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** The OpenGL Extension Wrangler Library
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** Copyright (C) 2002-2005, Milan Ikits <milan ikits[]ieee org>
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** Copyright (C) 2002-2005, Marcelo E. Magallon <mmagallo[]debian org>
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** Copyright (C) 2002, Lev Povalahev
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** All rights reserved.
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are met:
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** * Redistributions of source code must retain the above copyright notice,
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** this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright notice,
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** this list of conditions and the following disclaimer in the documentation
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** and/or other materials provided with the distribution.
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** * The name of the author may be used to endorse or promote products
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** derived from this software without specific prior written permission.
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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** THE POSSIBILITY OF SUCH DAMAGE.
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# include <GL/wglew.h>
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#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
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# include <GL/glxew.h>
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* Define glewGetContext and related helper macros.
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# define glewGetContext() ctx
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# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
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# define GLEW_CONTEXT_ARG_VAR_INIT ctx
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# define wglewGetContext() ctx
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# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
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# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
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# define GLEW_CONTEXT_ARG_DEF_INIT void
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# define GLEW_CONTEXT_ARG_VAR_INIT
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# define glxewGetContext() ctx
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# define GLXEW_CONTEXT_ARG_DEF_INIT void
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# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
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# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
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# define GLEW_CONTEXT_ARG_DEF_INIT void
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# define GLEW_CONTEXT_ARG_VAR_INIT
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# define GLEW_CONTEXT_ARG_DEF_LIST void
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# define WGLEW_CONTEXT_ARG_DEF_INIT void
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# define WGLEW_CONTEXT_ARG_DEF_LIST void
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# define GLXEW_CONTEXT_ARG_DEF_INIT void
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# define GLXEW_CONTEXT_ARG_DEF_LIST void
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#if defined(__APPLE__)
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#include <mach-o/dyld.h>
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void* NSGLGetProcAddress (const GLubyte *name)
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/* prepend a '_' for the Unix C symbol mangling convention */
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symbolName = malloc(strlen((const char*)name) + 2);
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strcpy(symbolName+1, (const char*)name);
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if (NSIsSymbolNameDefined(symbolName))
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symbol = NSLookupAndBindSymbol(symbolName);
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return symbol ? NSAddressOfSymbol(symbol) : NULL;
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#endif /* __APPLE__ */
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#if defined(__sgi) || defined (__sun)
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void* dlGetProcAddress (const GLubyte* name)
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static void* h = NULL;
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if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
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gpa = dlsym(h, "glXGetProcAddress");
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return ((void*(*)(const GLubyte*))gpa)(name);
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return dlsym(h, (const char*)name);
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#endif /* __sgi || __sun */
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* Define glewGetProcAddress.
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# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
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# if defined(__APPLE__)
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# define glewGetProcAddress(name) NSGLGetProcAddress(name)
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# if defined(__sgi) || defined(__sun)
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# define glewGetProcAddress(name) dlGetProcAddress(name)
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# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
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* GLEW, just like OpenGL or GLU, does not rely on the standard C library.
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* These functions implement the functionality required in this file.
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static GLuint _glewStrLen (const GLubyte* s)
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while (s+i != NULL && s[i] != '\0') i++;
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static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
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while (s+i != NULL && s[i] != '\0' && s[i] != c) i++;
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static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
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while (i < n && a+i != NULL && b+i != NULL && a[i] == b[i]) i++;
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return i == n ? GL_TRUE : GL_FALSE;
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static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
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while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
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while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
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static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
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while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
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static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
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while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
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if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
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#if !defined(_WIN32) || !defined(GLEW_MX)
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PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
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PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
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PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
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PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
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PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
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PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
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PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
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PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
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PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
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PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
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PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
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PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
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PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
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PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
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PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
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PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
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PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
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PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
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PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
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PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
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PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
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PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
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PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
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PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
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PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
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PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
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PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
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PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
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PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
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PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
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PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
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PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
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PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
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PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
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PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
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PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
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PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
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PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
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PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
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PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
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PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
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PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
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PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
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PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
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PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
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PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
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PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
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PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
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PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
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PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
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PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
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PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
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PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
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PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
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PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
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PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
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PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
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PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
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PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
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PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
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PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
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PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
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PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
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PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
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PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
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PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
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PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
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PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
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PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
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PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
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PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
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PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
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PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
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PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
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PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
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PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
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PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
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PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
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PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
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PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
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PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
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PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
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PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
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PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
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PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
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PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
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PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
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PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
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PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
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PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
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PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
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PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
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PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
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PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
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PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
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PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
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PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
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PFNGLBUFFERDATAPROC __glewBufferData = NULL;
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PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
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PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
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PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
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PFNGLENDQUERYPROC __glewEndQuery = NULL;
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PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
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PFNGLGENQUERIESPROC __glewGenQueries = NULL;
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PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
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PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
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PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
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PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
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PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
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PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
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PFNGLISBUFFERPROC __glewIsBuffer = NULL;
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PFNGLISQUERYPROC __glewIsQuery = NULL;
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PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
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PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
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PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
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PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
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PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
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PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
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PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
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PFNGLCREATESHADERPROC __glewCreateShader = NULL;
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PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
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PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
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PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
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PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
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PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
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PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
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PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
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PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
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PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
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PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
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PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
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PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
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PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
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PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
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PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
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PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
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PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
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PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
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PFNGLISPROGRAMPROC __glewIsProgram = NULL;
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PFNGLISSHADERPROC __glewIsShader = NULL;
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PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
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PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
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PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
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PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
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PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
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PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
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PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
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PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
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PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
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PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
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PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
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PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
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PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
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PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
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PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
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PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
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PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
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PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
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PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
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PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
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PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
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PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
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PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
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PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
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PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
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PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
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PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
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PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
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PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
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PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
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PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
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PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
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PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
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PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
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PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
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PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
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PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
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PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
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PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
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PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
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PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
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PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
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PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
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PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
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PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
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PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
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PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
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PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
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PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
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PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
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PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
405
PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
406
PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
407
PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
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PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
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PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
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PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
411
PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
412
PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
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PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
414
PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
415
PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
416
PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
418
PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
420
PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
421
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
422
PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
423
PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
424
PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
426
PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
427
PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
428
PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
429
PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
430
PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
431
PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
432
PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
433
PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
435
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
436
PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
438
PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
439
PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
440
PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
441
PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
443
PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
444
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
445
PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
447
PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
449
PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
451
PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
452
PFNGLCOLORTABLEPROC __glewColorTable = NULL;
453
PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
454
PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
455
PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
456
PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
457
PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
458
PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
459
PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
460
PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
461
PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
462
PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
463
PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
464
PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
465
PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
466
PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
467
PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
468
PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
469
PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
470
PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
471
PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
472
PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
473
PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
474
PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
475
PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
476
PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
477
PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
478
PFNGLHISTOGRAMPROC __glewHistogram = NULL;
479
PFNGLMINMAXPROC __glewMinmax = NULL;
480
PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
481
PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
482
PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
484
PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
485
PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
486
PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
487
PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
488
PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
490
PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
492
PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
493
PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
494
PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
495
PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
496
PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
497
PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
498
PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
499
PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
500
PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
501
PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
502
PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
503
PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
504
PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
505
PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
506
PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
507
PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
508
PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
509
PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
510
PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
511
PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
512
PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
513
PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
514
PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
515
PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
516
PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
517
PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
518
PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
519
PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
520
PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
521
PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
522
PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
523
PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
524
PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
525
PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
527
PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
528
PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
529
PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
530
PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
531
PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
532
PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
533
PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
534
PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
536
PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
537
PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
539
PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
540
PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
541
PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
542
PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
543
PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
544
PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
545
PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
546
PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
547
PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
548
PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
549
PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
550
PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
551
PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
552
PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
553
PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
554
PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
555
PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
556
PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
557
PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
558
PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
559
PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
560
PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
561
PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
562
PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
563
PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
564
PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
565
PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
566
PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
567
PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
568
PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
569
PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
570
PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
571
PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
572
PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
573
PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
574
PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
575
PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
576
PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
577
PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
579
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
580
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
581
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
582
PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
583
PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
584
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
585
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
587
PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
588
PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
589
PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
590
PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
591
PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
592
PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
593
PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
594
PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
595
PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
596
PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
598
PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
599
PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
600
PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
601
PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
602
PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
603
PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
604
PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
605
PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
606
PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
607
PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
608
PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
610
PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
611
PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
612
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
613
PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
614
PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
615
PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
616
PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
617
PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
618
PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
619
PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
620
PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
621
PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
622
PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
623
PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
624
PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
625
PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
626
PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
627
PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
628
PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
629
PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
630
PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
631
PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
632
PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
633
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
634
PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
635
PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
636
PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
637
PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
638
PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
639
PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
640
PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
641
PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
642
PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
643
PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
644
PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
645
PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
646
PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
647
PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
648
PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
649
PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
650
PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
651
PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
652
PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
653
PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
654
PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
655
PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
656
PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
657
PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
658
PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
659
PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
660
PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
661
PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
662
PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
663
PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
664
PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
665
PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
666
PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
667
PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
668
PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
669
PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
670
PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
671
PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
673
PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
674
PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
675
PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
677
PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
678
PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
679
PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
680
PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
681
PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
682
PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
683
PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
684
PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
685
PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
686
PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
687
PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
688
PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
689
PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
690
PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
691
PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
692
PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
694
PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
696
PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
697
PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
698
PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
700
PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
701
PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
702
PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
703
PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
705
PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
706
PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
707
PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
708
PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
709
PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
710
PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
711
PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
712
PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
713
PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
714
PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
715
PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
716
PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
717
PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
718
PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
720
PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
721
PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
723
PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
724
PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
726
PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
727
PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
729
PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
730
PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
731
PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
732
PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
733
PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
734
PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
735
PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
736
PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
737
PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
738
PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
739
PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
740
PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
742
PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
743
PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
744
PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
746
PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
747
PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
748
PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
749
PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
750
PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
751
PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
752
PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
753
PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
754
PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
755
PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
756
PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
757
PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
758
PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
759
PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
760
PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
761
PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
762
PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
763
PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
764
PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
765
PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
766
PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
767
PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
768
PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
769
PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
770
PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
771
PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
772
PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
773
PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
774
PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
775
PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
776
PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
777
PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
778
PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
779
PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
780
PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
781
PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
782
PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
784
PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
786
PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
788
PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
790
PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
792
PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
793
PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
795
PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
796
PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
798
PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
799
PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
800
PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
801
PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
802
PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
803
PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
804
PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
805
PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
806
PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
807
PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
808
PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
809
PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
810
PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
812
PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
813
PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
815
PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
816
PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
817
PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
818
PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
819
PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
821
PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
822
PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
824
PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
826
PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
828
PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
829
PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
830
PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
831
PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
832
PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
834
PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
835
PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
836
PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
837
PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
838
PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
839
PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
840
PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
841
PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
842
PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
843
PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
844
PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
845
PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
846
PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
847
PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
848
PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
849
PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
850
PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
851
PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
853
PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
854
PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
855
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
856
PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
857
PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
858
PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFrameBufferTexture1DEXT = NULL;
859
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
860
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
861
PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
862
PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
863
PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
864
PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
865
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
866
PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
867
PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
868
PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
869
PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
871
PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
872
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
873
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
874
PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
875
PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
876
PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
877
PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
878
PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
879
PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
880
PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
882
PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
884
PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
886
PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
887
PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
888
PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
890
PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
891
PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
893
PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
894
PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
896
PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
897
PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
898
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
899
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
901
PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
902
PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
903
PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
904
PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
905
PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
906
PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
908
PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
909
PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
911
PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
913
PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
914
PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
916
PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
917
PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
918
PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
919
PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
920
PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
921
PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
922
PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
923
PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
924
PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
925
PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
926
PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
927
PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
928
PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
929
PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
930
PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
931
PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
932
PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
934
PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
936
PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
937
PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
938
PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
940
PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
942
PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
943
PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
944
PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
945
PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
946
PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
947
PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
949
PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
951
PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
952
PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
953
PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
954
PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
955
PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
956
PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
957
PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
958
PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
959
PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
961
PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
962
PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
963
PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
964
PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
965
PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
966
PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
967
PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
968
PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
969
PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
970
PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
971
PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
972
PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
973
PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
974
PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
975
PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
976
PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
977
PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
978
PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
979
PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
980
PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
981
PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
982
PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
983
PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
984
PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
985
PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
986
PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
987
PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
988
PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
989
PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
990
PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
991
PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
992
PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
993
PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
994
PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
995
PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
996
PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
997
PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
998
PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
999
PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1000
PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
1001
PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
1002
PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
1004
PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
1005
PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
1006
PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
1008
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
1009
PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
1010
PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
1011
PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
1012
PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
1013
PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
1015
PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
1016
PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
1018
PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
1019
PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
1020
PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
1021
PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
1022
PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
1023
PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
1024
PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
1025
PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
1027
PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
1028
PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
1029
PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
1030
PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
1032
PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
1033
PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
1035
PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
1036
PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
1037
PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
1038
PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
1039
PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
1041
PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
1043
PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
1044
PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
1045
PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
1046
PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
1047
PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
1048
PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
1049
PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
1050
PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
1051
PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
1052
PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
1053
PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
1054
PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
1055
PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
1056
PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
1057
PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
1058
PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
1059
PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
1060
PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
1061
PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
1062
PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
1063
PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
1064
PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
1065
PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
1066
PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
1068
PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
1069
PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
1070
PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
1071
PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
1072
PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
1073
PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
1074
PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
1075
PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
1076
PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
1078
PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
1079
PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
1080
PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
1081
PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
1082
PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
1083
PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
1084
PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
1086
PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
1087
PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
1088
PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
1089
PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
1090
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
1091
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
1093
PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
1094
PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
1095
PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
1096
PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
1097
PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
1098
PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
1099
PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
1100
PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
1101
PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
1102
PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
1103
PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
1104
PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
1105
PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
1106
PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
1107
PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
1108
PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
1109
PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
1110
PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
1111
PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
1112
PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
1113
PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
1114
PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
1115
PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
1116
PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
1117
PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
1118
PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
1119
PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
1120
PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
1121
PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
1122
PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
1123
PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
1124
PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
1125
PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
1126
PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
1127
PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
1128
PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
1129
PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
1130
PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
1131
PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
1132
PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
1133
PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
1134
PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
1135
PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
1136
PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
1137
PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
1138
PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
1140
PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
1141
PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
1142
PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
1143
PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
1144
PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
1145
PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
1146
PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
1148
PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
1149
PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
1151
PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
1152
PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
1154
PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
1155
PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
1157
PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
1158
PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
1159
PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
1160
PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
1161
PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
1162
PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
1163
PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
1164
PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
1165
PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
1166
PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
1167
PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
1168
PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
1169
PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
1171
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
1172
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
1174
PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
1175
PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
1177
PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
1178
PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
1179
PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
1180
PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
1181
PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
1182
PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
1183
PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
1184
PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
1185
PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
1186
PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
1187
PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
1188
PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
1189
PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
1190
PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
1191
PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
