5
#if defined(__gl_h_) || defined(__GL_H__)
6
#error gl.h included before glew.h
8
#if defined(__glext_h_) || defined(__GLEXT_H_)
9
#error glext.h included before glew.h
11
#if defined(__gl_ATI_h_)
12
#error glATI.h included before glew.h
24
* GLEW does not include <windows.h> to avoid name space pollution.
25
* GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t
30
#define GLEW_APIENTRY_DEFINED
31
# if defined(__CYGWIN__) || defined(__MINGW32__)
32
# define APIENTRY __stdcall
33
# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
34
# define APIENTRY __stdcall
40
# if defined(__CYGWIN__) || defined(__MINGW32__)
46
#define GLEW_CALLBACK_DEFINED
47
# if defined(__CYGWIN__) || defined(__MINGW32__)
48
# define CALLBACK __attribute__ ((__stdcall__))
49
# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
50
# define CALLBACK __stdcall
55
/* <wingdi.h> and <winnt.h> */
57
#define GLEW_WINGDIAPI_DEFINED
58
#define WINGDIAPI __declspec(dllimport)
61
#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED)
62
typedef unsigned short wchar_t;
63
# define _WCHAR_T_DEFINED
67
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
73
#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_)
75
typedef __int64 ptrdiff_t;
77
typedef _W64 int ptrdiff_t;
79
# define _PTRDIFF_T_DEFINED
84
# if defined(__CYGWIN__) || defined(__MINGW32__)
87
# define GLAPI WINGDIAPI
92
#define GLAPIENTRY APIENTRY
96
* GLEW_STATIC needs to be set when using the static version.
97
* GLEW_BUILD is set when building the DLL version.
100
# define GLEWAPI extern
103
# define GLEWAPI extern __declspec(dllexport)
105
# define GLEWAPI extern __declspec(dllimport)
112
* Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO
113
* C. On my system, this amounts to _3 lines_ of included code, all of
114
* them pretty much harmless. If you know of a way of detecting 32 vs
115
* 64 _targets_ at compile time you are free to replace this with
116
* something that's portable. For now, _this_ is the portable solution.
122
#define GLEW_APIENTRY_DEFINED
124
#define GLEWAPI extern
140
/* ----------------------------- GL_VERSION_1_1 ---------------------------- */
142
#ifndef GL_VERSION_1_1
143
#define GL_VERSION_1_1 1
145
typedef unsigned int GLenum;
146
typedef unsigned char GLboolean;
147
typedef unsigned int GLbitfield;
148
typedef signed char GLbyte;
149
typedef short GLshort;
152
typedef unsigned char GLubyte;
153
typedef unsigned short GLushort;
154
typedef unsigned int GLuint;
155
typedef float GLfloat;
156
typedef float GLclampf;
157
typedef double GLdouble;
158
typedef double GLclampd;
161
#define GL_ACCUM 0x0100
162
#define GL_LOAD 0x0101
163
#define GL_RETURN 0x0102
164
#define GL_MULT 0x0103
165
#define GL_ADD 0x0104
166
#define GL_NEVER 0x0200
167
#define GL_LESS 0x0201
168
#define GL_EQUAL 0x0202
169
#define GL_LEQUAL 0x0203
170
#define GL_GREATER 0x0204
171
#define GL_NOTEQUAL 0x0205
172
#define GL_GEQUAL 0x0206
173
#define GL_ALWAYS 0x0207
174
#define GL_CURRENT_BIT 0x00000001
175
#define GL_POINT_BIT 0x00000002
176
#define GL_LINE_BIT 0x00000004
177
#define GL_POLYGON_BIT 0x00000008
178
#define GL_POLYGON_STIPPLE_BIT 0x00000010
179
#define GL_PIXEL_MODE_BIT 0x00000020
180
#define GL_LIGHTING_BIT 0x00000040
181
#define GL_FOG_BIT 0x00000080
182
#define GL_DEPTH_BUFFER_BIT 0x00000100
183
#define GL_ACCUM_BUFFER_BIT 0x00000200
184
#define GL_STENCIL_BUFFER_BIT 0x00000400
185
#define GL_VIEWPORT_BIT 0x00000800
186
#define GL_TRANSFORM_BIT 0x00001000
187
#define GL_ENABLE_BIT 0x00002000
188
#define GL_COLOR_BUFFER_BIT 0x00004000
189
#define GL_HINT_BIT 0x00008000
190
#define GL_EVAL_BIT 0x00010000
191
#define GL_LIST_BIT 0x00020000
192
#define GL_TEXTURE_BIT 0x00040000
193
#define GL_SCISSOR_BIT 0x00080000
194
#define GL_ALL_ATTRIB_BITS 0x000fffff
195
#define GL_POINTS 0x0000
196
#define GL_LINES 0x0001
197
#define GL_LINE_LOOP 0x0002
198
#define GL_LINE_STRIP 0x0003
199
#define GL_TRIANGLES 0x0004
200
#define GL_TRIANGLE_STRIP 0x0005
201
#define GL_TRIANGLE_FAN 0x0006
202
#define GL_QUADS 0x0007
203
#define GL_QUAD_STRIP 0x0008
204
#define GL_POLYGON 0x0009
207
#define GL_SRC_COLOR 0x0300
208
#define GL_ONE_MINUS_SRC_COLOR 0x0301
209
#define GL_SRC_ALPHA 0x0302
210
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
211
#define GL_DST_ALPHA 0x0304
212
#define GL_ONE_MINUS_DST_ALPHA 0x0305
213
#define GL_DST_COLOR 0x0306
214
#define GL_ONE_MINUS_DST_COLOR 0x0307
215
#define GL_SRC_ALPHA_SATURATE 0x0308
218
#define GL_CLIP_PLANE0 0x3000
219
#define GL_CLIP_PLANE1 0x3001
220
#define GL_CLIP_PLANE2 0x3002
221
#define GL_CLIP_PLANE3 0x3003
222
#define GL_CLIP_PLANE4 0x3004
223
#define GL_CLIP_PLANE5 0x3005
224
#define GL_BYTE 0x1400
225
#define GL_UNSIGNED_BYTE 0x1401
226
#define GL_SHORT 0x1402
227
#define GL_UNSIGNED_SHORT 0x1403
228
#define GL_INT 0x1404
229
#define GL_UNSIGNED_INT 0x1405
230
#define GL_FLOAT 0x1406
231
#define GL_2_BYTES 0x1407
232
#define GL_3_BYTES 0x1408
233
#define GL_4_BYTES 0x1409
234
#define GL_DOUBLE 0x140A
236
#define GL_FRONT_LEFT 0x0400
237
#define GL_FRONT_RIGHT 0x0401
238
#define GL_BACK_LEFT 0x0402
239
#define GL_BACK_RIGHT 0x0403
240
#define GL_FRONT 0x0404
241
#define GL_BACK 0x0405
242
#define GL_LEFT 0x0406
243
#define GL_RIGHT 0x0407
244
