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Jason Rohrer here... not sure if you've heard of me or not. I'm the guy who made Passage, Gravitation, Between, and a bunch of other indie "art" games this past year. You can read about me in the December "genius" issue of Esquire here:
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http://www.esquire.com/features/best-and-brightest-2008/future-of-video-game-design-1208
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Anyway, my new game, Primrose, is scheduled to come out on the iPhone (plus Win/Mac/Linux) in a few days. It's a bit unusual for me, in that it's not an art game, but a compelling puzzle game instead. It's a very unique design, not quite like anything else that's out there. I put a lot of work into designing and polishing it, and I'm proud of the result.
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If you would like me to send you free Ad Hoc builds that you can run on your phones, please send your iPhone UUIDs to me by email.
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In the mean time, you can take a look at the Primrose website, which will have more content available soon:
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http://primrose.sf.net
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Also, you can download the secret preview builds for Mac or Windows (identical to iPhone version). Please don't share this link:
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http://primrose.sf.net/preview/
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Thanks for your time, and enjoy the game!
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