1192
PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
1193
PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
1194
PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
1195
PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
1196
PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
1197
PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
1198
PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
1199
PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
1200
PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
1201
PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
1202
PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
1203
PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
1204
PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
1205
PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
1206
PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
1207
PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
1208
PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
1209
PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
1210
PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
1211
PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
1212
PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
1213
PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
1214
PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
1215
PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
1216
PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
1217
PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
1218
PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
1219
PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
1220
PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
1221
PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
1222
PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
1223
PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
1224
PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
1225
PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
1226
PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
1227
PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
1228
PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
1229
PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
1230
PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
1231
PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
1232
PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
1233
PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
1234
PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
1235
PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
1236
PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
1237
PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
1238
PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
1239
PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
1240
PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
1242
PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
1243
PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
1245
PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
1246
PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
1248
PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
1249
PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
1251
PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
1252
PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
1254
PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
1255
PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
1257
PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
1258
PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
1260
PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
1261
PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
1262
PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
1263
PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
1264
PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
1265
PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
1267
PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
1269
PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
1271
PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
1272
PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
1273
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
1274
PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
1275
PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
1276
PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
1277
PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
1278
PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
1279
PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
1280
PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
1281
PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
1282
PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
1283
PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
1284
PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
1285
PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
1286
PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
1287
PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
1289
PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
1291
PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
1293
PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
1295
PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
1296
PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
1297
PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
1298
PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
1300
PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
1302
PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
1303
PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
1304
PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
1305
PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
1306
PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
1307
PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
1308
PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
1310
PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
1312
PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
1313
PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
1314
PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
1315
PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
1316
PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
1317
PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
1318
PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
1319
PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
1321
PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
1323
PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
1324
PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
1325
PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
1326
PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
1327
PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
1328
PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
1329
PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
1331
PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
1332
PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
1333
PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
1334
PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
1335
PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
1336
PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
1337
PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
1338
PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
1339
PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
1340
PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
1341
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
1342
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
1343
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
1344
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
1345
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
1346
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
1347
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
1348
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
1349
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
1350
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
1351
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
1352
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
1353
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
1354
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
1355
PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
1356
PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
1357
PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
1358
PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
1359
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
1360
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
1361
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
1362
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
1363
PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
1364
PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
1365
PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
1366
PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
1367
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
1368
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
1369
PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
1370
PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
1372
PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
1374
#endif /* !WIN32 || !GLEW_MX */
1376
#if !defined(GLEW_MX)
1378
GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
1379
GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
1380
GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
1381
GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
1382
GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
1383
GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
1384
GLboolean __GLEW_3DFX_multisample = GL_FALSE;
1385
GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
1386
GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
1387
GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
1388
GLboolean __GLEW_APPLE_element_array = GL_FALSE;
1389
GLboolean __GLEW_APPLE_fence = GL_FALSE;
1390
GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
1391
GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
1392
GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
1393
GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
1394
GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
1395
GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
1396
GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
1397
GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
1398
GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
1399
GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
1400
GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
1401
GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
1402
GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
1403
GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
1404
GLboolean __GLEW_ARB_imaging = GL_FALSE;
1405
GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
1406
GLboolean __GLEW_ARB_multisample = GL_FALSE;
1407
GLboolean __GLEW_ARB_multitexture = GL_FALSE;
1408
GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
1409
GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
1410
GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
1411
GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
1412
GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
1413
GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
1414
GLboolean __GLEW_ARB_shadow = GL_FALSE;
1415
GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
1416
GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
1417
GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
1418
GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
1419
GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
1420
GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
1421
GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
1422
GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
1423
GLboolean __GLEW_ARB_texture_float = GL_FALSE;
1424
GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
1425
GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
1426
GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
1427
GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
1428
GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
1429
GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
1430
GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
1431
GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
1432
GLboolean __GLEW_ARB_window_pos = GL_FALSE;
1433
GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
1434
GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
1435
GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
1436
GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
1437
GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
1438
GLboolean __GLEW_ATI_element_array = GL_FALSE;
1439
GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
1440
GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
1441
GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
1442
GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
1443
GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
1444
GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
1445
GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
1446
GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
1447
GLboolean __GLEW_ATI_texture_float = GL_FALSE;
1448
GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
1449
GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
1450
GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
1451
GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
1452
GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
1453
GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
1454
GLboolean __GLEW_EXT_abgr = GL_FALSE;
1455
GLboolean __GLEW_EXT_bgra = GL_FALSE;
1456
GLboolean __GLEW_EXT_blend_color = GL_FALSE;
1457
GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
1458
GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
1459
GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
1460
GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
1461
GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
1462
GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
1463
GLboolean __GLEW_EXT_cmyka = GL_FALSE;
1464
GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
1465
GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
1466
GLboolean __GLEW_EXT_convolution = GL_FALSE;
1467
GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
1468
GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
1469
GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
1470
GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
1471
GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
1472
GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
1473
GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
1474
GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
1475
GLboolean __GLEW_EXT_histogram = GL_FALSE;
1476
GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
1477
GLboolean __GLEW_EXT_index_func = GL_FALSE;
1478
GLboolean __GLEW_EXT_index_material = GL_FALSE;
1479
GLboolean __GLEW_EXT_index_texture = GL_FALSE;
1480
GLboolean __GLEW_EXT_light_texture = GL_FALSE;
1481
GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
1482
GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
1483
GLboolean __GLEW_EXT_multisample = GL_FALSE;
1484
GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
1485
GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
1486
GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
1487
GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
1488
GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
1489
GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
1490
GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
1491
GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
1492
GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
1493
GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
1494
GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
1495
GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
1496
GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
1497
GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
1498
GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
1499
GLboolean __GLEW_EXT_subtexture = GL_FALSE;
1500
GLboolean __GLEW_EXT_texture = GL_FALSE;
1501
GLboolean __GLEW_EXT_texture3D = GL_FALSE;
1502
GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
1503
GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
1504
GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
1505
GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
1506
GLboolean __GLEW_EXT_texture_env = GL_FALSE;
1507
GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
1508
GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
1509
GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
1510
GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
1511
GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
1512
GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
1513
GLboolean __GLEW_EXT_texture_object = GL_FALSE;
1514
GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
1515
GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
1516
GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
1517
GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
1518
GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
1519
GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
1520
GLboolean __GLEW_HP_image_transform = GL_FALSE;
1521
GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
1522
GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
1523
GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
1524
GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
1525
GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
1526
GLboolean __GLEW_IBM_static_data = GL_FALSE;
1527
GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
1528
GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
1529
GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
1530
GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
1531
GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
1532
GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
1533
GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
1534
GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
1535
GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
1536
GLboolean __GLEW_MESA_window_pos = GL_FALSE;
1537
GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
1538
GLboolean __GLEW_NV_blend_square = GL_FALSE;
1539
GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
1540
GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
1541
GLboolean __GLEW_NV_evaluators = GL_FALSE;
1542
GLboolean __GLEW_NV_fence = GL_FALSE;
1543
GLboolean __GLEW_NV_float_buffer = GL_FALSE;
1544
GLboolean __GLEW_NV_fog_distance = GL_FALSE;
1545
GLboolean __GLEW_NV_fragment_program = GL_FALSE;
1546
GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
1547
GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
1548
GLboolean __GLEW_NV_half_float = GL_FALSE;
1549
GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
1550
GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
1551
GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
1552
GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
1553
GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
1554
GLboolean __GLEW_NV_point_sprite = GL_FALSE;
1555
GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
1556
GLboolean __GLEW_NV_register_combiners = GL_FALSE;
1557
GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
1558
GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
1559
GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
1560
GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
1561
GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
1562
GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
1563
GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
1564
GLboolean __GLEW_NV_texture_shader = GL_FALSE;
1565
GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
1566
GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
1567
GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
1568
GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
1569
GLboolean __GLEW_NV_vertex_program = GL_FALSE;
1570
GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
1571
GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
1572
GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
1573
GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
1574
GLboolean __GLEW_OML_interlace = GL_FALSE;
1575
GLboolean __GLEW_OML_resample = GL_FALSE;
1576
GLboolean __GLEW_OML_subsample = GL_FALSE;
1577
GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
1578
GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
1579
GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
1580
GLboolean __GLEW_S3_s3tc = GL_FALSE;
1581
GLboolean __GLEW_SGIS_color_range = GL_FALSE;
1582
GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
1583
GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
1584
GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
1585
GLboolean __GLEW_SGIS_multisample = GL_FALSE;
1586
GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
1587
GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
1588
GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
1589
GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
1590
GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
1591
GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
1592
GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
1593
GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
1594
GLboolean __GLEW_SGIX_async = GL_FALSE;
1595
GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
1596
GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
1597
GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
1598
GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
1599
GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
1600
GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
1601
GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
1602
GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
1603
GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
1604
GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
1605
GLboolean __GLEW_SGIX_interlace = GL_FALSE;
1606
GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
1607
GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
1608
GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
1609
GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
1610
GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
1611
GLboolean __GLEW_SGIX_resample = GL_FALSE;
1612
GLboolean __GLEW_SGIX_shadow = GL_FALSE;
1613
GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
1614
GLboolean __GLEW_SGIX_sprite = GL_FALSE;
1615
GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
1616
GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
1617
GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
1618
GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
1619
GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
1620
GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
1621
GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
1622
GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
1623
GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
1624
GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
1625
GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
1626
GLboolean __GLEW_SGI_color_table = GL_FALSE;
1627
GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
1628
GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
1629
GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
1630
GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
1631
GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
1632
GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
1633
GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
1634
GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
1635
GLboolean __GLEW_SUN_vertex = GL_FALSE;
1636
GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
1637
GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
1638
GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
1640
#endif /* !GLEW_MX */
1642
#ifdef GL_VERSION_1_2
1644
static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
1646
GLboolean r = GL_FALSE;
1648
r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
1649
r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
1650
r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
1651
r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
1656
#endif /* GL_VERSION_1_2 */
1658
#ifdef GL_VERSION_1_3
1660
static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
1662
GLboolean r = GL_FALSE;
1664
r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
1665
r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
1666
r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
1667
r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
1668
r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
1669
r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
1670
r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
1671
r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
1672
r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
1673
r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
1674
r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
1675
r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
1676
r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
1677
r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
1678
r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
1679
r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
1680
r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
1681
r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
1682
r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
1683
r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
1684
r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
1685
r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
1686
r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
1687
r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
1688
r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
1689
r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
1690
r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
1691
r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
1692
r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
1693
r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
1694
r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
1695
r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
1696
r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
1697
r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
1698
r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
1699
r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
1700
r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
1701
r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
1702
r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
1703
r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
1704
r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
1705
r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
1706
r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
1707
r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
1708
r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
1709
r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
1714
#endif /* GL_VERSION_1_3 */
1716
#ifdef GL_VERSION_1_4
1718
static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
1720
GLboolean r = GL_FALSE;
1722
r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
1723
r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
1724
r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
1725
r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
1726
r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
1727
r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
1728
r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
1729
r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
1730
r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
1731
r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
1732
r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
1733
r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
1734
r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
1735
r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
1736
r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
1737
r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
1738
r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
1739
r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
1740
r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
1741
r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
1742
r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
1743
r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
1744
r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
1745
r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
1746
r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
1747
r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
1748
r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
1749
r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
1750
r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
1751
r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
1752
r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
1753
r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
1754
r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
1755
r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
1756
r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
1757
r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
1758
r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
1759
r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
1760
r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
1761
r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
1762
r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
1763
r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
1764
r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
1765
r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
1766
r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
1771
#endif /* GL_VERSION_1_4 */
1773
#ifdef GL_VERSION_1_5
1775
static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
1777
GLboolean r = GL_FALSE;
1779
r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
1780
r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
1781
r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
1782
r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
1783
r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
1784
r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
1785
r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
1786
r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
1787
r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
1788
r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
1789
r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
1790
r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
1791
r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
1792
r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
1793
r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
1794
r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
1795
r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
1796
r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
1797
r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
1802
#endif /* GL_VERSION_1_5 */
1804
#ifdef GL_VERSION_2_0
1806
static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
1808
GLboolean r = GL_FALSE;
1810
r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
1811
r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
1812
r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
1813
r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
1814
r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
1815
r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
1816
r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
1817
r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
1818
r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
1819
r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
1820
r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
1821
r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
1822
r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
1823
r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
1824
r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
1825
r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
1826
r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
1827
r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
1828
r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
1829
r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
1830
r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
1831
r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
1832
r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
1833
r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
1834
r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
1835
r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
1836
r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
1837
r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
1838
r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
1839
r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
1840
r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
1841
r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
1842
r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
1843
r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
1844
r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
1845
r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
1846
r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
1847
r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
1848
r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
1849
r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
1850
r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
1851
r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
1852
r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
1853
r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
1854
r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
1855
r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
1856
r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
1857