#define GL_FRONT_AND_BACK 0x0408
245
#define GL_AUX0 0x0409
246
#define GL_AUX1 0x040A
247
#define GL_AUX2 0x040B
248
#define GL_AUX3 0x040C
249
#define GL_NO_ERROR 0
250
#define GL_INVALID_ENUM 0x0500
251
#define GL_INVALID_VALUE 0x0501
252
#define GL_INVALID_OPERATION 0x0502
253
#define GL_STACK_OVERFLOW 0x0503
254
#define GL_STACK_UNDERFLOW 0x0504
255
#define GL_OUT_OF_MEMORY 0x0505
258
#define GL_3D_COLOR 0x0602
259
#define GL_3D_COLOR_TEXTURE 0x0603
260
#define GL_4D_COLOR_TEXTURE 0x0604
261
#define GL_PASS_THROUGH_TOKEN 0x0700
262
#define GL_POINT_TOKEN 0x0701
263
#define GL_LINE_TOKEN 0x0702
264
#define GL_POLYGON_TOKEN 0x0703
265
#define GL_BITMAP_TOKEN 0x0704
266
#define GL_DRAW_PIXEL_TOKEN 0x0705
267
#define GL_COPY_PIXEL_TOKEN 0x0706
268
#define GL_LINE_RESET_TOKEN 0x0707
269
#define GL_EXP 0x0800
270
#define GL_EXP2 0x0801
272
#define GL_CCW 0x0901
273
#define GL_COEFF 0x0A00
274
#define GL_ORDER 0x0A01
275
#define GL_DOMAIN 0x0A02
276
#define GL_CURRENT_COLOR 0x0B00
277
#define GL_CURRENT_INDEX 0x0B01
278
#define GL_CURRENT_NORMAL 0x0B02
279
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
280
#define GL_CURRENT_RASTER_COLOR 0x0B04
281
#define GL_CURRENT_RASTER_INDEX 0x0B05
282
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
283
#define GL_CURRENT_RASTER_POSITION 0x0B07
284
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
285
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
286
#define GL_POINT_SMOOTH 0x0B10
287
#define GL_POINT_SIZE 0x0B11
288
#define GL_POINT_SIZE_RANGE 0x0B12
289
#define GL_POINT_SIZE_GRANULARITY 0x0B13
290
#define GL_LINE_SMOOTH 0x0B20
291
#define GL_LINE_WIDTH 0x0B21
292
#define GL_LINE_WIDTH_RANGE 0x0B22
293
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
294
#define GL_LINE_STIPPLE 0x0B24
295
#define GL_LINE_STIPPLE_PATTERN 0x0B25
296
#define GL_LINE_STIPPLE_REPEAT 0x0B26
297
#define GL_LIST_MODE 0x0B30
298
#define GL_MAX_LIST_NESTING 0x0B31
299
#define GL_LIST_BASE 0x0B32
300
#define GL_LIST_INDEX 0x0B33
301
#define GL_POLYGON_MODE 0x0B40
302
#define GL_POLYGON_SMOOTH 0x0B41
303
#define GL_POLYGON_STIPPLE 0x0B42
304
#define GL_EDGE_FLAG 0x0B43
305
#define GL_CULL_FACE 0x0B44
306
#define GL_CULL_FACE_MODE 0x0B45
307
#define GL_FRONT_FACE 0x0B46
308
#define GL_LIGHTING 0x0B50
309
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
310
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
311
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
312
#define GL_SHADE_MODEL 0x0B54
313
#define GL_COLOR_MATERIAL_FACE 0x0B55
314
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
315
#define GL_COLOR_MATERIAL 0x0B57
316
#define GL_FOG 0x0B60
317
#define GL_FOG_INDEX 0x0B61
318
#define GL_FOG_DENSITY 0x0B62
319
#define GL_FOG_START 0x0B63
320
#define GL_FOG_END 0x0B64
321
#define GL_FOG_MODE 0x0B65
322
#define GL_FOG_COLOR 0x0B66
323
#define GL_DEPTH_RANGE 0x0B70
324
#define GL_DEPTH_TEST 0x0B71
325
#define GL_DEPTH_WRITEMASK 0x0B72
326
#define GL_DEPTH_CLEAR_VALUE 0x0B73
327
#define GL_DEPTH_FUNC 0x0B74
328
#define GL_ACCUM_CLEAR_VALUE 0x0B80
329
#define GL_STENCIL_TEST 0x0B90
330
#define GL_STENCIL_CLEAR_VALUE 0x0B91
331
#define GL_STENCIL_FUNC 0x0B92
332
#define GL_STENCIL_VALUE_MASK 0x0B93
333
#define GL_STENCIL_FAIL 0x0B94
334
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
335
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
336
#define GL_STENCIL_REF 0x0B97
337
#define GL_STENCIL_WRITEMASK 0x0B98
338
#define GL_MATRIX_MODE 0x0BA0
339
#define GL_NORMALIZE 0x0BA1
340
#define GL_VIEWPORT 0x0BA2
341
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
342
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
343
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
344
#define GL_MODELVIEW_MATRIX 0x0BA6
345
#define GL_PROJECTION_MATRIX 0x0BA7
346
#define GL_TEXTURE_MATRIX 0x0BA8
347
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
348
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
349
#define GL_ALPHA_TEST 0x0BC0
350
#define GL_ALPHA_TEST_FUNC 0x0BC1
351
#define GL_ALPHA_TEST_REF 0x0BC2
352
#define GL_DITHER 0x0BD0
353
#define GL_BLEND_DST 0x0BE0
354
#define GL_BLEND_SRC 0x0BE1
355
#define GL_BLEND 0x0BE2
356
#define GL_LOGIC_OP_MODE 0x0BF0
357
#define GL_INDEX_LOGIC_OP 0x0BF1
358
#define GL_COLOR_LOGIC_OP 0x0BF2
359
#define GL_AUX_BUFFERS 0x0C00
360
#define GL_DRAW_BUFFER 0x0C01
361
#define GL_READ_BUFFER 0x0C02
362
#define GL_SCISSOR_BOX 0x0C10
363
#define GL_SCISSOR_TEST 0x0C11
364
#define GL_INDEX_CLEAR_VALUE 0x0C20
365
#define GL_INDEX_WRITEMASK 0x0C21
366
#define GL_COLOR_CLEAR_VALUE 0x0C22
367
#define GL_COLOR_WRITEMASK 0x0C23
368
#define GL_INDEX_MODE 0x0C30
369
#define GL_RGBA_MODE 0x0C31
370
#define GL_DOUBLEBUFFER 0x0C32
371
#define GL_STEREO 0x0C33
372
#define GL_RENDER_MODE 0x0C40
373
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
374
#define GL_POINT_SMOOTH_HINT 0x0C51
375
#define GL_LINE_SMOOTH_HINT 0x0C52
376
#define GL_POLYGON_SMOOTH_HINT 0x0C53
377
#define GL_FOG_HINT 0x0C54
378
#define GL_TEXTURE_GEN_S 0x0C60
379
#define GL_TEXTURE_GEN_T 0x0C61
380
#define GL_TEXTURE_GEN_R 0x0C62
381
#define GL_TEXTURE_GEN_Q 0x0C63
382
#define GL_PIXEL_MAP_I_TO_I 0x0C70
383
#define GL_PIXEL_MAP_S_TO_S 0x0C71
384
#define GL_PIXEL_MAP_I_TO_R 0x0C72
385
