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// CompressionAlgorithm_as.hx: ActionScript 3 "CompressionAlgorithm" class, for Gnash.
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// Generated by gen-as3.sh on: 20090515 by "rob". Remove this
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// after any hand editing loosing changes.
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// Copyright (C) 2009 Free Software Foundation, Inc.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// This test case must be processed by CPP before compiling to include the
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// DejaGnu.hx header file for the testing framework support.
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//import flash.utils.CompressionAlgorithm;
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import flash.display.MovieClip;
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// import our testing API
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// Class must be named with the _as suffix, as that's the same name as the file.
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class CompressionAlgorithm_as {
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static function main() {
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DejaGnu.note("this is not a valid test for this version of flash");
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DejaGnu.note("this is unimplemented in haxe, no tests will be conducted");
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//var x1:CompressionAlgorithm = new CompressionAlgorithm();
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// Make sure we actually get a valid class
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// DejaGnu.pass("CompressionAlgorithm class exists");
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// DejaGnu.fail("CompressionAlgorithm class doesn't exist");
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// Tests to see if all the methods exist. All these do is test for
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// existance of a method, and don't test the functionality at all. This
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// is primarily useful only to test completeness of the API implementation.
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// Call this after finishing all tests. It prints out the totals.
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// indent-tabs-mode: t