r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
1858
r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
1859
r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
1860
r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
1861
r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
1862
r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
1863
r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
1864
r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
1865
r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
1866
r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
1867
r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
1868
r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
1869
r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
1870
r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
1871
r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
1872
r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
1873
r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
1874
r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
1875
r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
1876
r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
1877
r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
1878
r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
1879
r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
1880
r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
1881
r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
1882
r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
1883
r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
1884
r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
1885
r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
1886
r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
1887
r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
1888
r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
1889
r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
1890
r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
1891
r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
1892
r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
1893
r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
1894
r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
1895
r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
1896
r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
1897
r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
1898
r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
1903
#endif /* GL_VERSION_2_0 */
1905
#ifdef GL_3DFX_multisample
1907
#endif /* GL_3DFX_multisample */
1909
#ifdef GL_3DFX_tbuffer
1911
static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
1913
GLboolean r = GL_FALSE;
1915
r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
1920
#endif /* GL_3DFX_tbuffer */
1922
#ifdef GL_3DFX_texture_compression_FXT1
1924
#endif /* GL_3DFX_texture_compression_FXT1 */
1926
#ifdef GL_APPLE_client_storage
1928
#endif /* GL_APPLE_client_storage */
1930
#ifdef GL_APPLE_element_array
1932
static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
1934
GLboolean r = GL_FALSE;
1936
r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
1937
r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
1938
r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
1939
r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
1940
r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
1945
#endif /* GL_APPLE_element_array */
1947
#ifdef GL_APPLE_fence
1949
static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
1951
GLboolean r = GL_FALSE;
1953
r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
1954
r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
1955
r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
1956
r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
1957
r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
1958
r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
1959
r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
1960
r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
1965
#endif /* GL_APPLE_fence */
1967
#ifdef GL_APPLE_float_pixels
1969
#endif /* GL_APPLE_float_pixels */
1971
#ifdef GL_APPLE_specular_vector
1973
#endif /* GL_APPLE_specular_vector */
1975
#ifdef GL_APPLE_texture_range
1977
static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
1979
GLboolean r = GL_FALSE;
1981
r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
1982
r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
1987
#endif /* GL_APPLE_texture_range */
1989
#ifdef GL_APPLE_transform_hint
1991
#endif /* GL_APPLE_transform_hint */
1993
#ifdef GL_APPLE_vertex_array_object
1995
static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
1997
GLboolean r = GL_FALSE;
1999
r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
2000
r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
2001
r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
2002
r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
2007
#endif /* GL_APPLE_vertex_array_object */
2009
#ifdef GL_APPLE_vertex_array_range
2011
static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
2013
GLboolean r = GL_FALSE;
2015
r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
2016
r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
2017
r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
2022
#endif /* GL_APPLE_vertex_array_range */
2024
#ifdef GL_APPLE_ycbcr_422
2026
#endif /* GL_APPLE_ycbcr_422 */
2028
#ifdef GL_ARB_color_buffer_float
2030
static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
2032
GLboolean r = GL_FALSE;
2034
r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
2039
#endif /* GL_ARB_color_buffer_float */
2041
#ifdef GL_ARB_depth_texture
2043
#endif /* GL_ARB_depth_texture */
2045
#ifdef GL_ARB_draw_buffers
2047
static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
2049
GLboolean r = GL_FALSE;
2051
r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
2056
#endif /* GL_ARB_draw_buffers */
2058
#ifdef GL_ARB_fragment_program
2060
#endif /* GL_ARB_fragment_program */
2062
#ifdef GL_ARB_fragment_program_shadow
2064
#endif /* GL_ARB_fragment_program_shadow */
2066
#ifdef GL_ARB_fragment_shader
2068
#endif /* GL_ARB_fragment_shader */
2070
#ifdef GL_ARB_half_float_pixel
2072
#endif /* GL_ARB_half_float_pixel */
2074
#ifdef GL_ARB_imaging
2076
static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
2078
GLboolean r = GL_FALSE;
2080
r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
2081
r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
2082
r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
2083
r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
2084
r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
2085
r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
2086
r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
2087
r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
2088
r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
2089
r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
2090
r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
2091
r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
2092
r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
2093
r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
2094
r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
2095
r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
2096
r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
2097
r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
2098
r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
2099
r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
2100
r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
2101
r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
2102
r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
2103
r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
2104
r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
2105
r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
2106
r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
2107
r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
2108
r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
2109
r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
2110
r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
2111
r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
2116
#endif /* GL_ARB_imaging */
2118
#ifdef GL_ARB_matrix_palette
2120
static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
2122
GLboolean r = GL_FALSE;
2124
r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
2125
r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
2126
r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
2127
r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
2128
r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
2133
#endif /* GL_ARB_matrix_palette */
2135
#ifdef GL_ARB_multisample
2137
static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
2139
GLboolean r = GL_FALSE;
2141
r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
2146
#endif /* GL_ARB_multisample */
2148
#ifdef GL_ARB_multitexture
2150
static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
2152
GLboolean r = GL_FALSE;
2154
r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
2155
r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
2156
r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
2157
r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
2158
r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
2159
r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
2160
r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
2161
r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
2162
r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
2163
r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
2164
r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
2165
r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
2166
r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
2167
r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
2168
r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
2169
r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
2170
r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
2171
r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
2172
r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
2173
r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
2174
r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
2175
r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
2176
r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
2177
r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
2178
r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
2179
r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
2180
r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
2181
r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
2182
r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
2183
r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
2184
r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
2185
r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
2186
r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
2187
r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
2192
#endif /* GL_ARB_multitexture */
2194
#ifdef GL_ARB_occlusion_query
2196
static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
2198
GLboolean r = GL_FALSE;
2200
r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
2201
r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
2202
r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
2203
r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
2204
r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
2205
r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
2206
r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
2207
r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
2212
#endif /* GL_ARB_occlusion_query */
2214
#ifdef GL_ARB_pixel_buffer_object
2216
#endif /* GL_ARB_pixel_buffer_object */
2218
#ifdef GL_ARB_point_parameters
2220
static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
2222
GLboolean r = GL_FALSE;
2224
r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
2225
r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
2230
#endif /* GL_ARB_point_parameters */
2232
#ifdef GL_ARB_point_sprite
2234
#endif /* GL_ARB_point_sprite */
2236
#ifdef GL_ARB_shader_objects
2238
static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
2240
GLboolean r = GL_FALSE;
2242
r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
2243
r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
2244
r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
2245
r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
2246
r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
2247
r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
2248
r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
2249
r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
2250
r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
2251
r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
2252
r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
2253
r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
2254
r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
2255
r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
2256
r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
2257
r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
2258
r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
2259
r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
2260
r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
2261
r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
2262
r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
2263
r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
2264
r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
2265
r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
2266
r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
2267
r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
2268
r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
2269
r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
2270
r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
2271
r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
2272
r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
2273
r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
2274
r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
2275
r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
2276
r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
2277
r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
2278
r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
2279
r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
2280
r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
2285
#endif /* GL_ARB_shader_objects */
2287
#ifdef GL_ARB_shading_language_100
2289
#endif /* GL_ARB_shading_language_100 */
2291
#ifdef GL_ARB_shadow
2293
#endif /* GL_ARB_shadow */
2295
#ifdef GL_ARB_shadow_ambient
2297
#endif /* GL_ARB_shadow_ambient */
2299
#ifdef GL_ARB_texture_border_clamp
2301
#endif /* GL_ARB_texture_border_clamp */
2303
#ifdef GL_ARB_texture_compression
2305
static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
2307
GLboolean r = GL_FALSE;
2309
r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
2310
r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
2311
r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
2312
r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
2313
r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
2314
r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
2315
r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
2320
#endif /* GL_ARB_texture_compression */
2322
#ifdef GL_ARB_texture_cube_map
2324
#endif /* GL_ARB_texture_cube_map */
2326
#ifdef GL_ARB_texture_env_add
2328
#endif /* GL_ARB_texture_env_add */
2330
#ifdef GL_ARB_texture_env_combine
2332
#endif /* GL_ARB_texture_env_combine */
2334
#ifdef GL_ARB_texture_env_crossbar
2336
#endif /* GL_ARB_texture_env_crossbar */
2338
#ifdef GL_ARB_texture_env_dot3
2340
#endif /* GL_ARB_texture_env_dot3 */
2342
#ifdef GL_ARB_texture_float
2344
#endif /* GL_ARB_texture_float */
2346
#ifdef GL_ARB_texture_mirrored_repeat
2348
#endif /* GL_ARB_texture_mirrored_repeat */
2350
#ifdef GL_ARB_texture_non_power_of_two
2352
#endif /* GL_ARB_texture_non_power_of_two */
2354
#ifdef GL_ARB_texture_rectangle
2356
#endif /* GL_ARB_texture_rectangle */
2358
#ifdef GL_ARB_transpose_matrix
2360
#endif /* GL_ARB_transpose_matrix */
2362
#ifdef GL_ARB_vertex_blend
2364
static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
2366
GLboolean r = GL_FALSE;
2368
r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
2369
r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
2370
r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
2371
r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
2372
r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
2373
r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
2374
r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
2375
r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
2376
r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
2377
r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
2382
#endif /* GL_ARB_vertex_blend */
2384
#ifdef GL_ARB_vertex_buffer_object
2386
static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
2388
GLboolean r = GL_FALSE;
2390
r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
2391
r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
2392
r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
2393
r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
2394
r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
2395
r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
2396
r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
2397
r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
2398
r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
2399
r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
2400
r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
2405
#endif /* GL_ARB_vertex_buffer_object */
2407
#ifdef GL_ARB_vertex_program
2409
static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
2411
GLboolean r = GL_FALSE;
2413
r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
2414
r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
2415
r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
2416
r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
2417
r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
2418
r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
2419
r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
2420
r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
2421
r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
2422
r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
2423
r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
2424
r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
2425
r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
2426
r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
2427
r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
2428
r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
2429
r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
2430
r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
2431
r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
2432
r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
2433
r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
2434
r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
2435
r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
2436
r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
2437
r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
2438
r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
2439
r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
2440
r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
2441
r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
2442
r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
2443
r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
2444
r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
2445
r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
2446
r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
2447
r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
2448
r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
2449
r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
2450
r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
2451
r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
2452
r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
2453
r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
2454
r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
2455
r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
2456
r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
2457
r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
2458
r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
2459
r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
2460
r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
2461
r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
2462
r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
2463
r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
2464
r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
2465
r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
2466
r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
2467
r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
2468
r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
2469
r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
2470
r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
2471
r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
2472
r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
2473
r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
2474
r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
2479
#endif /* GL_ARB_vertex_program */
2481
#ifdef GL_ARB_vertex_shader
2483
static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
2485
GLboolean r = GL_FALSE;
2487
r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
2488
r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
2489
r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
2494
#endif /* GL_ARB_vertex_shader */
2496
#ifdef GL_ARB_window_pos
2498
static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
2500
GLboolean r = GL_FALSE;
2502
r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
2503
r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
2504
r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
2505
r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
2506
r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
2507
r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
2508
r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
2509
r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
2510
r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
2511
r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
2512
r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
2513
r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
2514
r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
2515
r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
2516
r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
2517
r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
2522
#endif /* GL_ARB_window_pos */
2524
#ifdef GL_ATIX_point_sprites
2526
#endif /* GL_ATIX_point_sprites */
2528
#ifdef GL_ATIX_texture_env_combine3
2530
#endif /* GL_ATIX_texture_env_combine3 */
2532
#ifdef GL_ATIX_texture_env_route
2534
#endif /* GL_ATIX_texture_env_route */
2536
#ifdef GL_ATIX_vertex_shader_output_point_size
2538
#endif /* GL_ATIX_vertex_shader_output_point_size */
2540
#ifdef GL_ATI_draw_buffers
2542
static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
2544
GLboolean r = GL_FALSE;
2546
r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
2551
#endif /* GL_ATI_draw_buffers */
2553
#ifdef GL_ATI_element_array
2555
static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
2557
GLboolean r = GL_FALSE;
2559
r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
2560
r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
2561
r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
2566
#endif /* GL_ATI_element_array */
2568
#ifdef GL_ATI_envmap_bumpmap
2570
static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
2572
GLboolean r = GL_FALSE;
2574
r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
2575
r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
2576
r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
2577
r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
2582
#endif /* GL_ATI_envmap_bumpmap */
2584
#ifdef GL_ATI_fragment_shader
2586
static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
2588
GLboolean r = GL_FALSE;
2590
r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
2591
r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
2592
r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
2593
r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
2594
r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
2595
r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
2596
r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
2597
r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
2598
r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
2599
r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
2600
r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
2601
r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
2602
r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
2603
r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
2608
#endif /* GL_ATI_fragment_shader */
2610
#ifdef GL_ATI_map_object_buffer
2612
static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
2614
GLboolean r = GL_FALSE;
2616
r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
2617
r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
2622
#endif /* GL_ATI_map_object_buffer */
2624
#ifdef GL_ATI_pn_triangles
2626
static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
2628
GLboolean r = GL_FALSE;
2630
r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
2631
r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
2636
#endif /* GL_ATI_pn_triangles */
2638
#ifdef GL_ATI_separate_stencil
2640
static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
2642
GLboolean r = GL_FALSE;
2644
r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
2645
r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
2650
#endif /* GL_ATI_separate_stencil */
2652
#ifdef GL_ATI_text_fragment_shader
2654
#endif /* GL_ATI_text_fragment_shader */
2656
#ifdef GL_ATI_texture_compression_3dc
2658
#endif /* GL_ATI_texture_compression_3dc */
2660
#ifdef GL_ATI_texture_env_combine3
2662
#endif /* GL_ATI_texture_env_combine3 */
2664
#ifdef GL_ATI_texture_float
2666
#endif /* GL_ATI_texture_float */
2668
#ifdef GL_ATI_texture_mirror_once
2670
#endif /* GL_ATI_texture_mirror_once */
2672
#ifdef GL_ATI_vertex_array_object
2674
static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2676
GLboolean r = GL_FALSE;
2678
r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
2679
r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
2680
r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
2681
r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
2682
r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
2683
r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
2684
r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
2685
r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
2686
r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
2687
r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
2688
r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
2689
r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
2694
#endif /* GL_ATI_vertex_array_object */
2696
#ifdef GL_ATI_vertex_attrib_array_object
2698
static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
2700
GLboolean r = GL_FALSE;
2702
r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
2703
r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
2704
r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
2709
#endif /* GL_ATI_vertex_attrib_array_object */
2711
#ifdef GL_ATI_vertex_streams
2713
static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
2715
GLboolean r = GL_FALSE;
2717
r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
2718
r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
2719
r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
2720
r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
2721
r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
2722
r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
2723
r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
2724
r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
2725
r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
2726
r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
2727
r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
2728
r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
2729
r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
2730
r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
2731
r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
2732
r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
2733
r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
2734
r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
2735
r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
2736
r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
2737
r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
2738
r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
2739
r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
2740
r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
2741
r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
2742
r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
2743
r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
2744
r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
2745
r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
2746
r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
2747
r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
2748
r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
2749
r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
2750
r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
2751
r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
2752
r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
2753
r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
2758
#endif /* GL_ATI_vertex_streams */
2760
#ifdef GL_EXT_422_pixels
2762
#endif /* GL_EXT_422_pixels */
2764
#ifdef GL_EXT_Cg_shader
2766
#endif /* GL_EXT_Cg_shader */
2770
#endif /* GL_EXT_abgr */
2774
#endif /* GL_EXT_bgra */
2776
#ifdef GL_EXT_blend_color
2778
static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
2780
GLboolean r = GL_FALSE;
2782
r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
2787
#endif /* GL_EXT_blend_color */
2789
#ifdef GL_EXT_blend_equation_separate
2791
static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
2793
GLboolean r = GL_FALSE;
2795
r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
2800
#endif /* GL_EXT_blend_equation_separate */
2802
#ifdef GL_EXT_blend_func_separate
2804
static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
2806
GLboolean r = GL_FALSE;
2808
r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
2813
#endif /* GL_EXT_blend_func_separate */
2815
#ifdef GL_EXT_blend_logic_op
2817
#endif /* GL_EXT_blend_logic_op */
2819
#ifdef GL_EXT_blend_minmax
2821
static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
2823
GLboolean r = GL_FALSE;
2825
r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
2830
#endif /* GL_EXT_blend_minmax */
2832
#ifdef GL_EXT_blend_subtract
2834
#endif /* GL_EXT_blend_subtract */
2836
#ifdef GL_EXT_clip_volume_hint
2838
#endif /* GL_EXT_clip_volume_hint */
2842
#endif /* GL_EXT_cmyka */
2844
#ifdef GL_EXT_color_subtable
2846
static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
2848
GLboolean r = GL_FALSE;
2850
r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
2851
r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
2856
#endif /* GL_EXT_color_subtable */
2858
#ifdef GL_EXT_compiled_vertex_array
2860
static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
2862
GLboolean r = GL_FALSE;
2864
r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
2865
r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
2870
#endif /* GL_EXT_compiled_vertex_array */
2872
#ifdef GL_EXT_convolution
2874
static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
2876
GLboolean r = GL_FALSE;
2878
r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
2879
r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
2880
r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
2881
r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
2882
r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
2883
r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
2884
r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
2885
r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
2886
r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
2887
r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
2888
r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
2889
r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
2890
r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
2895
#endif /* GL_EXT_convolution */
2897
#ifdef GL_EXT_coordinate_frame
2899
static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
2901
GLboolean r = GL_FALSE;
2903
r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
2904
r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
2909
#endif /* GL_EXT_coordinate_frame */
2911
#ifdef GL_EXT_copy_texture
2913
static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
2915
GLboolean r = GL_FALSE;
2917
r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
2918
r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
2919
r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
2920
r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
2921
r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
2926
#endif /* GL_EXT_copy_texture */
2928
#ifdef GL_EXT_cull_vertex
2930
static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
2932
GLboolean r = GL_FALSE;
2934
r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
2935
r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
2940
#endif /* GL_EXT_cull_vertex */
2942
#ifdef GL_EXT_depth_bounds_test
2944
static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
2946
GLboolean r = GL_FALSE;
2948
r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
2953
#endif /* GL_EXT_depth_bounds_test */
2955
#ifdef GL_EXT_draw_range_elements
