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// Copyright (C) 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef BACKEND_RENDER_HANDLER_AGG_BITMAP_H
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#define BACKEND_RENDER_HANDLER_AGG_BITMAP_H
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// This include file used only to make render_handler_agg more readable.
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/// The class itself uses a template. Currently this is unnecessary and it may
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/// be removed but an older implementation required this method and it may be
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/// necessary again when the last missing parts of the renderer will be
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/// implemented. And when might that be? I don't think I'll wait.
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class agg_bitmap_info : public BitmapInfo
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agg_bitmap_info(std::auto_ptr<GnashImage> im)
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_bpp(_image->type() == GNASH_IMAGE_RGB ? 24 : 32)
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int get_width() const { return _image->width(); }
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int get_height() const { return _image->height(); }
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int get_bpp() const { return _bpp; }
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int get_rowlen() const { return _image->pitch(); }
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boost::uint8_t* get_data() const { return _image->data(); }
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std::auto_ptr<GnashImage> _image;
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#endif // BACKEND_RENDER_HANDLER_AGG_BITMAP_H