%typemap(csdirectorout) const enum SWIGTYPE & "$cscall.swigValue"
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%typecheck(SWIG_TYPECHECK_POINTER) const enum SWIGTYPE & ""
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%typemap(throws, canthrow=1) const enum SWIGTYPE &
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SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown");
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%typemap(csin) const enum SWIGTYPE & "$csinput.swigValue"
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%typemap(csout, excode=SWIGEXCODE) const enum SWIGTYPE & {
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$*csclassname ret = $*csclassname.swigToEnum($imcall);$excode
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%typemap(csvarout, excode=SWIGEXCODE2) const enum SWIGTYPE & %{
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$*csclassname ret = $*csclassname.swigToEnum($imcall);$excode
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// enum SWIGTYPE typemaps
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%typemap(ctype) enum SWIGTYPE "int"
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%typemap(imtype) enum SWIGTYPE "int"
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%typemap(cstype) enum SWIGTYPE "$csclassname"
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%typemap(in) enum SWIGTYPE %{ $1 = ($1_ltype)$input; %}
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%typemap(out) enum SWIGTYPE %{ $result = $1; %}
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%typemap(directorout) enum SWIGTYPE %{ $result = ($1_ltype)$input; %}
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%typemap(directorin) enum SWIGTYPE "$input = $1;"
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%typemap(csdirectorin) enum SWIGTYPE "$csclassname.swigToEnum($iminput)"
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%typemap(csdirectorout) enum SWIGTYPE "$cscall.swigValue"
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%typecheck(SWIG_TYPECHECK_POINTER) enum SWIGTYPE ""
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%typemap(throws, canthrow=1) enum SWIGTYPE
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SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown");
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%typemap(csin) enum SWIGTYPE "$csinput.swigValue"
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%typemap(csout, excode=SWIGEXCODE) enum SWIGTYPE {
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$csclassname ret = $csclassname.swigToEnum($imcall);$excode
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%typemap(csvarout, excode=SWIGEXCODE2) enum SWIGTYPE %{
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$csclassname ret = $csclassname.swigToEnum($imcall);$excode
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%typemap(csbase) enum SWIGTYPE ""
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%typemap(csclassmodifiers) enum SWIGTYPE "public sealed class"
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%typemap(cscode) enum SWIGTYPE ""
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%typemap(csimports) enum SWIGTYPE ""
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%typemap(csinterfaces) enum SWIGTYPE ""
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* The swigToEnum method is used to find the C# enum from a C++ enum integer value. The default one here takes
89
* advantage of the fact that most enums do not have initial values specified, so the lookup is fast. If initial
90
* values are specified then a lengthy linear search through all possible enums might occur. Specific typemaps could be
91
* written to possibly optimise this lookup by taking advantage of characteristics peculiar to the targeted enum.
92
* The special variable, $enumvalues, is replaced with a comma separated list of all the enum values.
94
%typemap(csbody) enum SWIGTYPE %{
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public readonly int swigValue;
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public static $csclassname swigToEnum(int swigValue) {
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if (swigValue < swigValues.Length && swigValue >= 0 && swigValues[swigValue].swigValue == swigValue)
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return swigValues[swigValue];
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for (int i = 0; i < swigValues.Length; i++)
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if (swigValues[i].swigValue == swigValue)
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return swigValues[i];
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throw new System.ArgumentOutOfRangeException("No enum $csclassname with value " + swigValue);
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public override string ToString() {
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private $csclassname(string swigName) {
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this.swigName = swigName;
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this.swigValue = swigNext++;
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private $csclassname(string swigName, int swigValue) {
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this.swigName = swigName;
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this.swigValue = swigValue;
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swigNext = swigValue+1;
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private $csclassname(string swigName, $csclassname swigEnum) {
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this.swigName = swigName;
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this.swigValue = swigEnum.swigValue;
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swigNext = this.swigValue+1;
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private static $csclassname[] swigValues = { $enumvalues };
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private static int swigNext = 0;
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private readonly string swigName;