2957
static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
2959
GLboolean r = GL_FALSE;
2961
r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
2966
#endif /* GL_EXT_draw_range_elements */
2968
#ifdef GL_EXT_fog_coord
2970
static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
2972
GLboolean r = GL_FALSE;
2974
r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
2975
r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
2976
r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
2977
r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
2978
r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
2983
#endif /* GL_EXT_fog_coord */
2985
#ifdef GL_EXT_fragment_lighting
2987
static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
2989
GLboolean r = GL_FALSE;
2991
r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
2992
r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
2993
r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
2994
r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
2995
r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
2996
r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
2997
r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
2998
r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
2999
r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
3000
r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
3001
r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
3002
r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
3003
r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
3004
r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
3005
r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
3006
r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
3007
r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
3008
r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
3013
#endif /* GL_EXT_fragment_lighting */
3015
#ifdef GL_EXT_framebuffer_object
3017
static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3019
GLboolean r = GL_FALSE;
3021
r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
3022
r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
3023
r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
3024
r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
3025
r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
3026
r = ((glFrameBufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFrameBufferTexture1DEXT")) == NULL) || r;
3027
r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
3028
r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
3029
r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
3030
r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
3031
r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
3032
r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
3033
r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
3034
r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
3035
r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
3036
r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
3037
r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
3042
#endif /* GL_EXT_framebuffer_object */
3044
#ifdef GL_EXT_histogram
3046
static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
3048
GLboolean r = GL_FALSE;
3050
r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
3051
r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
3052
r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
3053
r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
3054
r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
3055
r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
3056
r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
3057
r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
3058
r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
3059
r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
3064
#endif /* GL_EXT_histogram */
3066
#ifdef GL_EXT_index_array_formats
3068
#endif /* GL_EXT_index_array_formats */
3070
#ifdef GL_EXT_index_func
3072
static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
3074
GLboolean r = GL_FALSE;
3076
r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
3081
#endif /* GL_EXT_index_func */
3083
#ifdef GL_EXT_index_material
3085
static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
3087
GLboolean r = GL_FALSE;
3089
r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
3094
#endif /* GL_EXT_index_material */
3096
#ifdef GL_EXT_index_texture
3098
#endif /* GL_EXT_index_texture */
3100
#ifdef GL_EXT_light_texture
3102
static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3104
GLboolean r = GL_FALSE;
3106
r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
3107
r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
3108
r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
3113
#endif /* GL_EXT_light_texture */
3115
#ifdef GL_EXT_misc_attribute
3117
#endif /* GL_EXT_misc_attribute */
3119
#ifdef GL_EXT_multi_draw_arrays
3121
static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
3123
GLboolean r = GL_FALSE;
3125
r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
3126
r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
3131
#endif /* GL_EXT_multi_draw_arrays */
3133
#ifdef GL_EXT_multisample
3135
static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
3137
GLboolean r = GL_FALSE;
3139
r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
3140
r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
3145
#endif /* GL_EXT_multisample */
3147
#ifdef GL_EXT_packed_pixels
3149
#endif /* GL_EXT_packed_pixels */
3151
#ifdef GL_EXT_paletted_texture
3153
static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
3155
GLboolean r = GL_FALSE;
3157
r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
3158
r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
3159
r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
3160
r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
3165
#endif /* GL_EXT_paletted_texture */
3167
#ifdef GL_EXT_pixel_buffer_object
3169
#endif /* GL_EXT_pixel_buffer_object */
3171
#ifdef GL_EXT_pixel_transform
3173
static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
3175
GLboolean r = GL_FALSE;
3177
r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
3178
r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
3179
r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
3180
r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
3181
r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
3182
r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
3187
#endif /* GL_EXT_pixel_transform */
3189
#ifdef GL_EXT_pixel_transform_color_table
3191
#endif /* GL_EXT_pixel_transform_color_table */
3193
#ifdef GL_EXT_point_parameters
3195
static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
3197
GLboolean r = GL_FALSE;
3199
r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
3200
r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
3205
#endif /* GL_EXT_point_parameters */
3207
#ifdef GL_EXT_polygon_offset
3209
static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
3211
GLboolean r = GL_FALSE;
3213
r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
3218
#endif /* GL_EXT_polygon_offset */
3220
#ifdef GL_EXT_rescale_normal
3222
#endif /* GL_EXT_rescale_normal */
3224
#ifdef GL_EXT_scene_marker
3226
static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
3228
GLboolean r = GL_FALSE;
3230
r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
3231
r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
3236
#endif /* GL_EXT_scene_marker */
3238
#ifdef GL_EXT_secondary_color
3240
static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
3242
GLboolean r = GL_FALSE;
3244
r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
3245
r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
3246
r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
3247
r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
3248
r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
3249
r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
3250
r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
3251
r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
3252
r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
3253
r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
3254
r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
3255
r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
3256
r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
3257
r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
3258
r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
3259
r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
3260
r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
3265
#endif /* GL_EXT_secondary_color */
3267
#ifdef GL_EXT_separate_specular_color
3269
#endif /* GL_EXT_separate_specular_color */
3271
#ifdef GL_EXT_shadow_funcs
3273
#endif /* GL_EXT_shadow_funcs */
3275
#ifdef GL_EXT_shared_texture_palette
3277
#endif /* GL_EXT_shared_texture_palette */
3279
#ifdef GL_EXT_stencil_two_side
3281
static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
3283
GLboolean r = GL_FALSE;
3285
r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
3290
#endif /* GL_EXT_stencil_two_side */
3292
#ifdef GL_EXT_stencil_wrap
3294
#endif /* GL_EXT_stencil_wrap */
3296
#ifdef GL_EXT_subtexture
3298
static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
3300
GLboolean r = GL_FALSE;
3302
r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
3303
r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
3304
r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
3309
#endif /* GL_EXT_subtexture */
3311
#ifdef GL_EXT_texture
3313
#endif /* GL_EXT_texture */
3315
#ifdef GL_EXT_texture3D
3317
static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
3319
GLboolean r = GL_FALSE;
3321
r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
3326
#endif /* GL_EXT_texture3D */
3328
#ifdef GL_EXT_texture_compression_dxt1
3330
#endif /* GL_EXT_texture_compression_dxt1 */
3332
#ifdef GL_EXT_texture_compression_s3tc
3334
#endif /* GL_EXT_texture_compression_s3tc */
3336
#ifdef GL_EXT_texture_cube_map
3338
#endif /* GL_EXT_texture_cube_map */
3340
#ifdef GL_EXT_texture_edge_clamp
3342
#endif /* GL_EXT_texture_edge_clamp */
3344
#ifdef GL_EXT_texture_env
3346
#endif /* GL_EXT_texture_env */
3348
#ifdef GL_EXT_texture_env_add
3350
#endif /* GL_EXT_texture_env_add */
3352
#ifdef GL_EXT_texture_env_combine
3354
#endif /* GL_EXT_texture_env_combine */
3356
#ifdef GL_EXT_texture_env_dot3
3358
#endif /* GL_EXT_texture_env_dot3 */
3360
#ifdef GL_EXT_texture_filter_anisotropic
3362
#endif /* GL_EXT_texture_filter_anisotropic */
3364
#ifdef GL_EXT_texture_lod_bias
3366
#endif /* GL_EXT_texture_lod_bias */
3368
#ifdef GL_EXT_texture_mirror_clamp
3370
#endif /* GL_EXT_texture_mirror_clamp */
3372
#ifdef GL_EXT_texture_object
3374
static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
3376
GLboolean r = GL_FALSE;
3378
r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
3379
r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
3380
r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
3381
r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
3382
r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
3383
r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
3388
#endif /* GL_EXT_texture_object */
3390
#ifdef GL_EXT_texture_perturb_normal
3392
static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
3394
GLboolean r = GL_FALSE;
3396
r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
3401
#endif /* GL_EXT_texture_perturb_normal */
3403
#ifdef GL_EXT_texture_rectangle
3405
#endif /* GL_EXT_texture_rectangle */
3407
#ifdef GL_EXT_vertex_array
3409
static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
3411
GLboolean r = GL_FALSE;
3413
r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
3414
r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
3415
r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
3416
r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
3417
r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointervEXT")) == NULL) || r;
3418
r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
3419
r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
3420
r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
3421
r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
3426
#endif /* GL_EXT_vertex_array */
3428
#ifdef GL_EXT_vertex_shader
3430
static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
3432
GLboolean r = GL_FALSE;
3434
r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
3435
r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
3436
r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
3437
r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
3438
r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
3439
r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
3440
r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
3441
r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
3442
r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
3443
r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
3444
r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
3445
r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
3446
r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
3447
r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
3448
r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
3449
r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
3450
r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
3451
r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
3452
r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
3453
r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
3454
r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
3455
r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
3456
r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
3457
r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
3458
r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
3459
r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
3460
r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
3461
r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
3462
r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
3463
r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
3464
r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
3465
r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
3466
r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
3467
r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
3468
r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
3469
r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
3470
r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
3471
r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
3472
r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
3473
r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
3474
r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
3475
r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
3480
#endif /* GL_EXT_vertex_shader */
3482
#ifdef GL_EXT_vertex_weighting
3484
static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
3486
GLboolean r = GL_FALSE;
3488
r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
3489
r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
3490
r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
3495
#endif /* GL_EXT_vertex_weighting */
3497
#ifdef GL_HP_convolution_border_modes
3499
#endif /* GL_HP_convolution_border_modes */
3501
#ifdef GL_HP_image_transform
3503
static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
3505
GLboolean r = GL_FALSE;
3507
r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
3508
r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
3509
r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
3510
r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
3511
r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
3512
r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
3517
#endif /* GL_HP_image_transform */
3519
#ifdef GL_HP_occlusion_test
3521
#endif /* GL_HP_occlusion_test */
3523
#ifdef GL_HP_texture_lighting
3525
#endif /* GL_HP_texture_lighting */
3527
#ifdef GL_IBM_cull_vertex
3529
#endif /* GL_IBM_cull_vertex */
3531
#ifdef GL_IBM_multimode_draw_arrays
3533
static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
3535
GLboolean r = GL_FALSE;
3537
r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
3538
r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
3543
#endif /* GL_IBM_multimode_draw_arrays */
3545
#ifdef GL_IBM_rasterpos_clip
3547
#endif /* GL_IBM_rasterpos_clip */
3549
#ifdef GL_IBM_static_data
3551
#endif /* GL_IBM_static_data */
3553
#ifdef GL_IBM_texture_mirrored_repeat
3555
#endif /* GL_IBM_texture_mirrored_repeat */
3557
#ifdef GL_IBM_vertex_array_lists
3559
static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
3561
GLboolean r = GL_FALSE;
3563
r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
3564
r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
3565
r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
3566
r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
3567
r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
3568
r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
3569
r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
3570
r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
3575
#endif /* GL_IBM_vertex_array_lists */
3577
#ifdef GL_INGR_color_clamp
3579
#endif /* GL_INGR_color_clamp */
3581
#ifdef GL_INGR_interlace_read
3583
#endif /* GL_INGR_interlace_read */
3585
#ifdef GL_INTEL_parallel_arrays
3587
static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
3589
GLboolean r = GL_FALSE;
3591
r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
3592
r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
3593
r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
3594
r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
3599
#endif /* GL_INTEL_parallel_arrays */
3601
#ifdef GL_INTEL_texture_scissor
3603
static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
3605
GLboolean r = GL_FALSE;
3607
r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
3608
r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
3613
#endif /* GL_INTEL_texture_scissor */
3615
#ifdef GL_KTX_buffer_region
3617
static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
3619
GLboolean r = GL_FALSE;
3621
r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
3622
r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
3623
r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
3624
r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
3625
r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
3630
#endif /* GL_KTX_buffer_region */
3632
#ifdef GL_MESA_pack_invert
3634
#endif /* GL_MESA_pack_invert */
3636
#ifdef GL_MESA_resize_buffers
3638
static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
3640
GLboolean r = GL_FALSE;
3642
r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
3647
#endif /* GL_MESA_resize_buffers */
3649
#ifdef GL_MESA_window_pos
3651
static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
3653
GLboolean r = GL_FALSE;
3655
r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
3656
r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
3657
r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
3658
r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
3659
r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
3660
r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
3661
r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
3662
r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
3663
r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
3664
r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
3665
r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
3666
r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
3667
r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
3668
r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
3669
r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
3670
r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
3671
r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
3672
r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
3673
r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
3674
r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
3675
r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
3676
r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
3677
r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
3678
r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
3683
#endif /* GL_MESA_window_pos */
3685
#ifdef GL_MESA_ycbcr_texture
3687
#endif /* GL_MESA_ycbcr_texture */
3689
#ifdef GL_NV_blend_square
3691
#endif /* GL_NV_blend_square */
3693
#ifdef GL_NV_copy_depth_to_color
3695
#endif /* GL_NV_copy_depth_to_color */
3697
#ifdef GL_NV_depth_clamp
3699
#endif /* GL_NV_depth_clamp */
3701
#ifdef GL_NV_evaluators
3703
static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
3705
GLboolean r = GL_FALSE;
3707
r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
3708
r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
3709
r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
3710
r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
3711
r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
3712
r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
3713
r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
3714
r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
3715
r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
3720
#endif /* GL_NV_evaluators */
3724
static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
3726
GLboolean r = GL_FALSE;
3728
r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
3729
r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
3730
r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
3731
r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
3732
r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
3733
r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
3734
r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
3739
#endif /* GL_NV_fence */
3741
#ifdef GL_NV_float_buffer
3743
#endif /* GL_NV_float_buffer */
3745
#ifdef GL_NV_fog_distance
3747
#endif /* GL_NV_fog_distance */
3749
#ifdef GL_NV_fragment_program
3751
static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
3753
GLboolean r = GL_FALSE;
3755
r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
3756
r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
3757
r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
3758
r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
3759
r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
3760
r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
3765
#endif /* GL_NV_fragment_program */
3767
#ifdef GL_NV_fragment_program2
3769
#endif /* GL_NV_fragment_program2 */
3771
#ifdef GL_NV_fragment_program_option
3773
#endif /* GL_NV_fragment_program_option */
3775
#ifdef GL_NV_half_float
3777
static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
3779
GLboolean r = GL_FALSE;
3781
r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
3782
r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
3783
r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
3784
r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
3785
r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
3786
r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
3787
r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
3788
r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
3789
r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
3790
r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
3791
r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
3792
r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
3793
r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
3794
r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
3795
r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
3796
r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
3797
r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
3798
r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
3799
r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
3800
r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
3801
r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
3802
r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
3803
r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
3804
r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
3805
r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
3806
r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
3807
r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
3808
r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
3809
r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
3810
r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
3811
r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
3812
r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
3813
r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
3814
r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
3815
r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
3816
r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
3817
r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
3818
r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
3819
r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
3820
r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
3821
r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
3822
r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
3823
r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
3824
r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
3825
r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
3826
r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
3831
#endif /* GL_NV_half_float */
3833
#ifdef GL_NV_light_max_exponent
3835
#endif /* GL_NV_light_max_exponent */
3837
#ifdef GL_NV_multisample_filter_hint
3839
#endif /* GL_NV_multisample_filter_hint */
3841
#ifdef GL_NV_occlusion_query
3843
static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
3845
GLboolean r = GL_FALSE;
3847
r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
3848
r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
3849
r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
3850
r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
3851
r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
3852
r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
3853
r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
3858
#endif /* GL_NV_occlusion_query */
3860
#ifdef GL_NV_packed_depth_stencil
3862
#endif /* GL_NV_packed_depth_stencil */
3864
#ifdef GL_NV_pixel_data_range
3866
static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
3868
GLboolean r = GL_FALSE;
3870
r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
3871
r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
3876
#endif /* GL_NV_pixel_data_range */
3878
#ifdef GL_NV_point_sprite
3880
static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
3882
GLboolean r = GL_FALSE;
3884
r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
3885
r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
3890
#endif /* GL_NV_point_sprite */
3892
#ifdef GL_NV_primitive_restart
3894
static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
3896
GLboolean r = GL_FALSE;
3898
r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
3899
r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
3904
#endif /* GL_NV_primitive_restart */
3906
#ifdef GL_NV_register_combiners
3908
static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
3910
GLboolean r = GL_FALSE;
3912
r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
3913
r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
3914
r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
3915
r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
3916
r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
3917
r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
3918
r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
3919
r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
3920
r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
3921
r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
3922
r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
3923
r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
3924
r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
3929
#endif /* GL_NV_register_combiners */
3931
#ifdef GL_NV_register_combiners2
3933
static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
3935
GLboolean r = GL_FALSE;
3937
r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
3938
r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
3943
#endif /* GL_NV_register_combiners2 */
3945
#ifdef GL_NV_texgen_emboss
3947
#endif /* GL_NV_texgen_emboss */
3949
#ifdef GL_NV_texgen_reflection
3951
#endif /* GL_NV_texgen_reflection */
3953
#ifdef GL_NV_texture_compression_vtc
3955
#endif /* GL_NV_texture_compression_vtc */
3957
#ifdef GL_NV_texture_env_combine4
3959
#endif /* GL_NV_texture_env_combine4 */
3961
#ifdef GL_NV_texture_expand_normal
3963
#endif /* GL_NV_texture_expand_normal */
3965
#ifdef GL_NV_texture_rectangle
3967
#endif /* GL_NV_texture_rectangle */
3969
#ifdef GL_NV_texture_shader
3971
#endif /* GL_NV_texture_shader */
3973
#ifdef GL_NV_texture_shader2
3975
#endif /* GL_NV_texture_shader2 */
3977
#ifdef GL_NV_texture_shader3
3979
#endif /* GL_NV_texture_shader3 */
3981
#ifdef GL_NV_vertex_array_range
3983
static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
3985
GLboolean r = GL_FALSE;
3987
r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
3988
r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
3993
#endif /* GL_NV_vertex_array_range */
3995
#ifdef GL_NV_vertex_array_range2
3997
#endif /* GL_NV_vertex_array_range2 */
3999
#ifdef GL_NV_vertex_program
4001
static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
4003
GLboolean r = GL_FALSE;
4005
r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
4006
r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
4007
r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
4008
r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
4009
r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
4010
r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
4011
r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
4012
r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
4013
r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
4014
r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
4015
r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
4016
r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
4017
r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
4018
r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
4019
r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
4020
r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
4021
r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
4022
r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
4023
r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
4024
r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
4025
r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
4026
r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
4027
r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
4028
r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
4029
r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
4030
r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
4031
r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
4032
r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
4033
r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
4034
r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
4035
r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
4036
r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
4037
r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
4038
r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
4039
r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
4040
r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
4041
r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
4042
r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
4043
r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
4044
r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
4045
r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
4046
r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
4047
r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
4048
r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
4049
r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
4050
r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
4051
r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
4052
r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
4053
r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
4054
r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
4055
r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
4056
r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
4057
r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
4058
r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
4059
r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
4060
r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
4061
r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
4062
r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
4063
r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
4064
r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
4065
r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
4066
r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
4067
r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
4068
r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
4073
#endif /* GL_NV_vertex_program */
4075
#ifdef GL_NV_vertex_program1_1
4077
#endif /* GL_NV_vertex_program1_1 */
4079
#ifdef GL_NV_vertex_program2
4081
#endif /* GL_NV_vertex_program2 */
4083
#ifdef GL_NV_vertex_program2_option
4085
#endif /* GL_NV_vertex_program2_option */
4087
#ifdef GL_NV_vertex_program3
4089
#endif /* GL_NV_vertex_program3 */
4091
#ifdef GL_OML_interlace
4093
#endif /* GL_OML_interlace */
4095
#ifdef GL_OML_resample
4097
#endif /* GL_OML_resample */
4099
#ifdef GL_OML_subsample
4101
#endif /* GL_OML_subsample */
4103
#ifdef GL_PGI_misc_hints
4105
#endif /* GL_PGI_misc_hints */
4107
#ifdef GL_PGI_vertex_hints
4109
#endif /* GL_PGI_vertex_hints */
4111
#ifdef GL_REND_screen_coordinates
4113
#endif /* GL_REND_screen_coordinates */
4117
#endif /* GL_S3_s3tc */
4119
#ifdef GL_SGIS_color_range
4121
#endif /* GL_SGIS_color_range */
4123
#ifdef GL_SGIS_detail_texture
4125
static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4127
GLboolean r = GL_FALSE;
4129
r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
