624
624
if (_vm->gameFlags().lang == Common::JA_JPN)
625
625
charStr[1] = _vm->seqTextsTable()[_seqDisplayedText][++_seqDisplayedChar];
626
626
_screen->printText(charStr, _seqDisplayedTextX, 180, 0xF, 0xC);
630
630
if (_vm->seqTextsTable()[_seqDisplayedText][_seqDisplayedChar] == '\0')