#define GL_PIXEL_MAP_I_TO_G 0x0C73
386
#define GL_PIXEL_MAP_I_TO_B 0x0C74
387
#define GL_PIXEL_MAP_I_TO_A 0x0C75
388
#define GL_PIXEL_MAP_R_TO_R 0x0C76
389
#define GL_PIXEL_MAP_G_TO_G 0x0C77
390
#define GL_PIXEL_MAP_B_TO_B 0x0C78
391
#define GL_PIXEL_MAP_A_TO_A 0x0C79
392
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
393
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
394
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
395
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
396
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
397
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
398
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
399
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
400
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
401
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
402
#define GL_UNPACK_SWAP_BYTES 0x0CF0
403
#define GL_UNPACK_LSB_FIRST 0x0CF1
404
#define GL_UNPACK_ROW_LENGTH 0x0CF2
405
#define GL_UNPACK_SKIP_ROWS 0x0CF3
406
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
407
#define GL_UNPACK_ALIGNMENT 0x0CF5
408
#define GL_PACK_SWAP_BYTES 0x0D00
409
#define GL_PACK_LSB_FIRST 0x0D01
410
#define GL_PACK_ROW_LENGTH 0x0D02
411
#define GL_PACK_SKIP_ROWS 0x0D03
412
#define GL_PACK_SKIP_PIXELS 0x0D04
413
#define GL_PACK_ALIGNMENT 0x0D05
414
#define GL_MAP_COLOR 0x0D10
415
#define GL_MAP_STENCIL 0x0D11
416
#define GL_INDEX_SHIFT 0x0D12
417
#define GL_INDEX_OFFSET 0x0D13
418
#define GL_RED_SCALE 0x0D14
419
#define GL_RED_BIAS 0x0D15
420
#define GL_ZOOM_X 0x0D16
421
#define GL_ZOOM_Y 0x0D17
422
#define GL_GREEN_SCALE 0x0D18
423
#define GL_GREEN_BIAS 0x0D19
424
#define GL_BLUE_SCALE 0x0D1A
425
#define GL_BLUE_BIAS 0x0D1B
426
#define GL_ALPHA_SCALE 0x0D1C
427
#define GL_ALPHA_BIAS 0x0D1D
428
#define GL_DEPTH_SCALE 0x0D1E
429
#define GL_DEPTH_BIAS 0x0D1F
430
#define GL_MAX_EVAL_ORDER 0x0D30
431
#define GL_MAX_LIGHTS 0x0D31
432
#define GL_MAX_CLIP_PLANES 0x0D32
433
#define GL_MAX_TEXTURE_SIZE 0x0D33
434
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
435
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
436
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
437
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
438
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
439
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
440
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
441
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
442
#define GL_SUBPIXEL_BITS 0x0D50
443
#define GL_INDEX_BITS 0x0D51
444
#define GL_RED_BITS 0x0D52
445
#define GL_GREEN_BITS 0x0D53
446
#define GL_BLUE_BITS 0x0D54
447
#define GL_ALPHA_BITS 0x0D55
448
#define GL_DEPTH_BITS 0x0D56
449
#define GL_STENCIL_BITS 0x0D57
450
#define GL_ACCUM_RED_BITS 0x0D58
451
#define GL_ACCUM_GREEN_BITS 0x0D59
452
#define GL_ACCUM_BLUE_BITS 0x0D5A
453
#define GL_ACCUM_ALPHA_BITS 0x0D5B
454
#define GL_NAME_STACK_DEPTH 0x0D70
455
#define GL_AUTO_NORMAL 0x0D80
456
#define GL_MAP1_COLOR_4 0x0D90
457
#define GL_MAP1_INDEX 0x0D91
458
#define GL_MAP1_NORMAL 0x0D92
459
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
460
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
461
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
462
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
463
#define GL_MAP1_VERTEX_3 0x0D97
464
#define GL_MAP1_VERTEX_4 0x0D98
465
#define GL_MAP2_COLOR_4 0x0DB0
466
#define GL_MAP2_INDEX 0x0DB1
467
#define GL_MAP2_NORMAL 0x0DB2
468
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
469
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
470
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
471
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
472
#define GL_MAP2_VERTEX_3 0x0DB7
473
#define GL_MAP2_VERTEX_4 0x0DB8
474
#define GL_MAP1_GRID_DOMAIN 0x0DD0
475
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
476
#define GL_MAP2_GRID_DOMAIN 0x0DD2
477
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
478
#define GL_TEXTURE_1D 0x0DE0
479
#define GL_TEXTURE_2D 0x0DE1
480
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
481
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
482
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
483
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
484
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
485
#define GL_TEXTURE_WIDTH 0x1000
486
#define GL_TEXTURE_HEIGHT 0x1001
487
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
488
#define GL_TEXTURE_BORDER_COLOR 0x1004
489
#define GL_TEXTURE_BORDER 0x1005
490
#define GL_DONT_CARE 0x1100
491
#define GL_FASTEST 0x1101
492
#define GL_NICEST 0x1102
493
#define GL_LIGHT0 0x4000
494
#define GL_LIGHT1 0x4001
495
#define GL_LIGHT2 0x4002
496
#define GL_LIGHT3 0x4003
497
#define GL_LIGHT4 0x4004
498
#define GL_LIGHT5 0x4005
499
#define GL_LIGHT6 0x4006
500
#define GL_LIGHT7 0x4007
501
#define GL_AMBIENT 0x1200
502
#define GL_DIFFUSE 0x1201
503
#define GL_SPECULAR 0x1202
504
#define GL_POSITION 0x1203
505
#define GL_SPOT_DIRECTION 0x1204
506
#define GL_SPOT_EXPONENT 0x1205
507
#define GL_SPOT_CUTOFF 0x1206
508
#define GL_CONSTANT_ATTENUATION 0x1207
509
#define GL_LINEAR_ATTENUATION 0x1208
510
#define GL_QUADRATIC_ATTENUATION 0x1209
511
#define GL_COMPILE 0x1300
512
#define GL_COMPILE_AND_EXECUTE 0x1301
