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* Copyright (c) 2009 Kov Chai <tchaikov@gmail.com>
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* The contents of this file are subject to the terms of either the GNU Lesser
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* General Public License Version 2.1 only ("LGPL") or the Common Development and
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* Distribution License ("CDDL")(collectively, the "License"). You may not use this
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* file except in compliance with the License. You can obtain a copy of the CDDL at
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* http://www.opensource.org/licenses/cddl1.php and a copy of the LGPLv2.1 at
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* http://www.opensource.org/licenses/lgpl-license.php. See the License for the
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* specific language governing permissions and limitations under the License. When
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* distributing the software, include this License Header Notice in each file and
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* include the full text of the License in the License file as well as the
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* NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE
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* For Covered Software in this distribution, this License shall be governed by the
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* laws of the State of California (excluding conflict-of-law provisions).
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* Any litigation relating to this License shall be subject to the jurisdiction of
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* the Federal Courts of the Northern District of California and the state courts
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* of the State of California, with venue lying in Santa Clara County, California.
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* If you wish your version of this file to be governed by only the CDDL or only
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* the LGPL Version 2.1, indicate your decision by adding "[Contributor]" elects to
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* include this software in this distribution under the [CDDL or LGPL Version 2.1]
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* license." If you don't indicate a single choice of license, a recipient has the
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* option to distribute your version of this file under either the CDDL or the LGPL
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* Version 2.1, or to extend the choice of license to its licensees as provided
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* above. However, if you add LGPL Version 2.1 code and therefore, elected the LGPL
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* Version 2 license, then the option applies only if the new code is made subject
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* to such option by the copyright holder.
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#include "sunpinyin_engine_proxy.h"
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#include "sunpinyin_engine.h"
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#define IBUS_SUNPINYIN_ENGINE(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), IBUS_TYPE_SUNPINYIN_ENGINE, IBusSunPinyinEngine))
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#define IBUS_IS_SUNPINYIN_ENGINE(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), IBUS_TYPE_SUNPINYIN_ENGINE))
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#define IBUS_SUNPINYIN_ENGINE_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), IBUS_TYPE_SUNPINYIN_ENGINE, IBusSunPinyinEngineClass))
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extern IBusEngineClass *parent_class;
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struct IBusSunPinyinEngine {
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SunPinyinEngine *engine;
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#define GET_PY_ENGINE(__engine__) \
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(((IBusSunPinyinEngine *)(__engine__))->engine)
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ibus_sunpinyin_engine_init(IBusEngine *py_engine)
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if (g_object_is_floating (py_engine))
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g_object_ref_sink (py_engine);
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GET_PY_ENGINE(py_engine) = new SunPinyinEngine(IBUS_ENGINE(py_engine));
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ibus_sunpinyin_engine_destroy(IBusEngine *py_engine)
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delete GET_PY_ENGINE(py_engine);
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GET_PY_ENGINE(py_engine) = NULL;
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IBUS_OBJECT_CLASS (parent_class)->destroy( IBUS_OBJECT(py_engine));
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ibus_sunpinyin_engine_process_key_event(IBusEngine *engine,
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if (GET_PY_ENGINE(engine)->is_valid()) {
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return GET_PY_ENGINE(engine)->process_key_event(keyval, keycode, modifiers) ?
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ibus_sunpinyin_engine_property_activate (IBusEngine *engine,
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const gchar *prop_name,
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if (GET_PY_ENGINE(engine)->is_valid()) {
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GET_PY_ENGINE(engine)->property_activate(prop_name, prop_state);
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void ibus_sunpinyin_engine_candidate_clicked (IBusEngine *engine,
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GET_PY_ENGINE(engine)->candidate_clicked(index);
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#define IMPL_WITH(name) \
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ibus_sunpinyin_engine_##name (IBusEngine *engine) \
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IBusSunPinyinEngine *py_engine = \
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(IBusSunPinyinEngine *) engine; \
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if (py_engine->engine->is_valid()) { \
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py_engine->engine->name(); \
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parent_class->name (engine); \
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IMPL_WITH(cursor_down)