1
1
<Type Name="EqualizerChangedEventArgs" FullName="Banshee.Equalizer.Gui.EqualizerChangedEventArgs">
2
2
<TypeSignature Language="C#" Value="public sealed class EqualizerChangedEventArgs : EventArgs" />
3
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit EqualizerChangedEventArgs extends System.EventArgs" />
4
5
<AssemblyName>Banshee.ThickClient</AssemblyName>
5
6
<AssemblyVersion>0.90.1.25406</AssemblyVersion>
6
7
<AssemblyVersion>1.3.1.0</AssemblyVersion>
7
8
<AssemblyVersion>1.4.0.0</AssemblyVersion>
9
<AssemblyVersion>2.4.0.0</AssemblyVersion>
10
12
<BaseTypeName>System.EventArgs</BaseTypeName>
15
17
<remarks>To be added.</remarks>
20
20
<Member MemberName=".ctor">
21
21
<MemberSignature Language="C#" Value="public EqualizerChangedEventArgs (uint band, int value);" />
22
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(unsigned int32 band, int32 value) cil managed" />
22
23
<MemberType>Constructor</MemberType>
23
<Parameters><Parameter Name="band" Type="System.UInt32" /><Parameter Name="value" Type="System.Int32" /></Parameters>
24
<Docs><param name="band">To be added.</param><param name="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
25
<AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Band">
25
<AssemblyVersion>1.3.1.0</AssemblyVersion>
26
<AssemblyVersion>1.4.0.0</AssemblyVersion>
27
<AssemblyVersion>2.4.0.0</AssemblyVersion>
30
<Parameter Name="band" Type="System.UInt32" />
31
<Parameter Name="value" Type="System.Int32" />
34
<param name="band">To be added.</param>
35
<param name="value">To be added.</param>
36
<summary>To be added.</summary>
37
<remarks>To be added.</remarks>
40
<Member MemberName="Band">
26
41
<MemberSignature Language="C#" Value="public uint Band { get; }" />
42
<MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Band" />
27
43
<MemberType>Property</MemberType>
28
<ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue>
29
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
30
<AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Value">
45
<AssemblyVersion>1.3.1.0</AssemblyVersion>
46
<AssemblyVersion>1.4.0.0</AssemblyVersion>
47
<AssemblyVersion>2.4.0.0</AssemblyVersion>
50
<ReturnType>System.UInt32</ReturnType>
53
<summary>To be added.</summary>
54
<value>To be added.</value>
55
<remarks>To be added.</remarks>
58
<Member MemberName="Value">
31
59
<MemberSignature Language="C#" Value="public int Value { get; }" />
60
<MemberSignature Language="ILAsm" Value=".property instance int32 Value" />
32
61
<MemberType>Property</MemberType>
33
<ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue>
34
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
35
<AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member>
63
<AssemblyVersion>1.3.1.0</AssemblyVersion>
64
<AssemblyVersion>1.4.0.0</AssemblyVersion>
65
<AssemblyVersion>2.4.0.0</AssemblyVersion>
68
<ReturnType>System.Int32</ReturnType>
71
<summary>To be added.</summary>
72
<value>To be added.</value>
73
<remarks>To be added.</remarks>