513
#define GL_CLEAR 0x1500
514
#define GL_AND 0x1501
515
#define GL_AND_REVERSE 0x1502
516
#define GL_COPY 0x1503
517
#define GL_AND_INVERTED 0x1504
518
#define GL_NOOP 0x1505
519
#define GL_XOR 0x1506
521
#define GL_NOR 0x1508
522
#define GL_EQUIV 0x1509
523
#define GL_INVERT 0x150A
524
#define GL_OR_REVERSE 0x150B
525
#define GL_COPY_INVERTED 0x150C
526
#define GL_OR_INVERTED 0x150D
527
#define GL_NAND 0x150E
528
#define GL_SET 0x150F
529
#define GL_EMISSION 0x1600
530
#define GL_SHININESS 0x1601
531
#define GL_AMBIENT_AND_DIFFUSE 0x1602
532
#define GL_COLOR_INDEXES 0x1603
533
#define GL_MODELVIEW 0x1700
534
#define GL_PROJECTION 0x1701
535
#define GL_TEXTURE 0x1702
536
#define GL_COLOR 0x1800
537
#define GL_DEPTH 0x1801
538
#define GL_STENCIL 0x1802
539
#define GL_COLOR_INDEX 0x1900
540
#define GL_STENCIL_INDEX 0x1901
541
#define GL_DEPTH_COMPONENT 0x1902
542
#define GL_RED 0x1903
543
#define GL_GREEN 0x1904
544
#define GL_BLUE 0x1905
545
#define GL_ALPHA 0x1906
546
#define GL_RGB 0x1907
547
#define GL_RGBA 0x1908
548
#define GL_LUMINANCE 0x1909
549
#define GL_LUMINANCE_ALPHA 0x190A
550
#define GL_BITMAP 0x1A00
551
#define GL_POINT 0x1B00
552
#define GL_LINE 0x1B01
553
#define GL_FILL 0x1B02
554
#define GL_RENDER 0x1C00
555
#define GL_FEEDBACK 0x1C01
556
#define GL_SELECT 0x1C02
557
#define GL_FLAT 0x1D00
558
#define GL_SMOOTH 0x1D01
559
#define GL_KEEP 0x1E00
560
#define GL_REPLACE 0x1E01
561
#define GL_INCR 0x1E02
562
#define GL_DECR 0x1E03
563
#define GL_VENDOR 0x1F00
564
#define GL_RENDERER 0x1F01
565
#define GL_VERSION 0x1F02
566
#define GL_EXTENSIONS 0x1F03
571
#define GL_MODULATE 0x2100
572
#define GL_DECAL 0x2101
573
#define GL_TEXTURE_ENV_MODE 0x2200
574
#define GL_TEXTURE_ENV_COLOR 0x2201
575
#define GL_TEXTURE_ENV 0x2300
576
#define GL_EYE_LINEAR 0x2400
577
#define GL_OBJECT_LINEAR 0x2401
578
#define GL_SPHERE_MAP 0x2402
579
#define GL_TEXTURE_GEN_MODE 0x2500
580
#define GL_OBJECT_PLANE 0x2501
581
#define GL_EYE_PLANE 0x2502
582
#define GL_NEAREST 0x2600
583
#define GL_LINEAR 0x2601
584
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
585
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
586
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
587
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
588
#define GL_TEXTURE_MAG_FILTER 0x2800
589
#define GL_TEXTURE_MIN_FILTER 0x2801
590
#define GL_TEXTURE_WRAP_S 0x2802
591
#define GL_TEXTURE_WRAP_T 0x2803
592
#define GL_CLAMP 0x2900
593
#define GL_REPEAT 0x2901
594
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
595
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
596
#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
597
#define GL_POLYGON_OFFSET_FACTOR 0x8038
598
#define GL_POLYGON_OFFSET_UNITS 0x2A00
599
#define GL_POLYGON_OFFSET_POINT 0x2A01
600
#define GL_POLYGON_OFFSET_LINE 0x2A02
601
#define GL_POLYGON_OFFSET_FILL 0x8037
602
#define GL_ALPHA4 0x803B
603
#define GL_ALPHA8 0x803C
604
#define GL_ALPHA12 0x803D
605
#define GL_ALPHA16 0x803E
606
#define GL_LUMINANCE4 0x803F
607
#define GL_LUMINANCE8 0x8040
608
#define GL_LUMINANCE12 0x8041
609
#define GL_LUMINANCE16 0x8042
610
#define GL_LUMINANCE4_ALPHA4 0x8043
611
#define GL_LUMINANCE6_ALPHA2 0x8044
612
#define GL_LUMINANCE8_ALPHA8 0x8045
613
#define GL_LUMINANCE12_ALPHA4 0x8046
614
#define GL_LUMINANCE12_ALPHA12 0x8047
615
#define GL_LUMINANCE16_ALPHA16 0x8048
616
#define GL_INTENSITY 0x8049
617
#define GL_INTENSITY4 0x804A
618
#define GL_INTENSITY8 0x804B
619
#define GL_INTENSITY12 0x804C
620
#define GL_INTENSITY16 0x804D
621
#define GL_R3_G3_B2 0x2A10
622
#define GL_RGB4 0x804F
623
#define GL_RGB5 0x8050
624
#define GL_RGB8 0x8051
625
#define GL_RGB10 0x8052
626
#define GL_RGB12 0x8053
627
#define GL_RGB16 0x8054
628
#define GL_RGBA2 0x8055
629
#define GL_RGBA4 0x8056
630
#define GL_RGB5_A1 0x8057
631
#define GL_RGBA8 0x8058
632
#define GL_RGB10_A2 0x8059
633
#define GL_RGBA12 0x805A
634
#define GL_RGBA16 0x805B
635
#define GL_TEXTURE_RED_SIZE 0x805C
636
#define GL_TEXTURE_GREEN_SIZE 0x805D
637
#define GL_TEXTURE_BLUE_SIZE 0x805E
638
#define GL_TEXTURE_ALPHA_SIZE 0x805F
639
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
640
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
641
#define GL_PROXY_TEXTURE_1D 0x8063
642
#define GL_PROXY_TEXTURE_2D 0x8064
643
#define GL_TEXTURE_PRIORITY 0x8066
644
#define GL_TEXTURE_RESIDENT 0x8067
645
#define GL_TEXTURE_BINDING_1D 0x8068
646
#define GL_TEXTURE_BINDING_2D 0x8069
647
#define GL_VERTEX_ARRAY 0x8074
648
#define GL_NORMAL_ARRAY 0x8075
649
#define GL_COLOR_ARRAY 0x8076
650
#define GL_INDEX_ARRAY 0x8077
651
#define GL_TEXTURE_COORD_ARRAY 0x8078
652
#define GL_EDGE_FLAG_ARRAY 0x8079
653
#define GL_VERTEX_ARRAY_SIZE 0x807A
654
#define GL_VERTEX_ARRAY_TYPE 0x807B
655
#define GL_VERTEX_ARRAY_STRIDE 0x807C
656
#define GL_NORMAL_ARRAY_TYPE 0x807E
657
#define GL_NORMAL_ARRAY_STRIDE 0x807F
658
#define GL_COLOR_ARRAY_SIZE 0x8081
659
#define GL_COLOR_ARRAY_TYPE 0x8082
660
#define GL_COLOR_ARRAY_STRIDE 0x8083
661
#define GL_INDEX_ARRAY_TYPE 0x8085
662
#define GL_INDEX_ARRAY_STRIDE 0x8086
663
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
664
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
665
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