4130
r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
4135
#endif /* GL_SGIS_detail_texture */
4137
#ifdef GL_SGIS_fog_function
4139
static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
4141
GLboolean r = GL_FALSE;
4143
r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
4144
r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
4149
#endif /* GL_SGIS_fog_function */
4151
#ifdef GL_SGIS_generate_mipmap
4153
#endif /* GL_SGIS_generate_mipmap */
4155
#ifdef GL_SGIS_multisample
4157
static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4159
GLboolean r = GL_FALSE;
4161
r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
4162
r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
4167
#endif /* GL_SGIS_multisample */
4169
#ifdef GL_SGIS_pixel_texture
4171
#endif /* GL_SGIS_pixel_texture */
4173
#ifdef GL_SGIS_sharpen_texture
4175
static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4177
GLboolean r = GL_FALSE;
4179
r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
4180
r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
4185
#endif /* GL_SGIS_sharpen_texture */
4187
#ifdef GL_SGIS_texture4D
4189
static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
4191
GLboolean r = GL_FALSE;
4193
r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
4194
r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
4199
#endif /* GL_SGIS_texture4D */
4201
#ifdef GL_SGIS_texture_border_clamp
4203
#endif /* GL_SGIS_texture_border_clamp */
4205
#ifdef GL_SGIS_texture_edge_clamp
4207
#endif /* GL_SGIS_texture_edge_clamp */
4209
#ifdef GL_SGIS_texture_filter4
4211
static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
4213
GLboolean r = GL_FALSE;
4215
r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
4216
r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
4221
#endif /* GL_SGIS_texture_filter4 */
4223
#ifdef GL_SGIS_texture_lod
4225
#endif /* GL_SGIS_texture_lod */
4227
#ifdef GL_SGIS_texture_select
4229
#endif /* GL_SGIS_texture_select */
4231
#ifdef GL_SGIX_async
4233
static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
4235
GLboolean r = GL_FALSE;
4237
r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
4238
r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
4239
r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
4240
r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
4241
r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
4242
r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
4247
#endif /* GL_SGIX_async */
4249
#ifdef GL_SGIX_async_histogram
4251
#endif /* GL_SGIX_async_histogram */
4253
#ifdef GL_SGIX_async_pixel
4255
#endif /* GL_SGIX_async_pixel */
4257
#ifdef GL_SGIX_blend_alpha_minmax
4259
#endif /* GL_SGIX_blend_alpha_minmax */
4261
#ifdef GL_SGIX_clipmap
4263
#endif /* GL_SGIX_clipmap */
4265
#ifdef GL_SGIX_depth_texture
4267
#endif /* GL_SGIX_depth_texture */
4269
#ifdef GL_SGIX_flush_raster
4271
static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
4273
GLboolean r = GL_FALSE;
4275
r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
4280
#endif /* GL_SGIX_flush_raster */
4282
#ifdef GL_SGIX_fog_offset
4284
#endif /* GL_SGIX_fog_offset */
4286
#ifdef GL_SGIX_fog_texture
4288
static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4290
GLboolean r = GL_FALSE;
4292
r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
4297
#endif /* GL_SGIX_fog_texture */
4299
#ifdef GL_SGIX_fragment_specular_lighting
4301
static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
4303
GLboolean r = GL_FALSE;
4305
r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
4306
r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
4307
r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
4308
r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
4309
r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
4310
r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
4311
r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
4312
r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
4313
r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
4314
r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
4315
r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
4316
r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
4317
r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
4318
r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
4319
r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
4320
r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
4321
r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
4326
#endif /* GL_SGIX_fragment_specular_lighting */
4328
#ifdef GL_SGIX_framezoom
4330
static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
4332
GLboolean r = GL_FALSE;
4334
r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
4339
#endif /* GL_SGIX_framezoom */
4341
#ifdef GL_SGIX_interlace
4343
#endif /* GL_SGIX_interlace */
4345
#ifdef GL_SGIX_ir_instrument1
4347
#endif /* GL_SGIX_ir_instrument1 */
4349
#ifdef GL_SGIX_list_priority
4351
#endif /* GL_SGIX_list_priority */
4353
#ifdef GL_SGIX_pixel_texture
4355
static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
4357
GLboolean r = GL_FALSE;
4359
r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
4364
#endif /* GL_SGIX_pixel_texture */
4366
#ifdef GL_SGIX_pixel_texture_bits
4368
#endif /* GL_SGIX_pixel_texture_bits */
4370
#ifdef GL_SGIX_reference_plane
4372
static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
4374
GLboolean r = GL_FALSE;
4376
r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
4381
#endif /* GL_SGIX_reference_plane */
4383
#ifdef GL_SGIX_resample
4385
#endif /* GL_SGIX_resample */
4387
#ifdef GL_SGIX_shadow
4389
#endif /* GL_SGIX_shadow */
4391
#ifdef GL_SGIX_shadow_ambient
4393
#endif /* GL_SGIX_shadow_ambient */
4395
#ifdef GL_SGIX_sprite
4397
static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
4399
GLboolean r = GL_FALSE;
4401
r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
4402
r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
4403
r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
4404
r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
4409
#endif /* GL_SGIX_sprite */
4411
#ifdef GL_SGIX_tag_sample_buffer
4413
static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
4415
GLboolean r = GL_FALSE;
4417
r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
4422
#endif /* GL_SGIX_tag_sample_buffer */
4424
#ifdef GL_SGIX_texture_add_env
4426
#endif /* GL_SGIX_texture_add_env */
4428
#ifdef GL_SGIX_texture_coordinate_clamp
4430
#endif /* GL_SGIX_texture_coordinate_clamp */
4432
#ifdef GL_SGIX_texture_lod_bias
4434
#endif /* GL_SGIX_texture_lod_bias */
4436
#ifdef GL_SGIX_texture_multi_buffer
4438
#endif /* GL_SGIX_texture_multi_buffer */
4440
#ifdef GL_SGIX_texture_range
4442
#endif /* GL_SGIX_texture_range */
4444
#ifdef GL_SGIX_texture_scale_bias
4446
#endif /* GL_SGIX_texture_scale_bias */
4448
#ifdef GL_SGIX_vertex_preclip
4450
#endif /* GL_SGIX_vertex_preclip */
4452
#ifdef GL_SGIX_vertex_preclip_hint
4454
#endif /* GL_SGIX_vertex_preclip_hint */
4456
#ifdef GL_SGIX_ycrcb
4458
#endif /* GL_SGIX_ycrcb */
4460
#ifdef GL_SGI_color_matrix
4462
#endif /* GL_SGI_color_matrix */
4464
#ifdef GL_SGI_color_table
4466
static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
4468
GLboolean r = GL_FALSE;
4470
r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
4471
r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
4472
r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
4473
r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
4474
r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
4475
r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
4476
r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
4481
#endif /* GL_SGI_color_table */
4483
#ifdef GL_SGI_texture_color_table
4485
#endif /* GL_SGI_texture_color_table */
4487
#ifdef GL_SUNX_constant_data
4489
static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
4491
GLboolean r = GL_FALSE;
4493
r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
4498
#endif /* GL_SUNX_constant_data */
4500
#ifdef GL_SUN_convolution_border_modes
4502
#endif /* GL_SUN_convolution_border_modes */
4504
#ifdef GL_SUN_global_alpha
4506
static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
4508
GLboolean r = GL_FALSE;
4510
r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
4511
r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
4512
r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
4513
r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
4514
r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
4515
r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
4516
r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
4517
r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
4522
#endif /* GL_SUN_global_alpha */
4524
#ifdef GL_SUN_mesh_array
4526
#endif /* GL_SUN_mesh_array */
4528
#ifdef GL_SUN_read_video_pixels
4530
static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
4532
GLboolean r = GL_FALSE;
4534
r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
4539
#endif /* GL_SUN_read_video_pixels */
4541
#ifdef GL_SUN_slice_accum
4543
#endif /* GL_SUN_slice_accum */
4545
#ifdef GL_SUN_triangle_list
4547
static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
4549
GLboolean r = GL_FALSE;
4551
r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
4552
r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
4553
r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
4554
r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
4555
r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
4556
r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
4557
r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
4562
#endif /* GL_SUN_triangle_list */
4564
#ifdef GL_SUN_vertex
4566
static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4568
GLboolean r = GL_FALSE;
4570
r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
4571
r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
4572
r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
4573
r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
4574
r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
4575
r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
4576
r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
4577
r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
4578
r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
4579
r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
4580
r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
4581
r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
4582
r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
4583
r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
4584
r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
4585
r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
4586
r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
4587
r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
4588
r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
4589
r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
4590
r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
4591
r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
4592
r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
4593
r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
4594
r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
4595
r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
4596
r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
4597
r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
4598
r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
4599
r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
4600
r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
4601
r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
4602
r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
4603
r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
4604
r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
4605
r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
4606
r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
4607
r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
4608
r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
4609
r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
4614
#endif /* GL_SUN_vertex */
4616
#ifdef GL_WIN_phong_shading
4618
#endif /* GL_WIN_phong_shading */
4620
#ifdef GL_WIN_specular_fog
4622
#endif /* GL_WIN_specular_fog */
4624
#ifdef GL_WIN_swap_hint
4626
static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
4628
GLboolean r = GL_FALSE;
4630
r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
4635
#endif /* GL_WIN_swap_hint */
4637
/* ------------------------------------------------------------------------- */
4640
* Search for name in the extensions string. Use of strstr()
4641
* is not sufficient because extension names can be prefixes of
4642
* other extension names. Could use strtok() but the constant
4643
* string returned by glGetString might be in read-only memory.
4645
GLboolean glewGetExtension (const char* name)
4649
GLuint len = _glewStrLen((const GLubyte*)name);
4650
p = (GLubyte*)glGetString(GL_EXTENSIONS);
4651
if (0 == p) return GL_FALSE;
4652
end = p + _glewStrLen(p);
4655
GLuint n = _glewStrCLen(p, ' ');
4656
if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
4662
/* ------------------------------------------------------------------------- */
4667
GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
4670
GLuint major, minor;
4671
/* query opengl version */
4672
s = glGetString(GL_VERSION);
4673
if (!s) return GLEW_ERROR_NO_GL_VERSION;
4674
major = _glewStrCLen(s, '.')-1;
4675
minor = _glewStrCLen(s, '.')+1;
4678
|| s+minor-1 == NULL || s+minor == NULL
4679
|| (s[major] == 1 && s[minor] < '1'))
4681
return GLEW_ERROR_GL_VERSION_10_ONLY;
4685
if (s[major] >= '2')
4687
GLEW_VERSION_1_1 = GL_TRUE;
4688
GLEW_VERSION_1_2 = GL_TRUE;
4689
GLEW_VERSION_1_3 = GL_TRUE;
4690
GLEW_VERSION_1_4 = GL_TRUE;
4691
GLEW_VERSION_1_5 = GL_TRUE;
4692
GLEW_VERSION_2_0 = GL_TRUE;
4696
if (s[minor] >= '5')
4698
GLEW_VERSION_1_1 = GL_TRUE;
4699
GLEW_VERSION_1_2 = GL_TRUE;
4700
GLEW_VERSION_1_3 = GL_TRUE;
4701
GLEW_VERSION_1_4 = GL_TRUE;
4702
GLEW_VERSION_1_5 = GL_TRUE;
4703
GLEW_VERSION_2_0 = GL_FALSE;
4705
if (s[minor] == '4')
4707
GLEW_VERSION_1_1 = GL_TRUE;
4708
GLEW_VERSION_1_2 = GL_TRUE;
4709
GLEW_VERSION_1_3 = GL_TRUE;
4710
GLEW_VERSION_1_4 = GL_TRUE;
4711
GLEW_VERSION_1_5 = GL_FALSE;
4712
GLEW_VERSION_2_0 = GL_FALSE;
4714
if (s[minor] == '3')
4716
GLEW_VERSION_1_1 = GL_TRUE;
4717
GLEW_VERSION_1_2 = GL_TRUE;
4718
GLEW_VERSION_1_3 = GL_TRUE;
4719
GLEW_VERSION_1_4 = GL_FALSE;
4720
GLEW_VERSION_1_5 = GL_FALSE;
4721
GLEW_VERSION_2_0 = GL_FALSE;
4723
if (s[minor] == '2')
4725
GLEW_VERSION_1_1 = GL_TRUE;
4726
GLEW_VERSION_1_2 = GL_TRUE;
4727
GLEW_VERSION_1_3 = GL_FALSE;
4728
GLEW_VERSION_1_4 = GL_FALSE;
4729
GLEW_VERSION_1_5 = GL_FALSE;
4730
GLEW_VERSION_2_0 = GL_FALSE;
4734
GLEW_VERSION_1_1 = GL_TRUE;
4735
GLEW_VERSION_1_2 = GL_FALSE;
4736
GLEW_VERSION_1_3 = GL_FALSE;
4737
GLEW_VERSION_1_4 = GL_FALSE;
4738
GLEW_VERSION_1_5 = GL_FALSE;
4739
GLEW_VERSION_2_0 = GL_FALSE;
4743
/* initialize extensions */
4744
#ifdef GL_VERSION_1_2
4745
if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
4746
#endif /* GL_VERSION_1_2 */
4747
#ifdef GL_VERSION_1_3
4748
if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
4749
#endif /* GL_VERSION_1_3 */
4750
#ifdef GL_VERSION_1_4
4751
if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
4752
#endif /* GL_VERSION_1_4 */
4753
#ifdef GL_VERSION_1_5
4754
if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
4755
#endif /* GL_VERSION_1_5 */
4756
#ifdef GL_VERSION_2_0
4757
if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
4758
#endif /* GL_VERSION_2_0 */
4759
#ifdef GL_3DFX_multisample
4760
GLEW_3DFX_multisample = glewGetExtension("GL_3DFX_multisample");
4761
#endif /* GL_3DFX_multisample */
4762
#ifdef GL_3DFX_tbuffer
4763
GLEW_3DFX_tbuffer = glewGetExtension("GL_3DFX_tbuffer");
4764
if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
4765
#endif /* GL_3DFX_tbuffer */
4766
#ifdef GL_3DFX_texture_compression_FXT1
4767
GLEW_3DFX_texture_compression_FXT1 = glewGetExtension("GL_3DFX_texture_compression_FXT1");
4768
#endif /* GL_3DFX_texture_compression_FXT1 */
4769
#ifdef GL_APPLE_client_storage
4770
GLEW_APPLE_client_storage = glewGetExtension("GL_APPLE_client_storage");
4771
#endif /* GL_APPLE_client_storage */
4772
#ifdef GL_APPLE_element_array
4773
GLEW_APPLE_element_array = glewGetExtension("GL_APPLE_element_array");
4774
if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
4775
#endif /* GL_APPLE_element_array */
4776
#ifdef GL_APPLE_fence
4777
GLEW_APPLE_fence = glewGetExtension("GL_APPLE_fence");
4778
if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
4779
#endif /* GL_APPLE_fence */
4780
#ifdef GL_APPLE_float_pixels
4781
GLEW_APPLE_float_pixels = glewGetExtension("GL_APPLE_float_pixels");
4782
#endif /* GL_APPLE_float_pixels */
4783
#ifdef GL_APPLE_specular_vector
4784
GLEW_APPLE_specular_vector = glewGetExtension("GL_APPLE_specular_vector");
4785
#endif /* GL_APPLE_specular_vector */
4786
#ifdef GL_APPLE_texture_range
4787
GLEW_APPLE_texture_range = glewGetExtension("GL_APPLE_texture_range");
4788
if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
4789
#endif /* GL_APPLE_texture_range */
4790
#ifdef GL_APPLE_transform_hint
4791
GLEW_APPLE_transform_hint = glewGetExtension("GL_APPLE_transform_hint");
4792
#endif /* GL_APPLE_transform_hint */
4793
#ifdef GL_APPLE_vertex_array_object
4794
GLEW_APPLE_vertex_array_object = glewGetExtension("GL_APPLE_vertex_array_object");
4795
if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
4796
#endif /* GL_APPLE_vertex_array_object */
4797
#ifdef GL_APPLE_vertex_array_range
4798
GLEW_APPLE_vertex_array_range = glewGetExtension("GL_APPLE_vertex_array_range");
4799
if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
4800
#endif /* GL_APPLE_vertex_array_range */
4801
#ifdef GL_APPLE_ycbcr_422
4802
GLEW_APPLE_ycbcr_422 = glewGetExtension("GL_APPLE_ycbcr_422");
4803
#endif /* GL_APPLE_ycbcr_422 */
4804
#ifdef GL_ARB_color_buffer_float
4805
GLEW_ARB_color_buffer_float = glewGetExtension("GL_ARB_color_buffer_float");
4806
if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
4807
#endif /* GL_ARB_color_buffer_float */
4808
#ifdef GL_ARB_depth_texture
4809
GLEW_ARB_depth_texture = glewGetExtension("GL_ARB_depth_texture");
4810
#endif /* GL_ARB_depth_texture */
4811
#ifdef GL_ARB_draw_buffers
4812
GLEW_ARB_draw_buffers = glewGetExtension("GL_ARB_draw_buffers");
4813
if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
4814
#endif /* GL_ARB_draw_buffers */
4815
#ifdef GL_ARB_fragment_program
4816
GLEW_ARB_fragment_program = glewGetExtension("GL_ARB_fragment_program");
4817
#endif /* GL_ARB_fragment_program */
4818
#ifdef GL_ARB_fragment_program_shadow
4819
GLEW_ARB_fragment_program_shadow = glewGetExtension("GL_ARB_fragment_program_shadow");
4820
#endif /* GL_ARB_fragment_program_shadow */
4821
#ifdef GL_ARB_fragment_shader
4822
GLEW_ARB_fragment_shader = glewGetExtension("GL_ARB_fragment_shader");
4823
#endif /* GL_ARB_fragment_shader */
4824
#ifdef GL_ARB_half_float_pixel
4825
GLEW_ARB_half_float_pixel = glewGetExtension("GL_ARB_half_float_pixel");
4826
#endif /* GL_ARB_half_float_pixel */
4827
#ifdef GL_ARB_imaging
4828
GLEW_ARB_imaging = glewGetExtension("GL_ARB_imaging");
4829
if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
4830
#endif /* GL_ARB_imaging */
4831
#ifdef GL_ARB_matrix_palette
4832
GLEW_ARB_matrix_palette = glewGetExtension("GL_ARB_matrix_palette");
4833
if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
4834
#endif /* GL_ARB_matrix_palette */
4835
#ifdef GL_ARB_multisample
4836
GLEW_ARB_multisample = glewGetExtension("GL_ARB_multisample");
4837
if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
4838
#endif /* GL_ARB_multisample */
4839
#ifdef GL_ARB_multitexture
4840
GLEW_ARB_multitexture = glewGetExtension("GL_ARB_multitexture");
4841
if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
4842
#endif /* GL_ARB_multitexture */
4843
#ifdef GL_ARB_occlusion_query
4844
GLEW_ARB_occlusion_query = glewGetExtension("GL_ARB_occlusion_query");
4845
if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
4846
#endif /* GL_ARB_occlusion_query */
4847
#ifdef GL_ARB_pixel_buffer_object
4848
GLEW_ARB_pixel_buffer_object = glewGetExtension("GL_ARB_pixel_buffer_object");
4849
#endif /* GL_ARB_pixel_buffer_object */
4850
#ifdef GL_ARB_point_parameters
4851
GLEW_ARB_point_parameters = glewGetExtension("GL_ARB_point_parameters");
4852
if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
4853
#endif /* GL_ARB_point_parameters */
4854
#ifdef GL_ARB_point_sprite
4855
GLEW_ARB_point_sprite = glewGetExtension("GL_ARB_point_sprite");
4856
#endif /* GL_ARB_point_sprite */
4857
#ifdef GL_ARB_shader_objects
4858
GLEW_ARB_shader_objects = glewGetExtension("GL_ARB_shader_objects");
4859
if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
4860
#endif /* GL_ARB_shader_objects */
4861
#ifdef GL_ARB_shading_language_100
4862
GLEW_ARB_shading_language_100 = glewGetExtension("GL_ARB_shading_language_100");
4863
#endif /* GL_ARB_shading_language_100 */
4864
#ifdef GL_ARB_shadow
4865
GLEW_ARB_shadow = glewGetExtension("GL_ARB_shadow");
4866
#endif /* GL_ARB_shadow */
4867
#ifdef GL_ARB_shadow_ambient
4868
GLEW_ARB_shadow_ambient = glewGetExtension("GL_ARB_shadow_ambient");
4869
#endif /* GL_ARB_shadow_ambient */
4870
#ifdef GL_ARB_texture_border_clamp
4871
GLEW_ARB_texture_border_clamp = glewGetExtension("GL_ARB_texture_border_clamp");
4872
#endif /* GL_ARB_texture_border_clamp */
4873
#ifdef GL_ARB_texture_compression
4874
GLEW_ARB_texture_compression = glewGetExtension("GL_ARB_texture_compression");
4875
if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
4876
#endif /* GL_ARB_texture_compression */
4877
#ifdef GL_ARB_texture_cube_map
4878
GLEW_ARB_texture_cube_map = glewGetExtension("GL_ARB_texture_cube_map");
4879
#endif /* GL_ARB_texture_cube_map */
4880
#ifdef GL_ARB_texture_env_add
4881
GLEW_ARB_texture_env_add = glewGetExtension("GL_ARB_texture_env_add");
4882
#endif /* GL_ARB_texture_env_add */
4883
#ifdef GL_ARB_texture_env_combine
4884
GLEW_ARB_texture_env_combine = glewGetExtension("GL_ARB_texture_env_combine");
4885
#endif /* GL_ARB_texture_env_combine */
4886
#ifdef GL_ARB_texture_env_crossbar
4887
GLEW_ARB_texture_env_crossbar = glewGetExtension("GL_ARB_texture_env_crossbar");
4888
#endif /* GL_ARB_texture_env_crossbar */
4889
#ifdef GL_ARB_texture_env_dot3
4890
GLEW_ARB_texture_env_dot3 = glewGetExtension("GL_ARB_texture_env_dot3");
4891
#endif /* GL_ARB_texture_env_dot3 */
4892
#ifdef GL_ARB_texture_float
4893
GLEW_ARB_texture_float = glewGetExtension("GL_ARB_texture_float");
4894
#endif /* GL_ARB_texture_float */
4895
#ifdef GL_ARB_texture_mirrored_repeat
4896
GLEW_ARB_texture_mirrored_repeat = glewGetExtension("GL_ARB_texture_mirrored_repeat");
4897
#endif /* GL_ARB_texture_mirrored_repeat */
4898
#ifdef GL_ARB_texture_non_power_of_two
4899
GLEW_ARB_texture_non_power_of_two = glewGetExtension("GL_ARB_texture_non_power_of_two");
4900
#endif /* GL_ARB_texture_non_power_of_two */
4901
#ifdef GL_ARB_texture_rectangle
4902
GLEW_ARB_texture_rectangle = glewGetExtension("GL_ARB_texture_rectangle");
4903
#endif /* GL_ARB_texture_rectangle */
4904
#ifdef GL_ARB_transpose_matrix
4905
GLEW_ARB_transpose_matrix = glewGetExtension("GL_ARB_transpose_matrix");
4906
#endif /* GL_ARB_transpose_matrix */
4907
#ifdef GL_ARB_vertex_blend
4908
GLEW_ARB_vertex_blend = glewGetExtension("GL_ARB_vertex_blend");
4909
if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
4910
#endif /* GL_ARB_vertex_blend */
4911
#ifdef GL_ARB_vertex_buffer_object
4912
GLEW_ARB_vertex_buffer_object = glewGetExtension("GL_ARB_vertex_buffer_object");
4913
if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
4914
#endif /* GL_ARB_vertex_buffer_object */
4915
#ifdef GL_ARB_vertex_program
4916
GLEW_ARB_vertex_program = glewGetExtension("GL_ARB_vertex_program");
4917
if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
4918
#endif /* GL_ARB_vertex_program */
4919
#ifdef GL_ARB_vertex_shader
4920
GLEW_ARB_vertex_shader = glewGetExtension("GL_ARB_vertex_shader");
4921
if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }
4922
#endif /* GL_ARB_vertex_shader */
4923
#ifdef GL_ARB_window_pos
4924
GLEW_ARB_window_pos = glewGetExtension("GL_ARB_window_pos");
4925
if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
4926
#endif /* GL_ARB_window_pos */
4927
#ifdef GL_ATIX_point_sprites
4928
GLEW_ATIX_point_sprites = glewGetExtension("GL_ATIX_point_sprites");
4929
#endif /* GL_ATIX_point_sprites */
4930
#ifdef GL_ATIX_texture_env_combine3
4931
GLEW_ATIX_texture_env_combine3 = glewGetExtension("GL_ATIX_texture_env_combine3");
4932
#endif /* GL_ATIX_texture_env_combine3 */
4933
#ifdef GL_ATIX_texture_env_route
4934
GLEW_ATIX_texture_env_route = glewGetExtension("GL_ATIX_texture_env_route");
4935
#endif /* GL_ATIX_texture_env_route */
4936
#ifdef GL_ATIX_vertex_shader_output_point_size
4937
GLEW_ATIX_vertex_shader_output_point_size = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
4938
#endif /* GL_ATIX_vertex_shader_output_point_size */
4939
#ifdef GL_ATI_draw_buffers
4940
GLEW_ATI_draw_buffers = glewGetExtension("GL_ATI_draw_buffers");
4941
if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
4942
#endif /* GL_ATI_draw_buffers */
4943
#ifdef GL_ATI_element_array
4944
GLEW_ATI_element_array = glewGetExtension("GL_ATI_element_array");
4945
if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
4946
#endif /* GL_ATI_element_array */
4947
#ifdef GL_ATI_envmap_bumpmap
4948
GLEW_ATI_envmap_bumpmap = glewGetExtension("GL_ATI_envmap_bumpmap");
4949
if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
4950
#endif /* GL_ATI_envmap_bumpmap */
4951
#ifdef GL_ATI_fragment_shader
4952
GLEW_ATI_fragment_shader = glewGetExtension("GL_ATI_fragment_shader");
4953
if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
4954
#endif /* GL_ATI_fragment_shader */
4955
#ifdef GL_ATI_map_object_buffer
4956
GLEW_ATI_map_object_buffer = glewGetExtension("GL_ATI_map_object_buffer");
4957
if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
4958
#endif /* GL_ATI_map_object_buffer */
4959
#ifdef GL_ATI_pn_triangles
4960
GLEW_ATI_pn_triangles = glewGetExtension("GL_ATI_pn_triangles");
4961
if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
4962
#endif /* GL_ATI_pn_triangles */
4963
#ifdef GL_ATI_separate_stencil
4964
GLEW_ATI_separate_stencil = glewGetExtension("GL_ATI_separate_stencil");
4965
if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
4966
#endif /* GL_ATI_separate_stencil */
4967
#ifdef GL_ATI_text_fragment_shader
4968
GLEW_ATI_text_fragment_shader = glewGetExtension("GL_ATI_text_fragment_shader");
4969
#endif /* GL_ATI_text_fragment_shader */
4970
#ifdef GL_ATI_texture_compression_3dc
4971
GLEW_ATI_texture_compression_3dc = glewGetExtension("GL_ATI_texture_compression_3dc");
4972
#endif /* GL_ATI_texture_compression_3dc */
4973
#ifdef GL_ATI_texture_env_combine3
4974
GLEW_ATI_texture_env_combine3 = glewGetExtension("GL_ATI_texture_env_combine3");
4975
#endif /* GL_ATI_texture_env_combine3 */
4976
#ifdef GL_ATI_texture_float
4977
GLEW_ATI_texture_float = glewGetExtension("GL_ATI_texture_float");
4978
#endif /* GL_ATI_texture_float */
4979
#ifdef GL_ATI_texture_mirror_once
4980
GLEW_ATI_texture_mirror_once = glewGetExtension("GL_ATI_texture_mirror_once");
4981
#endif /* GL_ATI_texture_mirror_once */
4982
#ifdef GL_ATI_vertex_array_object
4983
GLEW_ATI_vertex_array_object = glewGetExtension("GL_ATI_vertex_array_object");
4984
if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
4985
#endif /* GL_ATI_vertex_array_object */
4986
#ifdef GL_ATI_vertex_attrib_array_object
4987
GLEW_ATI_vertex_attrib_array_object = glewGetExtension("GL_ATI_vertex_attrib_array_object");
4988
if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
4989
#endif /* GL_ATI_vertex_attrib_array_object */
4990
#ifdef GL_ATI_vertex_streams
4991
GLEW_ATI_vertex_streams = glewGetExtension("GL_ATI_vertex_streams");
4992
if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
4993
#endif /* GL_ATI_vertex_streams */
4994
#ifdef GL_EXT_422_pixels
4995
GLEW_EXT_422_pixels = glewGetExtension("GL_EXT_422_pixels");
4996
#endif /* GL_EXT_422_pixels */
4997
#ifdef GL_EXT_Cg_shader
4998
GLEW_EXT_Cg_shader = glewGetExtension("GL_EXT_Cg_shader");
4999
#endif /* GL_EXT_Cg_shader */
5001
GLEW_EXT_abgr = glewGetExtension("GL_EXT_abgr");
5002
#endif /* GL_EXT_abgr */
5004
GLEW_EXT_bgra = glewGetExtension("GL_EXT_bgra");
5005
#endif /* GL_EXT_bgra */
5006
#ifdef GL_EXT_blend_color
5007
GLEW_EXT_blend_color = glewGetExtension("GL_EXT_blend_color");
5008
if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
5009
#endif /* GL_EXT_blend_color */
5010
#ifdef GL_EXT_blend_equation_separate
5011
GLEW_EXT_blend_equation_separate = glewGetExtension("GL_EXT_blend_equation_separate");
5012
if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
5013
#endif /* GL_EXT_blend_equation_separate */
5014
#ifdef GL_EXT_blend_func_separate
5015
GLEW_EXT_blend_func_separate = glewGetExtension("GL_EXT_blend_func_separate");
5016
if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
5017
#endif /* GL_EXT_blend_func_separate */
5018
#ifdef GL_EXT_blend_logic_op
5019
GLEW_EXT_blend_logic_op = glewGetExtension("GL_EXT_blend_logic_op");
5020
#endif /* GL_EXT_blend_logic_op */
5021
#ifdef GL_EXT_blend_minmax
5022
GLEW_EXT_blend_minmax = glewGetExtension("GL_EXT_blend_minmax");
5023
if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
5024
#endif /* GL_EXT_blend_minmax */
5025
#ifdef GL_EXT_blend_subtract
5026
GLEW_EXT_blend_subtract = glewGetExtension("GL_EXT_blend_subtract");
5027
#endif /* GL_EXT_blend_subtract */
5028
#ifdef GL_EXT_clip_volume_hint
5029
GLEW_EXT_clip_volume_hint = glewGetExtension("GL_EXT_clip_volume_hint");
5030
#endif /* GL_EXT_clip_volume_hint */
5032
GLEW_EXT_cmyka = glewGetExtension("GL_EXT_cmyka");
5033
#endif /* GL_EXT_cmyka */
5034
#ifdef GL_EXT_color_subtable
5035
GLEW_EXT_color_subtable = glewGetExtension("GL_EXT_color_subtable");
5036
if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
5037
#endif /* GL_EXT_color_subtable */
5038
#ifdef GL_EXT_compiled_vertex_array
5039
GLEW_EXT_compiled_vertex_array = glewGetExtension("GL_EXT_compiled_vertex_array");
5040
if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
5041
#endif /* GL_EXT_compiled_vertex_array */
5042
#ifdef GL_EXT_convolution
5043
GLEW_EXT_convolution = glewGetExtension("GL_EXT_convolution");
5044
if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
5045
#endif /* GL_EXT_convolution */
5046
#ifdef GL_EXT_coordinate_frame
5047
GLEW_EXT_coordinate_frame = glewGetExtension("GL_EXT_coordinate_frame");
5048
if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
5049
#endif /* GL_EXT_coordinate_frame */
5050
#ifdef GL_EXT_copy_texture
5051
GLEW_EXT_copy_texture = glewGetExtension("GL_EXT_copy_texture");
5052
if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5053
#endif /* GL_EXT_copy_texture */
5054
#ifdef GL_EXT_cull_vertex
5055
GLEW_EXT_cull_vertex = glewGetExtension("GL_EXT_cull_vertex");
5056
if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
5057
#endif /* GL_EXT_cull_vertex */
5058
#ifdef GL_EXT_depth_bounds_test
5059
GLEW_EXT_depth_bounds_test = glewGetExtension("GL_EXT_depth_bounds_test");
5060
if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
5061
#endif /* GL_EXT_depth_bounds_test */
5062
#ifdef GL_EXT_draw_range_elements
5063
GLEW_EXT_draw_range_elements = glewGetExtension("GL_EXT_draw_range_elements");
5064
if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
5065
#endif /* GL_EXT_draw_range_elements */
5066
#ifdef GL_EXT_fog_coord
5067
GLEW_EXT_fog_coord = glewGetExtension("GL_EXT_fog_coord");
5068
if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
5069
#endif /* GL_EXT_fog_coord */
5070
#ifdef GL_EXT_fragment_lighting
5071
GLEW_EXT_fragment_lighting = glewGetExtension("GL_EXT_fragment_lighting");
5072
if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
5073
#endif /* GL_EXT_fragment_lighting */
5074
#ifdef GL_EXT_framebuffer_object
5075
GLEW_EXT_framebuffer_object = glewGetExtension("GL_EXT_framebuffer_object");
5076
if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
5077
#endif /* GL_EXT_framebuffer_object */
5078
#ifdef GL_EXT_histogram
5079
GLEW_EXT_histogram = glewGetExtension("GL_EXT_histogram");
5080
if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
5081
#endif /* GL_EXT_histogram */
5082
#ifdef GL_EXT_index_array_formats
5083
GLEW_EXT_index_array_formats = glewGetExtension("GL_EXT_index_array_formats");
5084
#endif /* GL_EXT_index_array_formats */
5085
#ifdef GL_EXT_index_func
5086
GLEW_EXT_index_func = glewGetExtension("GL_EXT_index_func");
5087
if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
5088
#endif /* GL_EXT_index_func */
5089
#ifdef GL_EXT_index_material
5090
GLEW_EXT_index_material = glewGetExtension("GL_EXT_index_material");
5091
if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
5092
#endif /* GL_EXT_index_material */
5093
#ifdef GL_EXT_index_texture
5094
GLEW_EXT_index_texture = glewGetExtension("GL_EXT_index_texture");
5095
#endif /* GL_EXT_index_texture */
5096
#ifdef GL_EXT_light_texture
5097
GLEW_EXT_light_texture = glewGetExtension("GL_EXT_light_texture");
5098
if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5099
#endif /* GL_EXT_light_texture */
5100
#ifdef GL_EXT_misc_attribute
5101
GLEW_EXT_misc_attribute = glewGetExtension("GL_EXT_misc_attribute");
5102
#endif /* GL_EXT_misc_attribute */
5103
#ifdef GL_EXT_multi_draw_arrays
5104
GLEW_EXT_multi_draw_arrays = glewGetExtension("GL_EXT_multi_draw_arrays");
5105
if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5106
#endif /* GL_EXT_multi_draw_arrays */
5107
#ifdef GL_EXT_multisample
5108
GLEW_EXT_multisample = glewGetExtension("GL_EXT_multisample");
5109
if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5110
#endif /* GL_EXT_multisample */
5111
#ifdef GL_EXT_packed_pixels
5112
GLEW_EXT_packed_pixels = glewGetExtension("GL_EXT_packed_pixels");
5113
#endif /* GL_EXT_packed_pixels */
5114
#ifdef GL_EXT_paletted_texture
5115
GLEW_EXT_paletted_texture = glewGetExtension("GL_EXT_paletted_texture");
5116
if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5117
#endif /* GL_EXT_paletted_texture */
5118
#ifdef GL_EXT_pixel_buffer_object
5119
GLEW_EXT_pixel_buffer_object = glewGetExtension("GL_EXT_pixel_buffer_object");
5120
#endif /* GL_EXT_pixel_buffer_object */
5121
#ifdef GL_EXT_pixel_transform
5122
GLEW_EXT_pixel_transform = glewGetExtension("GL_EXT_pixel_transform");
5123
if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
5124
#endif /* GL_EXT_pixel_transform */
5125
#ifdef GL_EXT_pixel_transform_color_table
5126
GLEW_EXT_pixel_transform_color_table = glewGetExtension("GL_EXT_pixel_transform_color_table");
