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Committer:
Bazaar Package Importer
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Author(s):
Dmitry E. Oboukhov
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Date:
2010-11-14 22:45:48 UTC
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mfrom:
(1.2.9 upstream)
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mto:
This revision was merged to the branch mainline in
revision
16.
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Revision ID:
james.westby@ubuntu.com-20101114224548-tntbfzxa8qo9lhpn
* New upstream version.
+ New audio tracks
+ New forts: EvilChicken, Tank
+ New game modes: AI Survival Mode, Per Hedgehog Ammo,
Reset Health, Reset Weapons, Unlimited Attacks
+ New grave: ring
+ Over 30 new hats
+ New themes: Art, Brick, Jungle, Stage
+ New maps: ShoppaKing, Sticks, TrophyRace (Mission)
+ New utilities: Portal Gun, Resurrector
+ New weapons: Flamethrower, Hammer, Old Limburger,
Piano Strike, Sticky Mines
+ Weapons' projectiles will how be launched from their
barrels instead of the hog's center
+ Flying Saucers may be used for moving below the water surface
+ New default game schemes: Clean Slate, Fort Mode, Timeless,
Thinking with Portals, King Mode
+ New default weapon set: Clean Slate, Thinking with Portals
+ Bomb clusters/Melon parts inherit some of the original bomb's speed
+ Extended game statistics
+ Improved health bar updating
+ Hogs that blow themselves up will use triggers in they team color
+ Settings allow better control over the level of details/effects
+ Improved Lua support
+ On empty ammo switch to no weapon rather than the first available
one (to avoid shooting by accident)
+ Display of hints in the frontend
+ Some improvements of existing Themes of Maps
+ Land destruction effects added
+ Improved fire effects
+ Improved Melon explosion effects
+ Online game lobby now features game filters
+ Other Frontend enhancements
+ Additional sounds
+ Show special game rules in Esc screen
+ Updated translation
+ Speed optimizations
+ Hedgewars will now use a sub directory of "My Documents"
like other games instead of "%userprofile%/.hedgewars" under Windows
+ Added support for graphics cards/drivers that have a 512x512
pixel textures limit
+ Team colors are more distinguishable from each other now
* Fixed bug that allowed charging a weapon while on rope,
leading to frozen timer
* Various bug fixes
* Switched to 3.0 source format.
* Switched to cdbs build system.