666
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
667
#define GL_VERTEX_ARRAY_POINTER 0x808E
668
#define GL_NORMAL_ARRAY_POINTER 0x808F
669
#define GL_COLOR_ARRAY_POINTER 0x8090
670
#define GL_INDEX_ARRAY_POINTER 0x8091
671
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
672
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
673
#define GL_V2F 0x2A20
674
#define GL_V3F 0x2A21
675
#define GL_C4UB_V2F 0x2A22
676
#define GL_C4UB_V3F 0x2A23
677
#define GL_C3F_V3F 0x2A24
678
#define GL_N3F_V3F 0x2A25
679
#define GL_C4F_N3F_V3F 0x2A26
680
#define GL_T2F_V3F 0x2A27
681
#define GL_T4F_V4F 0x2A28
682
#define GL_T2F_C4UB_V3F 0x2A29
683
#define GL_T2F_C3F_V3F 0x2A2A
684
#define GL_T2F_N3F_V3F 0x2A2B
685
#define GL_T2F_C4F_N3F_V3F 0x2A2C
686
#define GL_T4F_C4F_N3F_V4F 0x2A2D
687
#define GL_LOGIC_OP GL_INDEX_LOGIC_OP
688
#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
689
#define GL_COLOR_INDEX1_EXT 0x80E2
690
#define GL_COLOR_INDEX2_EXT 0x80E3
691
#define GL_COLOR_INDEX4_EXT 0x80E4
692
#define GL_COLOR_INDEX8_EXT 0x80E5
693
#define GL_COLOR_INDEX12_EXT 0x80E6
694
#define GL_COLOR_INDEX16_EXT 0x80E7
696
GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
697
GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
698
GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
699
GLAPI void GLAPIENTRY glArrayElement (GLint i);
700
GLAPI void GLAPIENTRY glBegin (GLenum mode);
701
GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
702
GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
703
GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
704
GLAPI void GLAPIENTRY glCallList (GLuint list);
705
GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
706
GLAPI void GLAPIENTRY glClear (GLbitfield mask);
707
GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
708
GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
709
GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
710
GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
711
GLAPI void GLAPIENTRY glClearStencil (GLint s);
712
GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
713
GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
714
GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
715
GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
716
GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
717
GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
718
GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
719
GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
720
GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
721
GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
722
GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
723
GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
724
GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
725
GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
726
GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
727
GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
728
GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
729
GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
730
GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
731
GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
732
GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
733
GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
734
GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
735
GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
736
GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
737
GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
738
GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
739
GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
740
GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
741
GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
742
GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
743
GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
744
GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
745
GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
746
GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
747
GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
748
GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
749
GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
750
GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
751
GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
752
GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
753
GLAPI void GLAPIENTRY glCullFace (GLenum mode);
754
GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
755
GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
756
GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
757
GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
758
GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
759
GLAPI void GLAPIENTRY glDisable (GLenum cap);
760
GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
761
GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
762
GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
763
GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
764
GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
765
GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
766
GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