5127
#endif /* GL_EXT_pixel_transform_color_table */
5128
#ifdef GL_EXT_point_parameters
5129
GLEW_EXT_point_parameters = glewGetExtension("GL_EXT_point_parameters");
5130
if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
5131
#endif /* GL_EXT_point_parameters */
5132
#ifdef GL_EXT_polygon_offset
5133
GLEW_EXT_polygon_offset = glewGetExtension("GL_EXT_polygon_offset");
5134
if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
5135
#endif /* GL_EXT_polygon_offset */
5136
#ifdef GL_EXT_rescale_normal
5137
GLEW_EXT_rescale_normal = glewGetExtension("GL_EXT_rescale_normal");
5138
#endif /* GL_EXT_rescale_normal */
5139
#ifdef GL_EXT_scene_marker
5140
GLEW_EXT_scene_marker = glewGetExtension("GL_EXT_scene_marker");
5141
if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
5142
#endif /* GL_EXT_scene_marker */
5143
#ifdef GL_EXT_secondary_color
5144
GLEW_EXT_secondary_color = glewGetExtension("GL_EXT_secondary_color");
5145
if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
5146
#endif /* GL_EXT_secondary_color */
5147
#ifdef GL_EXT_separate_specular_color
5148
GLEW_EXT_separate_specular_color = glewGetExtension("GL_EXT_separate_specular_color");
5149
#endif /* GL_EXT_separate_specular_color */
5150
#ifdef GL_EXT_shadow_funcs
5151
GLEW_EXT_shadow_funcs = glewGetExtension("GL_EXT_shadow_funcs");
5152
#endif /* GL_EXT_shadow_funcs */
5153
#ifdef GL_EXT_shared_texture_palette
5154
GLEW_EXT_shared_texture_palette = glewGetExtension("GL_EXT_shared_texture_palette");
5155
#endif /* GL_EXT_shared_texture_palette */
5156
#ifdef GL_EXT_stencil_two_side
5157
GLEW_EXT_stencil_two_side = glewGetExtension("GL_EXT_stencil_two_side");
5158
if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
5159
#endif /* GL_EXT_stencil_two_side */
5160
#ifdef GL_EXT_stencil_wrap
5161
GLEW_EXT_stencil_wrap = glewGetExtension("GL_EXT_stencil_wrap");
5162
#endif /* GL_EXT_stencil_wrap */
5163
#ifdef GL_EXT_subtexture
5164
GLEW_EXT_subtexture = glewGetExtension("GL_EXT_subtexture");
5165
if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
5166
#endif /* GL_EXT_subtexture */
5167
#ifdef GL_EXT_texture
5168
GLEW_EXT_texture = glewGetExtension("GL_EXT_texture");
5169
#endif /* GL_EXT_texture */
5170
#ifdef GL_EXT_texture3D
5171
GLEW_EXT_texture3D = glewGetExtension("GL_EXT_texture3D");
5172
if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
5173
#endif /* GL_EXT_texture3D */
5174
#ifdef GL_EXT_texture_compression_dxt1
5175
GLEW_EXT_texture_compression_dxt1 = glewGetExtension("GL_EXT_texture_compression_dxt1");
5176
#endif /* GL_EXT_texture_compression_dxt1 */
5177
#ifdef GL_EXT_texture_compression_s3tc
5178
GLEW_EXT_texture_compression_s3tc = glewGetExtension("GL_EXT_texture_compression_s3tc");
5179
#endif /* GL_EXT_texture_compression_s3tc */
5180
#ifdef GL_EXT_texture_cube_map
5181
GLEW_EXT_texture_cube_map = glewGetExtension("GL_EXT_texture_cube_map");
5182
#endif /* GL_EXT_texture_cube_map */
5183
#ifdef GL_EXT_texture_edge_clamp
5184
GLEW_EXT_texture_edge_clamp = glewGetExtension("GL_EXT_texture_edge_clamp");
5185
#endif /* GL_EXT_texture_edge_clamp */
5186
#ifdef GL_EXT_texture_env
5187
GLEW_EXT_texture_env = glewGetExtension("GL_EXT_texture_env");
5188
#endif /* GL_EXT_texture_env */
5189
#ifdef GL_EXT_texture_env_add
5190
GLEW_EXT_texture_env_add = glewGetExtension("GL_EXT_texture_env_add");
5191
#endif /* GL_EXT_texture_env_add */
5192
#ifdef GL_EXT_texture_env_combine
5193
GLEW_EXT_texture_env_combine = glewGetExtension("GL_EXT_texture_env_combine");
5194
#endif /* GL_EXT_texture_env_combine */
5195
#ifdef GL_EXT_texture_env_dot3
5196
GLEW_EXT_texture_env_dot3 = glewGetExtension("GL_EXT_texture_env_dot3");
5197
#endif /* GL_EXT_texture_env_dot3 */
5198
#ifdef GL_EXT_texture_filter_anisotropic
5199
GLEW_EXT_texture_filter_anisotropic = glewGetExtension("GL_EXT_texture_filter_anisotropic");
5200
#endif /* GL_EXT_texture_filter_anisotropic */
5201
#ifdef GL_EXT_texture_lod_bias
5202
GLEW_EXT_texture_lod_bias = glewGetExtension("GL_EXT_texture_lod_bias");
5203
#endif /* GL_EXT_texture_lod_bias */
5204
#ifdef GL_EXT_texture_mirror_clamp
5205
GLEW_EXT_texture_mirror_clamp = glewGetExtension("GL_EXT_texture_mirror_clamp");
5206
#endif /* GL_EXT_texture_mirror_clamp */
5207
#ifdef GL_EXT_texture_object
5208
GLEW_EXT_texture_object = glewGetExtension("GL_EXT_texture_object");
5209
if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
5210
#endif /* GL_EXT_texture_object */
5211
#ifdef GL_EXT_texture_perturb_normal
5212
GLEW_EXT_texture_perturb_normal = glewGetExtension("GL_EXT_texture_perturb_normal");
5213
if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
5214
#endif /* GL_EXT_texture_perturb_normal */
5215
#ifdef GL_EXT_texture_rectangle
5216
GLEW_EXT_texture_rectangle = glewGetExtension("GL_EXT_texture_rectangle");
5217
#endif /* GL_EXT_texture_rectangle */
5218
#ifdef GL_EXT_vertex_array
5219
GLEW_EXT_vertex_array = glewGetExtension("GL_EXT_vertex_array");
5220
if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
5221
#endif /* GL_EXT_vertex_array */
5222
#ifdef GL_EXT_vertex_shader
5223
GLEW_EXT_vertex_shader = glewGetExtension("GL_EXT_vertex_shader");
5224
if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
5225
#endif /* GL_EXT_vertex_shader */
5226
#ifdef GL_EXT_vertex_weighting
5227
GLEW_EXT_vertex_weighting = glewGetExtension("GL_EXT_vertex_weighting");
5228
if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
5229
#endif /* GL_EXT_vertex_weighting */
5230
#ifdef GL_HP_convolution_border_modes
5231
GLEW_HP_convolution_border_modes = glewGetExtension("GL_HP_convolution_border_modes");
5232
#endif /* GL_HP_convolution_border_modes */
5233
#ifdef GL_HP_image_transform
5234
GLEW_HP_image_transform = glewGetExtension("GL_HP_image_transform");
5235
if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
5236
#endif /* GL_HP_image_transform */
5237
#ifdef GL_HP_occlusion_test
5238
GLEW_HP_occlusion_test = glewGetExtension("GL_HP_occlusion_test");
5239
#endif /* GL_HP_occlusion_test */
5240
#ifdef GL_HP_texture_lighting
5241
GLEW_HP_texture_lighting = glewGetExtension("GL_HP_texture_lighting");
5242
#endif /* GL_HP_texture_lighting */
5243
#ifdef GL_IBM_cull_vertex
5244
GLEW_IBM_cull_vertex = glewGetExtension("GL_IBM_cull_vertex");
5245
#endif /* GL_IBM_cull_vertex */
5246
#ifdef GL_IBM_multimode_draw_arrays
5247
GLEW_IBM_multimode_draw_arrays = glewGetExtension("GL_IBM_multimode_draw_arrays");
5248
if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5249
#endif /* GL_IBM_multimode_draw_arrays */
5250
#ifdef GL_IBM_rasterpos_clip
5251
GLEW_IBM_rasterpos_clip = glewGetExtension("GL_IBM_rasterpos_clip");
5252
#endif /* GL_IBM_rasterpos_clip */
5253
#ifdef GL_IBM_static_data
5254
GLEW_IBM_static_data = glewGetExtension("GL_IBM_static_data");
5255
#endif /* GL_IBM_static_data */
5256
#ifdef GL_IBM_texture_mirrored_repeat
5257
GLEW_IBM_texture_mirrored_repeat = glewGetExtension("GL_IBM_texture_mirrored_repeat");
5258
#endif /* GL_IBM_texture_mirrored_repeat */
5259
#ifdef GL_IBM_vertex_array_lists
5260
GLEW_IBM_vertex_array_lists = glewGetExtension("GL_IBM_vertex_array_lists");
5261
if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
5262
#endif /* GL_IBM_vertex_array_lists */
5263
#ifdef GL_INGR_color_clamp
5264
GLEW_INGR_color_clamp = glewGetExtension("GL_INGR_color_clamp");
5265
#endif /* GL_INGR_color_clamp */
5266
#ifdef GL_INGR_interlace_read
5267
GLEW_INGR_interlace_read = glewGetExtension("GL_INGR_interlace_read");
5268
#endif /* GL_INGR_interlace_read */
5269
#ifdef GL_INTEL_parallel_arrays
5270
GLEW_INTEL_parallel_arrays = glewGetExtension("GL_INTEL_parallel_arrays");
5271
if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
5272
#endif /* GL_INTEL_parallel_arrays */
5273
#ifdef GL_INTEL_texture_scissor
5274
GLEW_INTEL_texture_scissor = glewGetExtension("GL_INTEL_texture_scissor");
5275
if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
5276
#endif /* GL_INTEL_texture_scissor */
5277
#ifdef GL_KTX_buffer_region
5278
GLEW_KTX_buffer_region = glewGetExtension("GL_KTX_buffer_region");
5279
if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
5280
#endif /* GL_KTX_buffer_region */
5281
#ifdef GL_MESA_pack_invert
5282
GLEW_MESA_pack_invert = glewGetExtension("GL_MESA_pack_invert");
5283
#endif /* GL_MESA_pack_invert */
5284
#ifdef GL_MESA_resize_buffers
5285
GLEW_MESA_resize_buffers = glewGetExtension("GL_MESA_resize_buffers");
5286
if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
5287
#endif /* GL_MESA_resize_buffers */
5288
#ifdef GL_MESA_window_pos
5289
GLEW_MESA_window_pos = glewGetExtension("GL_MESA_window_pos");
5290
if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
5291
#endif /* GL_MESA_window_pos */
5292
#ifdef GL_MESA_ycbcr_texture
5293
GLEW_MESA_ycbcr_texture = glewGetExtension("GL_MESA_ycbcr_texture");
5294
#endif /* GL_MESA_ycbcr_texture */
5295
#ifdef GL_NV_blend_square
5296
GLEW_NV_blend_square = glewGetExtension("GL_NV_blend_square");
5297
#endif /* GL_NV_blend_square */
5298
#ifdef GL_NV_copy_depth_to_color
5299
GLEW_NV_copy_depth_to_color = glewGetExtension("GL_NV_copy_depth_to_color");
5300
#endif /* GL_NV_copy_depth_to_color */
5301
#ifdef GL_NV_depth_clamp
5302
GLEW_NV_depth_clamp = glewGetExtension("GL_NV_depth_clamp");
5303
#endif /* GL_NV_depth_clamp */
5304
#ifdef GL_NV_evaluators
5305
GLEW_NV_evaluators = glewGetExtension("GL_NV_evaluators");
5306
if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
5307
#endif /* GL_NV_evaluators */
5309
GLEW_NV_fence = glewGetExtension("GL_NV_fence");
5310
if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
5311
#endif /* GL_NV_fence */
5312
#ifdef GL_NV_float_buffer
5313
GLEW_NV_float_buffer = glewGetExtension("GL_NV_float_buffer");
5314
#endif /* GL_NV_float_buffer */
5315
#ifdef GL_NV_fog_distance
5316
GLEW_NV_fog_distance = glewGetExtension("GL_NV_fog_distance");
5317
#endif /* GL_NV_fog_distance */
5318
#ifdef GL_NV_fragment_program
5319
GLEW_NV_fragment_program = glewGetExtension("GL_NV_fragment_program");
5320
if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
5321
#endif /* GL_NV_fragment_program */
5322
#ifdef GL_NV_fragment_program2
5323
GLEW_NV_fragment_program2 = glewGetExtension("GL_NV_fragment_program2");
5324
#endif /* GL_NV_fragment_program2 */
5325
#ifdef GL_NV_fragment_program_option
5326
GLEW_NV_fragment_program_option = glewGetExtension("GL_NV_fragment_program_option");
5327
#endif /* GL_NV_fragment_program_option */
5328
#ifdef GL_NV_half_float
5329
GLEW_NV_half_float = glewGetExtension("GL_NV_half_float");
5330
if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
5331
#endif /* GL_NV_half_float */
5332
#ifdef GL_NV_light_max_exponent
5333
GLEW_NV_light_max_exponent = glewGetExtension("GL_NV_light_max_exponent");
5334
#endif /* GL_NV_light_max_exponent */
5335
#ifdef GL_NV_multisample_filter_hint
5336
GLEW_NV_multisample_filter_hint = glewGetExtension("GL_NV_multisample_filter_hint");
5337
#endif /* GL_NV_multisample_filter_hint */
5338
#ifdef GL_NV_occlusion_query
5339
GLEW_NV_occlusion_query = glewGetExtension("GL_NV_occlusion_query");
5340
if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
5341
#endif /* GL_NV_occlusion_query */
5342
#ifdef GL_NV_packed_depth_stencil
5343
GLEW_NV_packed_depth_stencil = glewGetExtension("GL_NV_packed_depth_stencil");
5344
#endif /* GL_NV_packed_depth_stencil */
5345
#ifdef GL_NV_pixel_data_range
5346
GLEW_NV_pixel_data_range = glewGetExtension("GL_NV_pixel_data_range");
5347
if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
5348
#endif /* GL_NV_pixel_data_range */
5349
#ifdef GL_NV_point_sprite
5350
GLEW_NV_point_sprite = glewGetExtension("GL_NV_point_sprite");
5351
if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
5352
#endif /* GL_NV_point_sprite */
5353
#ifdef GL_NV_primitive_restart
5354
GLEW_NV_primitive_restart = glewGetExtension("GL_NV_primitive_restart");
5355
if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
5356
#endif /* GL_NV_primitive_restart */
5357
#ifdef GL_NV_register_combiners
5358
GLEW_NV_register_combiners = glewGetExtension("GL_NV_register_combiners");
5359
if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
5360
#endif /* GL_NV_register_combiners */
5361
#ifdef GL_NV_register_combiners2
5362
GLEW_NV_register_combiners2 = glewGetExtension("GL_NV_register_combiners2");
5363
if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
5364
#endif /* GL_NV_register_combiners2 */
5365
#ifdef GL_NV_texgen_emboss
5366
GLEW_NV_texgen_emboss = glewGetExtension("GL_NV_texgen_emboss");
5367
#endif /* GL_NV_texgen_emboss */
5368
#ifdef GL_NV_texgen_reflection
5369
GLEW_NV_texgen_reflection = glewGetExtension("GL_NV_texgen_reflection");
5370
#endif /* GL_NV_texgen_reflection */
5371
#ifdef GL_NV_texture_compression_vtc
5372
GLEW_NV_texture_compression_vtc = glewGetExtension("GL_NV_texture_compression_vtc");
5373
#endif /* GL_NV_texture_compression_vtc */
5374
#ifdef GL_NV_texture_env_combine4
5375
GLEW_NV_texture_env_combine4 = glewGetExtension("GL_NV_texture_env_combine4");
5376
#endif /* GL_NV_texture_env_combine4 */
5377
#ifdef GL_NV_texture_expand_normal
5378
GLEW_NV_texture_expand_normal = glewGetExtension("GL_NV_texture_expand_normal");
5379
#endif /* GL_NV_texture_expand_normal */
5380
#ifdef GL_NV_texture_rectangle
5381
GLEW_NV_texture_rectangle = glewGetExtension("GL_NV_texture_rectangle");
5382
#endif /* GL_NV_texture_rectangle */
5383
#ifdef GL_NV_texture_shader
5384
GLEW_NV_texture_shader = glewGetExtension("GL_NV_texture_shader");
5385
#endif /* GL_NV_texture_shader */
5386
#ifdef GL_NV_texture_shader2
5387
GLEW_NV_texture_shader2 = glewGetExtension("GL_NV_texture_shader2");
5388
#endif /* GL_NV_texture_shader2 */
5389
#ifdef GL_NV_texture_shader3
5390
GLEW_NV_texture_shader3 = glewGetExtension("GL_NV_texture_shader3");
5391
#endif /* GL_NV_texture_shader3 */
5392
#ifdef GL_NV_vertex_array_range
5393
GLEW_NV_vertex_array_range = glewGetExtension("GL_NV_vertex_array_range");
5394
if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
5395
#endif /* GL_NV_vertex_array_range */
5396
#ifdef GL_NV_vertex_array_range2
5397
GLEW_NV_vertex_array_range2 = glewGetExtension("GL_NV_vertex_array_range2");
5398
#endif /* GL_NV_vertex_array_range2 */
5399
#ifdef GL_NV_vertex_program
5400
GLEW_NV_vertex_program = glewGetExtension("GL_NV_vertex_program");
5401
if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
5402
#endif /* GL_NV_vertex_program */
5403
#ifdef GL_NV_vertex_program1_1
5404
GLEW_NV_vertex_program1_1 = glewGetExtension("GL_NV_vertex_program1_1");
5405
#endif /* GL_NV_vertex_program1_1 */
5406
#ifdef GL_NV_vertex_program2
5407
GLEW_NV_vertex_program2 = glewGetExtension("GL_NV_vertex_program2");
5408
#endif /* GL_NV_vertex_program2 */
5409
#ifdef GL_NV_vertex_program2_option
5410
GLEW_NV_vertex_program2_option = glewGetExtension("GL_NV_vertex_program2_option");
5411
#endif /* GL_NV_vertex_program2_option */
5412
#ifdef GL_NV_vertex_program3
5413
GLEW_NV_vertex_program3 = glewGetExtension("GL_NV_vertex_program3");
5414
#endif /* GL_NV_vertex_program3 */
5415
#ifdef GL_OML_interlace
5416
GLEW_OML_interlace = glewGetExtension("GL_OML_interlace");
5417
#endif /* GL_OML_interlace */
5418
#ifdef GL_OML_resample
5419
GLEW_OML_resample = glewGetExtension("GL_OML_resample");
5420
#endif /* GL_OML_resample */
5421
#ifdef GL_OML_subsample
5422
GLEW_OML_subsample = glewGetExtension("GL_OML_subsample");
5423
#endif /* GL_OML_subsample */
5424
#ifdef GL_PGI_misc_hints
5425
GLEW_PGI_misc_hints = glewGetExtension("GL_PGI_misc_hints");
5426
#endif /* GL_PGI_misc_hints */
5427
#ifdef GL_PGI_vertex_hints
5428
GLEW_PGI_vertex_hints = glewGetExtension("GL_PGI_vertex_hints");
5429
#endif /* GL_PGI_vertex_hints */
5430
#ifdef GL_REND_screen_coordinates
5431
GLEW_REND_screen_coordinates = glewGetExtension("GL_REND_screen_coordinates");
5432
#endif /* GL_REND_screen_coordinates */
5434
GLEW_S3_s3tc = glewGetExtension("GL_S3_s3tc");
5435
#endif /* GL_S3_s3tc */
5436
#ifdef GL_SGIS_color_range
5437
GLEW_SGIS_color_range = glewGetExtension("GL_SGIS_color_range");
5438
#endif /* GL_SGIS_color_range */
5439
#ifdef GL_SGIS_detail_texture
5440
GLEW_SGIS_detail_texture = glewGetExtension("GL_SGIS_detail_texture");
5441
if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5442
#endif /* GL_SGIS_detail_texture */
5443
#ifdef GL_SGIS_fog_function
5444
GLEW_SGIS_fog_function = glewGetExtension("GL_SGIS_fog_function");
5445
if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
5446
#endif /* GL_SGIS_fog_function */
5447
#ifdef GL_SGIS_generate_mipmap
5448
GLEW_SGIS_generate_mipmap = glewGetExtension("GL_SGIS_generate_mipmap");
5449
#endif /* GL_SGIS_generate_mipmap */
5450
#ifdef GL_SGIS_multisample
5451
GLEW_SGIS_multisample = glewGetExtension("GL_SGIS_multisample");
5452
if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
5453
#endif /* GL_SGIS_multisample */
5454
#ifdef GL_SGIS_pixel_texture
5455
GLEW_SGIS_pixel_texture = glewGetExtension("GL_SGIS_pixel_texture");
5456
#endif /* GL_SGIS_pixel_texture */
5457
#ifdef GL_SGIS_sharpen_texture
5458
GLEW_SGIS_sharpen_texture = glewGetExtension("GL_SGIS_sharpen_texture");
5459
if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5460
#endif /* GL_SGIS_sharpen_texture */
5461
#ifdef GL_SGIS_texture4D
5462
GLEW_SGIS_texture4D = glewGetExtension("GL_SGIS_texture4D");
5463
if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
5464
#endif /* GL_SGIS_texture4D */
5465
#ifdef GL_SGIS_texture_border_clamp
5466
GLEW_SGIS_texture_border_clamp = glewGetExtension("GL_SGIS_texture_border_clamp");
5467
#endif /* GL_SGIS_texture_border_clamp */
5468
#ifdef GL_SGIS_texture_edge_clamp
5469
GLEW_SGIS_texture_edge_clamp = glewGetExtension("GL_SGIS_texture_edge_clamp");
5470
#endif /* GL_SGIS_texture_edge_clamp */
5471
#ifdef GL_SGIS_texture_filter4
5472
GLEW_SGIS_texture_filter4 = glewGetExtension("GL_SGIS_texture_filter4");
5473
if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
5474
#endif /* GL_SGIS_texture_filter4 */
5475
#ifdef GL_SGIS_texture_lod
5476
GLEW_SGIS_texture_lod = glewGetExtension("GL_SGIS_texture_lod");
5477
#endif /* GL_SGIS_texture_lod */
5478
#ifdef GL_SGIS_texture_select
5479
GLEW_SGIS_texture_select = glewGetExtension("GL_SGIS_texture_select");
5480
#endif /* GL_SGIS_texture_select */
5481
#ifdef GL_SGIX_async
5482
GLEW_SGIX_async = glewGetExtension("GL_SGIX_async");
5483
if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
5484
#endif /* GL_SGIX_async */
5485
#ifdef GL_SGIX_async_histogram
5486
GLEW_SGIX_async_histogram = glewGetExtension("GL_SGIX_async_histogram");
5487
#endif /* GL_SGIX_async_histogram */
5488
#ifdef GL_SGIX_async_pixel
5489
GLEW_SGIX_async_pixel = glewGetExtension("GL_SGIX_async_pixel");
5490
#endif /* GL_SGIX_async_pixel */
5491
#ifdef GL_SGIX_blend_alpha_minmax
5492
GLEW_SGIX_blend_alpha_minmax = glewGetExtension("GL_SGIX_blend_alpha_minmax");
5493
#endif /* GL_SGIX_blend_alpha_minmax */
5494
#ifdef GL_SGIX_clipmap
5495
GLEW_SGIX_clipmap = glewGetExtension("GL_SGIX_clipmap");
5496
#endif /* GL_SGIX_clipmap */
5497
#ifdef GL_SGIX_depth_texture
5498
GLEW_SGIX_depth_texture = glewGetExtension("GL_SGIX_depth_texture");
5499
#endif /* GL_SGIX_depth_texture */
5500
#ifdef GL_SGIX_flush_raster
5501
GLEW_SGIX_flush_raster = glewGetExtension("GL_SGIX_flush_raster");
5502
if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
5503
#endif /* GL_SGIX_flush_raster */
5504
#ifdef GL_SGIX_fog_offset
5505
GLEW_SGIX_fog_offset = glewGetExtension("GL_SGIX_fog_offset");
5506
#endif /* GL_SGIX_fog_offset */
5507
#ifdef GL_SGIX_fog_texture
5508
GLEW_SGIX_fog_texture = glewGetExtension("GL_SGIX_fog_texture");
5509
if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5510
#endif /* GL_SGIX_fog_texture */
5511
#ifdef GL_SGIX_fragment_specular_lighting
5512
GLEW_SGIX_fragment_specular_lighting = glewGetExtension("GL_SGIX_fragment_specular_lighting");
5513
if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
5514
#endif /* GL_SGIX_fragment_specular_lighting */
5515
#ifdef GL_SGIX_framezoom
5516
GLEW_SGIX_framezoom = glewGetExtension("GL_SGIX_framezoom");
5517
if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
5518
#endif /* GL_SGIX_framezoom */
5519
#ifdef GL_SGIX_interlace
5520
GLEW_SGIX_interlace = glewGetExtension("GL_SGIX_interlace");
5521
#endif /* GL_SGIX_interlace */
5522
#ifdef GL_SGIX_ir_instrument1
5523
GLEW_SGIX_ir_instrument1 = glewGetExtension("GL_SGIX_ir_instrument1");
5524
#endif /* GL_SGIX_ir_instrument1 */
5525
#ifdef GL_SGIX_list_priority
5526
GLEW_SGIX_list_priority = glewGetExtension("GL_SGIX_list_priority");
5527
#endif /* GL_SGIX_list_priority */
5528
#ifdef GL_SGIX_pixel_texture
5529
GLEW_SGIX_pixel_texture = glewGetExtension("GL_SGIX_pixel_texture");
5530
if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
5531
#endif /* GL_SGIX_pixel_texture */
5532
#ifdef GL_SGIX_pixel_texture_bits
5533
GLEW_SGIX_pixel_texture_bits = glewGetExtension("GL_SGIX_pixel_texture_bits");
5534
#endif /* GL_SGIX_pixel_texture_bits */
5535
#ifdef GL_SGIX_reference_plane
5536
GLEW_SGIX_reference_plane = glewGetExtension("GL_SGIX_reference_plane");
5537
if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
5538
#endif /* GL_SGIX_reference_plane */
5539
#ifdef GL_SGIX_resample
5540
GLEW_SGIX_resample = glewGetExtension("GL_SGIX_resample");
5541
#endif /* GL_SGIX_resample */
5542
#ifdef GL_SGIX_shadow
5543
GLEW_SGIX_shadow = glewGetExtension("GL_SGIX_shadow");
5544
#endif /* GL_SGIX_shadow */
5545
#ifdef GL_SGIX_shadow_ambient
5546
GLEW_SGIX_shadow_ambient = glewGetExtension("GL_SGIX_shadow_ambient");
5547
#endif /* GL_SGIX_shadow_ambient */
5548
#ifdef GL_SGIX_sprite
5549
GLEW_SGIX_sprite = glewGetExtension("GL_SGIX_sprite");
5550
if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
5551
#endif /* GL_SGIX_sprite */
5552
#ifdef GL_SGIX_tag_sample_buffer
5553
GLEW_SGIX_tag_sample_buffer = glewGetExtension("GL_SGIX_tag_sample_buffer");
5554
if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
5555
#endif /* GL_SGIX_tag_sample_buffer */
5556
#ifdef GL_SGIX_texture_add_env
5557
GLEW_SGIX_texture_add_env = glewGetExtension("GL_SGIX_texture_add_env");
5558
#endif /* GL_SGIX_texture_add_env */
5559
#ifdef GL_SGIX_texture_coordinate_clamp
5560
GLEW_SGIX_texture_coordinate_clamp = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
5561
#endif /* GL_SGIX_texture_coordinate_clamp */
5562
#ifdef GL_SGIX_texture_lod_bias
5563
GLEW_SGIX_texture_lod_bias = glewGetExtension("GL_SGIX_texture_lod_bias");
5564
#endif /* GL_SGIX_texture_lod_bias */
5565
#ifdef GL_SGIX_texture_multi_buffer
5566
GLEW_SGIX_texture_multi_buffer = glewGetExtension("GL_SGIX_texture_multi_buffer");
5567
#endif /* GL_SGIX_texture_multi_buffer */
5568
#ifdef GL_SGIX_texture_range
5569
GLEW_SGIX_texture_range = glewGetExtension("GL_SGIX_texture_range");
5570
#endif /* GL_SGIX_texture_range */
5571
#ifdef GL_SGIX_texture_scale_bias
5572
GLEW_SGIX_texture_scale_bias = glewGetExtension("GL_SGIX_texture_scale_bias");
5573
#endif /* GL_SGIX_texture_scale_bias */
5574
#ifdef GL_SGIX_vertex_preclip
5575
GLEW_SGIX_vertex_preclip = glewGetExtension("GL_SGIX_vertex_preclip");
5576
#endif /* GL_SGIX_vertex_preclip */
5577
#ifdef GL_SGIX_vertex_preclip_hint
5578
GLEW_SGIX_vertex_preclip_hint = glewGetExtension("GL_SGIX_vertex_preclip_hint");
5579
#endif /* GL_SGIX_vertex_preclip_hint */
5580
#ifdef GL_SGIX_ycrcb
5581
GLEW_SGIX_ycrcb = glewGetExtension("GL_SGIX_ycrcb");
5582
#endif /* GL_SGIX_ycrcb */
5583
#ifdef GL_SGI_color_matrix
5584
GLEW_SGI_color_matrix = glewGetExtension("GL_SGI_color_matrix");
5585
#endif /* GL_SGI_color_matrix */
5586
#ifdef GL_SGI_color_table
5587
GLEW_SGI_color_table = glewGetExtension("GL_SGI_color_table");
5588
if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
5589
#endif /* GL_SGI_color_table */
5590
#ifdef GL_SGI_texture_color_table
5591
GLEW_SGI_texture_color_table = glewGetExtension("GL_SGI_texture_color_table");
5592
#endif /* GL_SGI_texture_color_table */
5593
#ifdef GL_SUNX_constant_data
5594
GLEW_SUNX_constant_data = glewGetExtension("GL_SUNX_constant_data");
5595
if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
5596
#endif /* GL_SUNX_constant_data */
5597
#ifdef GL_SUN_convolution_border_modes
5598
GLEW_SUN_convolution_border_modes = glewGetExtension("GL_SUN_convolution_border_modes");
5599
#endif /* GL_SUN_convolution_border_modes */
5600
#ifdef GL_SUN_global_alpha
5601
GLEW_SUN_global_alpha = glewGetExtension("GL_SUN_global_alpha");
5602
if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
5603
#endif /* GL_SUN_global_alpha */
5604
#ifdef GL_SUN_mesh_array
5605
GLEW_SUN_mesh_array = glewGetExtension("GL_SUN_mesh_array");
5606
#endif /* GL_SUN_mesh_array */
5607
#ifdef GL_SUN_read_video_pixels
5608
GLEW_SUN_read_video_pixels = glewGetExtension("GL_SUN_read_video_pixels");
5609
if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
5610
#endif /* GL_SUN_read_video_pixels */
5611
#ifdef GL_SUN_slice_accum
5612
GLEW_SUN_slice_accum = glewGetExtension("GL_SUN_slice_accum");
5613
#endif /* GL_SUN_slice_accum */
5614
#ifdef GL_SUN_triangle_list
5615
GLEW_SUN_triangle_list = glewGetExtension("GL_SUN_triangle_list");
5616
if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
5617
#endif /* GL_SUN_triangle_list */
5618
#ifdef GL_SUN_vertex
5619
GLEW_SUN_vertex = glewGetExtension("GL_SUN_vertex");
5620
if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
5621
#endif /* GL_SUN_vertex */
5622
#ifdef GL_WIN_phong_shading
5623
GLEW_WIN_phong_shading = glewGetExtension("GL_WIN_phong_shading");
5624
#endif /* GL_WIN_phong_shading */
5625
#ifdef GL_WIN_specular_fog
5626
GLEW_WIN_specular_fog = glewGetExtension("GL_WIN_specular_fog");
5627
#endif /* GL_WIN_specular_fog */
5628
#ifdef GL_WIN_swap_hint
5629
GLEW_WIN_swap_hint = glewGetExtension("GL_WIN_swap_hint");
5630
if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
5631
#endif /* GL_WIN_swap_hint */
5639
#if !defined(GLEW_MX)
5641
PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
5642
PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
5643
PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
5644
PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
5646
PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
5648
PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
5649
PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
5651
PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
5652
PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
5653
PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
5654
PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
5655
PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
5657
PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
5658
PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
5659
PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
5661
PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
5662
PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
5663
PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
5665
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
5666
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
5667
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
5668
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
5670
PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
5672
PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
5673
PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
5675
PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
5676
PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
5677
PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
5678
PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
5679
PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
5681
PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
5682
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
5683
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
5685
PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
5686
PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
5688
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
5689
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
5691
PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
5692
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
5693
PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
5694
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
5696
PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
5697
PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
5698
PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
5699
PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
5700
PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
5701
PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
5702
PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
5703
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
5704
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
5705
PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
5706
PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
5707
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
5709
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
5710
PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
5711
PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
5712
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
5714
PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
5715
PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
5716
PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
5717
PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
5719
PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
5720
PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
5721
PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
5722
PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
5724
PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
5725
PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
5727
PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
5728
PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
5729
PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
5730
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
5731
PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
5732
PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
5733
GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
5734
GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
5735
GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
5736
GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
5737
GLboolean __WGLEW_ARB_multisample = GL_FALSE;
5738
GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
5739
GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
5740
GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
5741
GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
5742
GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
5743
GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
5744
GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
5745
GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
5746
GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
5747
GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
5748
GLboolean __WGLEW_EXT_multisample = GL_FALSE;
5749
GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
5750
GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
5751
GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
5752
GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
5753
GLboolean __WGLEW_I3D_gamma = GL_FALSE;
5754
GLboolean __WGLEW_I3D_genlock = GL_FALSE;
5755
GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
5756
GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
5757
GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
5758
GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
5759
GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
5760
GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
5761
GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
5762
GLboolean __WGLEW_OML_sync_control = GL_FALSE;
5764
#endif /* !GLEW_MX */
5766
#ifdef WGL_3DFX_multisample
5768
#endif /* WGL_3DFX_multisample */
5770
#ifdef WGL_ARB_buffer_region
5772
static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
5774
GLboolean r = GL_FALSE;
5776
r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
5777
r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
5778
r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
5779
r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
5784
#endif /* WGL_ARB_buffer_region */
5786
#ifdef WGL_ARB_extensions_string
5788
static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
5790
GLboolean r = GL_FALSE;
5792
r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
5797
#endif /* WGL_ARB_extensions_string */
5799
#ifdef WGL_ARB_make_current_read
5801
static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
5803
GLboolean r = GL_FALSE;
5805
r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
5806
r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
5811
#endif /* WGL_ARB_make_current_read */
5813
#ifdef WGL_ARB_multisample
5815
#endif /* WGL_ARB_multisample */
5817
#ifdef WGL_ARB_pbuffer
5819
static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
5821
GLboolean r = GL_FALSE;
5823
r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
5824
r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
5825
r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
5826
r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
5827
r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
5832
#endif /* WGL_ARB_pbuffer */
5834
#ifdef WGL_ARB_pixel_format
5836
static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
5838
GLboolean r = GL_FALSE;
5840
r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
5841
r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
5842
r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
5847
#endif /* WGL_ARB_pixel_format */
5849
#ifdef WGL_ARB_pixel_format_float
5851
#endif /* WGL_ARB_pixel_format_float */
5853
#ifdef WGL_ARB_render_texture
5855
static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
5857
GLboolean r = GL_FALSE;
5859
r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
5860
r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
5861
r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
5866
#endif /* WGL_ARB_render_texture */
5868
#ifdef WGL_ATI_pixel_format_float
5870
#endif /* WGL_ATI_pixel_format_float */
5872
#ifdef WGL_ATI_render_texture_rectangle
5874
#endif /* WGL_ATI_render_texture_rectangle */
5876
#ifdef WGL_EXT_depth_float
5878
#endif /* WGL_EXT_depth_float */
5880
#ifdef WGL_EXT_display_color_table
5882
static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
5884
GLboolean r = GL_FALSE;
5886
r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
5887
r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
5888
r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
5889
r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
5894
#endif /* WGL_EXT_display_color_table */
5896
