465
466
DarwinPrepareValuators(pDev, valuators, screen, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
469
valuator_mask_set_range(&mask, 0, (pDev == darwinTabletCurrent) ? 5 : 2, valuators);
467
470
num_events = GetPointerEvents(darwinEvents, pDev, ev_type, ev_button,
468
POINTER_ABSOLUTE, 0, pDev==darwinTabletCurrent?5:2, valuators);
469
472
for(i=0; i<num_events; i++) mieqEnqueue (pDev, (InternalEvent*)darwinEvents[i].event);
470
473
if(num_events > 0) DarwinPokeEQ();