767
GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
768
GLAPI void GLAPIENTRY glEnable (GLenum cap);
769
GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
770
GLAPI void GLAPIENTRY glEnd (void);
771
GLAPI void GLAPIENTRY glEndList (void);
772
GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
773
GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
774
GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
775
GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
776
GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
777
GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
778
GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
779
GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
780
GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
781
GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
782
GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
783
GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
784
GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
785
GLAPI void GLAPIENTRY glFinish (void);
786
GLAPI void GLAPIENTRY glFlush (void);
787
GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
788
GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
789
GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
790
GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
791
GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
792
GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
793
GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
794
GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
795
GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
796
GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
797
GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
798
GLAPI GLenum GLAPIENTRY glGetError (void);
799
GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
800
GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
801
GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
802
GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
803
GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
804
GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
805
GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
806
GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
807
GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
808
GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
809
GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
810
GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
811
GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
812
GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
813
GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
814
GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
815
GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
816
GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
817
GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
818
GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
819
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
820
GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
821
GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
822
GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
823
GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
824
GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
825
GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
826
GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
827
GLAPI void GLAPIENTRY glIndexd (GLdouble c);
828
GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
829
GLAPI void GLAPIENTRY glIndexf (GLfloat c);
830
GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
831
GLAPI void GLAPIENTRY glIndexi (GLint c);
832
GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
833
GLAPI void GLAPIENTRY glIndexs (GLshort c);
834
GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
835
GLAPI void GLAPIENTRY glIndexub (GLubyte c);
836
GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
837
GLAPI void GLAPIENTRY glInitNames (void);
838
GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
839
GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
840
GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
841
GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
842
GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
843
GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
844
GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
845
GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
846
GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
847
GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
848
GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
849
GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
850
GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
851
GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
852
GLAPI void GLAPIENTRY glListBase (GLuint base);
853
GLAPI void GLAPIENTRY glLoadIdentity (void);
854
GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
855
GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
856
GLAPI void GLAPIENTRY glLoadName (GLuint name);
857
GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
858
GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
