350
350
int unit_index = _cogl_pipeline_layer_get_unit_index (layer);
351
351
const char *target_string, *tex_coord_swizzle;
356
"vec4 (1.0, 1.0, 1.0, 1.0).");
353
362
texture = _cogl_pipeline_layer_get_texture (layer);
355
364
if (texture == COGL_INVALID_HANDLE)