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// FbMenu.hh for Fluxbox Window Manager
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// Copyright (c) 2004 - 2005 Henrik Kinnunen (fluxgen at fluxbox dot org)
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// and Simon Bowden (rathnor at users.sourceforge.net)
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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// $Id: ToggleMenu.hh 4062 2005-06-23 03:07:25Z fluxgen $
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* menu that redraws the entire menu at button release
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* so that each toggle item gets updated
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class ToggleMenu: public FbMenu {
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ToggleMenu(MenuTheme &tm, FbTk::ImageControl &imgctrl,
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FbTk::XLayer &layer):FbMenu(tm, imgctrl, layer)
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virtual ~ToggleMenu() {}
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void buttonReleaseEvent(XButtonEvent &ev) {
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// do redraw of other items
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FbMenu::buttonReleaseEvent(ev);
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// since this menu consist of toggle menu items
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// that relate to each other, we need to redraw
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// the items each time we get a button release event
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// so that the last toggled item gets redrawn as
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if (ev.window == frameWindow()) {
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// force full foreground update
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frameWindow().updateBackground(false);
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#endif // TOGGLEMENU_HH