859
GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
860
GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
861
GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
862
GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
863
GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
864
GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
865
GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
866
GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
867
GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
868
GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
869
GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
870
GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
871
GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
872
GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
873
GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
874
GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
875
GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
876
GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
877
GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
878
GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
879
GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
880
GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
881
GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
882
GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
883
GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
884
GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
885
GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
886
GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
887
GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
888
GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
889
GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
890
GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
891
GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
892
GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
893
GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
894
GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
895
GLAPI void GLAPIENTRY glPointSize (GLfloat size);
896
GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
897
GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
898
GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
899
GLAPI void GLAPIENTRY glPopAttrib (void);
900
GLAPI void GLAPIENTRY glPopClientAttrib (void);
901
GLAPI void GLAPIENTRY glPopMatrix (void);
902
GLAPI void GLAPIENTRY glPopName (void);
903
GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
904
GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
905
GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
906
GLAPI void GLAPIENTRY glPushMatrix (void);
907
GLAPI void GLAPIENTRY glPushName (GLuint name);
908
GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
909
GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
910
GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
911
GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
912
GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
913
GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
914
GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
915
GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
916
GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
917
GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
918
GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
919
GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
920
GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
921
GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
922
GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
923
GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
924
GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
925
GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
926
GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
927
GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
928
GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
929
GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
930
GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
931
GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
932
GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
933
GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
934
GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
935
GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
936
GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
937
GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
938
GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
939
GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
940
GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
941
GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
942
GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
943
GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
944
GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
945
GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
946
GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
947
GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
948
GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
949
GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
950
GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
951
GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
952
GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
953
GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
954
GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
955
GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
956
GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
957
GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
958
GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
959
GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
960
GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
961
GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
962
GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
963
GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
964
GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
965
GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
966
GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
967
GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
968
GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
969
GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
970
GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
971
GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
972
GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
973
GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
974
GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
975
GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
976
GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
977
GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
978
GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
979
GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
980
GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
981
GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
982
GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
983
GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
984
GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
985
GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
986
GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
987
GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
988
GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
989
GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
990
GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
991
GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
992
GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
993
GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
994
GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
995
GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
996
GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
997
GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
998
GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
999
GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1000
GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
1001
GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
1002
GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
1003
GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
1004
GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
1005
GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
1006
GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
1007
GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
1008
GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
1009
GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
1010
GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
1011
GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
1012
GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
1013
GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
1014
GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
1015
GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
1016
GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
1017
GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
1018
GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
1019
GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
1020
GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
1021
GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
1022
GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1023
GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
1024
GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1025
GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
1026
GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
1027
GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
1028
GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
1029
GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
1030
GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1031
GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
1033
#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
1035
#endif /* GL_VERSION_1_1 */
1037
/* ---------------------------------- GLU ---------------------------------- */
1039
/* this is where we can safely include GLU */
1040
#if defined(__APPLE__) && defined(__MACH__)
1041
#include <OpenGL/glu.h>