#ifdef WGL_EXT_extensions_string
5898
static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
5900
GLboolean r = GL_FALSE;
5902
r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
5907
#endif /* WGL_EXT_extensions_string */
5909
#ifdef WGL_EXT_make_current_read
5911
static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
5913
GLboolean r = GL_FALSE;
5915
r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
5916
r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
5921
#endif /* WGL_EXT_make_current_read */
5923
#ifdef WGL_EXT_multisample
5925
#endif /* WGL_EXT_multisample */
5927
#ifdef WGL_EXT_pbuffer
5929
static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
5931
GLboolean r = GL_FALSE;
5933
r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
5934
r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
5935
r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
5936
r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
5937
r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
5942
#endif /* WGL_EXT_pbuffer */
5944
#ifdef WGL_EXT_pixel_format
5946
static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
5948
GLboolean r = GL_FALSE;
5950
r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
5951
r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
5952
r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
5957
#endif /* WGL_EXT_pixel_format */
5959
#ifdef WGL_EXT_swap_control
5961
static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
5963
GLboolean r = GL_FALSE;
5965
r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
5966
r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
5971
#endif /* WGL_EXT_swap_control */
5973
#ifdef WGL_I3D_digital_video_control
5975
static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
5977
GLboolean r = GL_FALSE;
5979
r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
5980
r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
5985
#endif /* WGL_I3D_digital_video_control */
5987
#ifdef WGL_I3D_gamma
5989
static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
5991
GLboolean r = GL_FALSE;
5993
r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
5994
r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
5995
r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
5996
r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
6001
#endif /* WGL_I3D_gamma */
6003
#ifdef WGL_I3D_genlock
6005
static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
6007
GLboolean r = GL_FALSE;
6009
r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
6010
r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
6011
r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
6012
r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
6013
r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
6014
r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
6015
r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
6016
r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
6017
r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
6018
r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
6019
r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
6020
r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
6025
#endif /* WGL_I3D_genlock */
6027
#ifdef WGL_I3D_image_buffer
6029
static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
6031
GLboolean r = GL_FALSE;
6033
r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
6034
r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
6035
r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
6036
r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
6041
#endif /* WGL_I3D_image_buffer */
6043
#ifdef WGL_I3D_swap_frame_lock
6045
static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
6047
GLboolean r = GL_FALSE;
6049
r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
6050
r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
6051
r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
6052
r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
6057
#endif /* WGL_I3D_swap_frame_lock */
6059
#ifdef WGL_I3D_swap_frame_usage
6061
static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
6063
GLboolean r = GL_FALSE;
6065
r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
6066
r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
6067
r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
6068
r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
6073
#endif /* WGL_I3D_swap_frame_usage */
6075
#ifdef WGL_NV_float_buffer
6077
#endif /* WGL_NV_float_buffer */
6079
#ifdef WGL_NV_render_depth_texture
6081
#endif /* WGL_NV_render_depth_texture */
6083
#ifdef WGL_NV_render_texture_rectangle
6085
#endif /* WGL_NV_render_texture_rectangle */
6087
#ifdef WGL_NV_vertex_array_range
6089
static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
6091
GLboolean r = GL_FALSE;
6093
r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
6094
r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
6099
#endif /* WGL_NV_vertex_array_range */
6101
#ifdef WGL_OML_sync_control
6103
static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
6105
GLboolean r = GL_FALSE;
6107
r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
6108
r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
6109
r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
6110
r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
6111
r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
6112
r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
6117
#endif /* WGL_OML_sync_control */
6119
/* ------------------------------------------------------------------------- */
6121
static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
6122
static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
6124
GLboolean wglewGetExtension (const char* name)
6128
GLuint len = _glewStrLen((const GLubyte*)name);
6129
if (_wglewGetExtensionsStringARB == NULL)
6130
if (_wglewGetExtensionsStringEXT == NULL)
6133
p = (GLubyte*)_wglewGetExtensionsStringEXT();
6135
p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
6136
if (0 == p) return GL_FALSE;
6137
end = p + _glewStrLen(p);
6140
GLuint n = _glewStrCLen(p, ' ');
6141
if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
6147
GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
6150
/* find wgl extension string query functions */
6151
if (_wglewGetExtensionsStringARB == NULL)
6152
_wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
6153
if (_wglewGetExtensionsStringEXT == NULL)
6154
_wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
6155
/* initialize extensions */
6156
crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
6157
#ifdef WGL_3DFX_multisample
6158
WGLEW_3DFX_multisample = wglewGetExtension("WGL_3DFX_multisample");
6159
#endif /* WGL_3DFX_multisample */
6160
#ifdef WGL_ARB_buffer_region
6161
WGLEW_ARB_buffer_region = wglewGetExtension("WGL_ARB_buffer_region");
6162
if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
6163
#endif /* WGL_ARB_buffer_region */
6164
#ifdef WGL_ARB_extensions_string
6165
WGLEW_ARB_extensions_string = wglewGetExtension("WGL_ARB_extensions_string");
6166
if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
6167
#endif /* WGL_ARB_extensions_string */
6168
#ifdef WGL_ARB_make_current_read
6169
WGLEW_ARB_make_current_read = wglewGetExtension("WGL_ARB_make_current_read");
6170
if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
6171
#endif /* WGL_ARB_make_current_read */
6172
#ifdef WGL_ARB_multisample
6173
WGLEW_ARB_multisample = wglewGetExtension("WGL_ARB_multisample");
6174
#endif /* WGL_ARB_multisample */
6175
#ifdef WGL_ARB_pbuffer
6176
WGLEW_ARB_pbuffer = wglewGetExtension("WGL_ARB_pbuffer");
6177
if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
6178
#endif /* WGL_ARB_pbuffer */
6179
#ifdef WGL_ARB_pixel_format
6180
WGLEW_ARB_pixel_format = wglewGetExtension("WGL_ARB_pixel_format");
6181
if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
6182
#endif /* WGL_ARB_pixel_format */
6183
#ifdef WGL_ARB_pixel_format_float
6184
WGLEW_ARB_pixel_format_float = wglewGetExtension("WGL_ARB_pixel_format_float");
6185
#endif /* WGL_ARB_pixel_format_float */
6186
#ifdef WGL_ARB_render_texture
6187
WGLEW_ARB_render_texture = wglewGetExtension("WGL_ARB_render_texture");
6188
if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6189
#endif /* WGL_ARB_render_texture */
6190
#ifdef WGL_ATI_pixel_format_float
6191
WGLEW_ATI_pixel_format_float = wglewGetExtension("WGL_ATI_pixel_format_float");
6192
#endif /* WGL_ATI_pixel_format_float */
6193
#ifdef WGL_ATI_render_texture_rectangle
6194
WGLEW_ATI_render_texture_rectangle = wglewGetExtension("WGL_ATI_render_texture_rectangle");
6195
#endif /* WGL_ATI_render_texture_rectangle */
6196
#ifdef WGL_EXT_depth_float
6197
WGLEW_EXT_depth_float = wglewGetExtension("WGL_EXT_depth_float");
6198
#endif /* WGL_EXT_depth_float */
6199
#ifdef WGL_EXT_display_color_table
6200
WGLEW_EXT_display_color_table = wglewGetExtension("WGL_EXT_display_color_table");
6201
if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
6202
#endif /* WGL_EXT_display_color_table */
6203
#ifdef WGL_EXT_extensions_string
6204
WGLEW_EXT_extensions_string = wglewGetExtension("WGL_EXT_extensions_string");
6205
if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
6206
#endif /* WGL_EXT_extensions_string */
6207
#ifdef WGL_EXT_make_current_read
6208
WGLEW_EXT_make_current_read = wglewGetExtension("WGL_EXT_make_current_read");
6209
if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
6210
#endif /* WGL_EXT_make_current_read */
6211
#ifdef WGL_EXT_multisample
6212
WGLEW_EXT_multisample = wglewGetExtension("WGL_EXT_multisample");
6213
#endif /* WGL_EXT_multisample */
6214
#ifdef WGL_EXT_pbuffer
6215
WGLEW_EXT_pbuffer = wglewGetExtension("WGL_EXT_pbuffer");
6216
if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
6217
#endif /* WGL_EXT_pbuffer */
6218
#ifdef WGL_EXT_pixel_format
6219
WGLEW_EXT_pixel_format = wglewGetExtension("WGL_EXT_pixel_format");
6220
if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
6221
#endif /* WGL_EXT_pixel_format */
6222
#ifdef WGL_EXT_swap_control
6223
WGLEW_EXT_swap_control = wglewGetExtension("WGL_EXT_swap_control");
6224
if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
6225
#endif /* WGL_EXT_swap_control */
6226
#ifdef WGL_I3D_digital_video_control
6227
WGLEW_I3D_digital_video_control = wglewGetExtension("WGL_I3D_digital_video_control");
6228
if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
6229
#endif /* WGL_I3D_digital_video_control */
6230
#ifdef WGL_I3D_gamma
6231
WGLEW_I3D_gamma = wglewGetExtension("WGL_I3D_gamma");
6232
if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
6233
#endif /* WGL_I3D_gamma */
6234
#ifdef WGL_I3D_genlock
6235
WGLEW_I3D_genlock = wglewGetExtension("WGL_I3D_genlock");
6236
if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
6237
#endif /* WGL_I3D_genlock */
6238
#ifdef WGL_I3D_image_buffer
6239
WGLEW_I3D_image_buffer = wglewGetExtension("WGL_I3D_image_buffer");
6240
if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
6241
#endif /* WGL_I3D_image_buffer */
6242
#ifdef WGL_I3D_swap_frame_lock
6243
WGLEW_I3D_swap_frame_lock = wglewGetExtension("WGL_I3D_swap_frame_lock");
6244
if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
6245
#endif /* WGL_I3D_swap_frame_lock */
6246
#ifdef WGL_I3D_swap_frame_usage
6247
WGLEW_I3D_swap_frame_usage = wglewGetExtension("WGL_I3D_swap_frame_usage");
6248
if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
6249
#endif /* WGL_I3D_swap_frame_usage */
6250
#ifdef WGL_NV_float_buffer
6251
WGLEW_NV_float_buffer = wglewGetExtension("WGL_NV_float_buffer");
6252
#endif /* WGL_NV_float_buffer */
6253
#ifdef WGL_NV_render_depth_texture
6254
WGLEW_NV_render_depth_texture = wglewGetExtension("WGL_NV_render_depth_texture");
6255
#endif /* WGL_NV_render_depth_texture */
6256
#ifdef WGL_NV_render_texture_rectangle
6257
WGLEW_NV_render_texture_rectangle = wglewGetExtension("WGL_NV_render_texture_rectangle");
6258
#endif /* WGL_NV_render_texture_rectangle */
6259
#ifdef WGL_NV_vertex_array_range
6260
WGLEW_NV_vertex_array_range = wglewGetExtension("WGL_NV_vertex_array_range");
6261
if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
6262
#endif /* WGL_NV_vertex_array_range */
6263
#ifdef WGL_OML_sync_control
6264
WGLEW_OML_sync_control = wglewGetExtension("WGL_OML_sync_control");
6265
if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
6266
#endif /* WGL_OML_sync_control */
6271
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
6273
PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
6275
PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
6276
PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
6277
PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
6278
PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
6279
PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
6280
PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
6281
PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
6282
PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
6283
PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
6284
PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
6285
PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
6286
PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
6287
PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
6288
PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
6289
PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
6290
PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
6291
PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
6293
PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
6294
PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
6295
PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
6297
PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
6298
PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
6299
PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
6300
PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
6302
PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
6304
PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
6306
PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
6308
PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
6310
PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
6312
PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
6313
PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
6315
#ifdef GLX_OML_sync_control
6316
PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
6317
PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
6318
PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
6319
PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
6320
PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
6323
PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
6324
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
6325
PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
6326
PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
6327
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
6328
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
6330
PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
6331
PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
6332
PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
6333
PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
6334
PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
6336
PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
6337
PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
6339
PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
6341
PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
6342
PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
6343
PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
6344
PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
6345
PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
6347
PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
6349
PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
6350
PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
6352
PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
6354
PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
6355
PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
6357
PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
6359
PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
6360
PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
6362
#if !defined(GLEW_MX)
6364
GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
6365
GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
6366
GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
6367
GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
6368
GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
6369
GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
6370
GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
6371
GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
6372
GLboolean __GLXEW_ARB_multisample = GL_FALSE;
6373
GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
6374
GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
6375
GLboolean __GLXEW_EXT_import_context = GL_FALSE;
6376
GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
6377
GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
6378
GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
6379
GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
6380
GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
6381
GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
6382
GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
6383
GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
6384
GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
6385
GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
6386
GLboolean __GLXEW_OML_swap_method = GL_FALSE;
6387
#ifdef GLX_OML_sync_control
6388
GLboolean __GLXEW_OML_sync_control = GL_FALSE;
6390
GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
6391
GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
6392
GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
6393
GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
6394
GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
6395
GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
6396
GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
6397
GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
6398
GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
6399
GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
6400
GLboolean __GLXEW_SGI_cushion = GL_FALSE;
6401
GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
6402
GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
6403
GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
6404
GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
6405
GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
6407
#endif /* !GLEW_MX */
6409
#ifdef GLX_VERSION_1_2
6411
static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
6413
GLboolean r = GL_FALSE;
6415
r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
6420
#endif /* GLX_VERSION_1_2 */
6422
#ifdef GLX_VERSION_1_3
6424
static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
6426
GLboolean r = GL_FALSE;
6428
r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
6429
r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
6430
r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
6431
r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
6432
r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
6433
r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
6434
r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
6435
r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
6436
r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
6437
r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
6438
r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
6439
r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
6440
r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
6441
r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
6442
r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
6443
r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
6444
r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
6449
#endif /* GLX_VERSION_1_3 */
6451
#ifdef GLX_VERSION_1_4
6453
#endif /* GLX_VERSION_1_4 */
6455
#ifdef GLX_3DFX_multisample
6457
#endif /* GLX_3DFX_multisample */
6459
#ifdef GLX_ARB_fbconfig_float
6461
#endif /* GLX_ARB_fbconfig_float */
6463
#ifdef GLX_ARB_get_proc_address
6465
#endif /* GLX_ARB_get_proc_address */
6467
#ifdef GLX_ARB_multisample
6469
#endif /* GLX_ARB_multisample */
6471
#ifdef GLX_ATI_pixel_format_float
6473
#endif /* GLX_ATI_pixel_format_float */
6475
#ifdef GLX_ATI_render_texture
6477
static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
6479
GLboolean r = GL_FALSE;
6481
r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
6482
r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
6483
r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
6488
#endif /* GLX_ATI_render_texture */
6490
#ifdef GLX_EXT_import_context
6492
static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
6494
GLboolean r = GL_FALSE;
6496
r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
6497
r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
6498
r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
6499
r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
6504
#endif /* GLX_EXT_import_context */
6506
#ifdef GLX_EXT_scene_marker
6508
#endif /* GLX_EXT_scene_marker */
6510
#ifdef GLX_EXT_visual_info
6512
#endif /* GLX_EXT_visual_info */
6514
#ifdef GLX_EXT_visual_rating
6516
#endif /* GLX_EXT_visual_rating */
6518
#ifdef GLX_MESA_agp_offset
6520
static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
6522
GLboolean r = GL_FALSE;
6524
r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
6529
#endif /* GLX_MESA_agp_offset */
6531
#ifdef GLX_MESA_copy_sub_buffer
6533
static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
6535
GLboolean r = GL_FALSE;
6537
r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
6542
#endif /* GLX_MESA_copy_sub_buffer */
6544
#ifdef GLX_MESA_pixmap_colormap
6546
static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
6548
GLboolean r = GL_FALSE;
6550
r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
6555
#endif /* GLX_MESA_pixmap_colormap */
6557
#ifdef GLX_MESA_release_buffers
6559
static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
6561
GLboolean r = GL_FALSE;
6563
r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
6568
#endif /* GLX_MESA_release_buffers */
6570
#ifdef GLX_MESA_set_3dfx_mode
6572
static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
6574
GLboolean r = GL_FALSE;
6576
r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
6581
#endif /* GLX_MESA_set_3dfx_mode */
6583
#ifdef GLX_NV_float_buffer
6585
#endif /* GLX_NV_float_buffer */
6587
#ifdef GLX_NV_vertex_array_range
6589
static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
6591
GLboolean r = GL_FALSE;
6593
r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
6594
r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
6599
#endif /* GLX_NV_vertex_array_range */
6601
#ifdef GLX_OML_swap_method
6603
#endif /* GLX_OML_swap_method */
6605
#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
6606
#include <inttypes.h>
6608
static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
6610
GLboolean r = GL_FALSE;
6612
r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
6613
r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
6614
r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
6615
r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
6616
r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
6621
#endif /* GLX_OML_sync_control */
6623
#ifdef GLX_SGIS_blended_overlay
6625
#endif /* GLX_SGIS_blended_overlay */
6627
#ifdef GLX_SGIS_color_range
6629
#endif /* GLX_SGIS_color_range */
6631
#ifdef GLX_SGIS_multisample
6633
#endif /* GLX_SGIS_multisample */
6635
#ifdef GLX_SGIS_shared_multisample
6637
#endif /* GLX_SGIS_shared_multisample */
6639
#ifdef GLX_SGIX_fbconfig
6641
static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
6643
GLboolean r = GL_FALSE;
6645
r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
6646
r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
6647
r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
6648
r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
6649
r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
6650
r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
6655
#endif /* GLX_SGIX_fbconfig */
6657
#ifdef GLX_SGIX_pbuffer
6659
static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
6661
GLboolean r = GL_FALSE;
6663
r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
6664
r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
6665
r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
6666
r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
6667
r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
6672
#endif /* GLX_SGIX_pbuffer */
6674
#ifdef GLX_SGIX_swap_barrier
6676
static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
6678
GLboolean r = GL_FALSE;
6680
r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
6681
r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
6686
#endif /* GLX_SGIX_swap_barrier */
6688
#ifdef GLX_SGIX_swap_group
6690
static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
6692
GLboolean r = GL_FALSE;
6694
r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
6699
#endif /* GLX_SGIX_swap_group */
6701
#ifdef GLX_SGIX_video_resize
6703
static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
6705
GLboolean r = GL_FALSE;
6707
r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
6708
r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
6709
r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
6710
r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
6711
r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
6716
#endif /* GLX_SGIX_video_resize */
6718
#ifdef GLX_SGIX_visual_select_group
6720
#endif /* GLX_SGIX_visual_select_group */
6722
#ifdef GLX_SGI_cushion
6724
static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
6726
GLboolean r = GL_FALSE;
6728
r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
6733
#endif /* GLX_SGI_cushion */
6735
#ifdef GLX_SGI_make_current_read
6737
static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
6739
GLboolean r = GL_FALSE;
6741
r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
6742
r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
6747
#endif /* GLX_SGI_make_current_read */
6749
#ifdef GLX_SGI_swap_control
6751
static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
6753
GLboolean r = GL_FALSE;
6755
r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
6760
#endif /* GLX_SGI_swap_control */
6762
#ifdef GLX_SGI_video_sync
6764
static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
6766
GLboolean r = GL_FALSE;
6768
r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
6769
r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
6774
#endif /* GLX_SGI_video_sync */
6776
#ifdef GLX_SUN_get_transparent_index
6778
static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
6780
GLboolean r = GL_FALSE;
6782
r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
6787
#endif /* GLX_SUN_get_transparent_index */
6789
#ifdef GLX_SUN_video_resize
6791
static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
6793
GLboolean r = GL_FALSE;
6795
r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
6796
r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
6801
#endif /* GLX_SUN_video_resize */
6803
/* ------------------------------------------------------------------------ */
6805
GLboolean glxewGetExtension (const char* name)
6809
GLuint len = _glewStrLen((const GLubyte*)name);
6810
/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */
6811
/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */
6812
if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE;
6813
p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
6814
if (0 == p) return GL_FALSE;
6815
end = p + _glewStrLen(p);
6818
GLuint n = _glewStrCLen(p, ' ');
6819
if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
6825
GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
6828
/* initialize core GLX 1.2 */
6829
if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
6830
/* initialize flags */
6831
GLXEW_VERSION_1_0 = GL_TRUE;
6832
GLXEW_VERSION_1_1 = GL_TRUE;
6833
GLXEW_VERSION_1_2 = GL_TRUE;
6834
GLXEW_VERSION_1_3 = GL_TRUE;
6835
GLXEW_VERSION_1_4 = GL_TRUE;
6836
/* query GLX version */
6837
glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
6838
if (major == 1 && minor <= 3)
6843
GLXEW_VERSION_1_4 = GL_FALSE;
6846
GLXEW_VERSION_1_4 = GL_FALSE;
6847
GLXEW_VERSION_1_3 = GL_FALSE;
6850
return GLEW_ERROR_GLX_VERSION_11_ONLY;
6854
/* initialize extensions */
6855
#ifdef GLX_VERSION_1_3
6856
if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
6857
#endif /* GLX_VERSION_1_3 */
6858
#ifdef GLX_3DFX_multisample
6859
GLXEW_3DFX_multisample = glxewGetExtension("GLX_3DFX_multisample");
6860
#endif /* GLX_3DFX_multisample */
6861
#ifdef GLX_ARB_fbconfig_float
6862
GLXEW_ARB_fbconfig_float = glxewGetExtension("GLX_ARB_fbconfig_float");
6863
#endif /* GLX_ARB_fbconfig_float */
6864
#ifdef GLX_ARB_get_proc_address
6865
GLXEW_ARB_get_proc_address = glxewGetExtension("GLX_ARB_get_proc_address");
6866
#endif /* GLX_ARB_get_proc_address */
6867
#ifdef GLX_ARB_multisample
6868
GLXEW_ARB_multisample = glxewGetExtension("GLX_ARB_multisample");
6869
#endif /* GLX_ARB_multisample */
6870
#ifdef GLX_ATI_pixel_format_float
6871
GLXEW_ATI_pixel_format_float = glxewGetExtension("GLX_ATI_pixel_format_float");
6872
#endif /* GLX_ATI_pixel_format_float */
6873
#ifdef GLX_ATI_render_texture
6874
GLXEW_ATI_render_texture = glxewGetExtension("GLX_ATI_render_texture");
6875
if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
6876
#endif /* GLX_ATI_render_texture */
6877
#ifdef GLX_EXT_import_context
6878
GLXEW_EXT_import_context = glxewGetExtension("GLX_EXT_import_context");
6879
if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
6880
#endif /* GLX_EXT_import_context */
6881
#ifdef GLX_EXT_scene_marker
6882
GLXEW_EXT_scene_marker = glxewGetExtension("GLX_EXT_scene_marker");
6883
#endif /* GLX_EXT_scene_marker */
6884
#ifdef GLX_EXT_visual_info
6885
GLXEW_EXT_visual_info = glxewGetExtension("GLX_EXT_visual_info");
6886
#endif /* GLX_EXT_visual_info */
6887
#ifdef GLX_EXT_visual_rating
6888
GLXEW_EXT_visual_rating = glxewGetExtension("GLX_EXT_visual_rating");
6889
#endif /* GLX_EXT_visual_rating */
6890
#ifdef GLX_MESA_agp_offset
6891
GLXEW_MESA_agp_offset = glxewGetExtension("GLX_MESA_agp_offset");
6892
if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
6893
#endif /* GLX_MESA_agp_offset */
6894
#ifdef GLX_MESA_copy_sub_buffer
6895
GLXEW_MESA_copy_sub_buffer = glxewGetExtension("GLX_MESA_copy_sub_buffer");
6896
if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
6897
#endif /* GLX_MESA_copy_sub_buffer */
6898
#ifdef GLX_MESA_pixmap_colormap
6899
GLXEW_MESA_pixmap_colormap = glxewGetExtension("GLX_MESA_pixmap_colormap");
6900
if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
6901
#endif /* GLX_MESA_pixmap_colormap */
6902
#ifdef GLX_MESA_release_buffers
6903
GLXEW_MESA_release_buffers = glxewGetExtension("GLX_MESA_release_buffers");
6904
if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
6905
#endif /* GLX_MESA_release_buffers */
6906
#ifdef GLX_MESA_set_3dfx_mode
6907
GLXEW_MESA_set_3dfx_mode = glxewGetExtension("GLX_MESA_set_3dfx_mode");
6908
if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
6909
#endif /* GLX_MESA_set_3dfx_mode */
6910
#ifdef GLX_NV_float_buffer
6911
GLXEW_NV_float_buffer = glxewGetExtension("GLX_NV_float_buffer");
6912
#endif /* GLX_NV_float_buffer */
6913
#ifdef GLX_NV_vertex_array_range
6914
GLXEW_NV_vertex_array_range = glxewGetExtension("GLX_NV_vertex_array_range");
6915
if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
6916
#endif /* GLX_NV_vertex_array_range */
6917
#ifdef GLX_OML_swap_method
6918
GLXEW_OML_swap_method = glxewGetExtension("GLX_OML_swap_method");
6919
#endif /* GLX_OML_swap_method */
6920
#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
6921
#include <inttypes.h>
6922
GLXEW_OML_sync_control = glxewGetExtension("GLX_OML_sync_control");
6923
if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
6924
#endif /* GLX_OML_sync_control */
6925
#ifdef GLX_SGIS_blended_overlay
6926
GLXEW_SGIS_blended_overlay = glxewGetExtension("GLX_SGIS_blended_overlay");
6927
#endif /* GLX_SGIS_blended_overlay */
6928
#ifdef GLX_SGIS_color_range
6929
GLXEW_SGIS_color_range = glxewGetExtension("GLX_SGIS_color_range");
6930
#endif /* GLX_SGIS_color_range */
6931
#ifdef GLX_SGIS_multisample
6932
GLXEW_SGIS_multisample = glxewGetExtension("GLX_SGIS_multisample");
6933
#endif /* GLX_SGIS_multisample */
6934
#ifdef GLX_SGIS_shared_multisample
6935
GLXEW_SGIS_shared_multisample = glxewGetExtension("GLX_SGIS_shared_multisample");
6936
#endif /* GLX_SGIS_shared_multisample */
6937
#ifdef GLX_SGIX_fbconfig
6938
GLXEW_SGIX_fbconfig = glxewGetExtension("GLX_SGIX_fbconfig");
6939
if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
6940
#endif /* GLX_SGIX_fbconfig */
6941
#ifdef GLX_SGIX_pbuffer
6942
GLXEW_SGIX_pbuffer = glxewGetExtension("GLX_SGIX_pbuffer");
6943
if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
6944
#endif /* GLX_SGIX_pbuffer */
6945
#ifdef GLX_SGIX_swap_barrier
6946
GLXEW_SGIX_swap_barrier = glxewGetExtension("GLX_SGIX_swap_barrier");
6947
if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
6948
#endif /* GLX_SGIX_swap_barrier */
6949
#ifdef GLX_SGIX_swap_group
6950
GLXEW_SGIX_swap_group = glxewGetExtension("GLX_SGIX_swap_group");
6951
if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
6952
#endif /* GLX_SGIX_swap_group */
6953
#ifdef GLX_SGIX_video_resize
6954
GLXEW_SGIX_video_resize = glxewGetExtension("GLX_SGIX_video_resize");
6955
if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
6956
#endif /* GLX_SGIX_video_resize */
6957
#ifdef GLX_SGIX_visual_select_group
6958
GLXEW_SGIX_visual_select_group = glxewGetExtension("GLX_SGIX_visual_select_group");
6959
#endif /* GLX_SGIX_visual_select_group */
6960
#ifdef GLX_SGI_cushion
6961
GLXEW_SGI_cushion = glxewGetExtension("GLX_SGI_cushion");
6962
if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
6963
#endif /* GLX_SGI_cushion */
6964
#ifdef GLX_SGI_make_current_read
6965
GLXEW_SGI_make_current_read = glxewGetExtension("GLX_SGI_make_current_read");
6966
if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
6967
#endif /* GLX_SGI_make_current_read */
6968
#ifdef GLX_SGI_swap_control
6969
GLXEW_SGI_swap_control = glxewGetExtension("GLX_SGI_swap_control");
6970
if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
6971
#endif /* GLX_SGI_swap_control */
6972
#ifdef GLX_SGI_video_sync
6973
GLXEW_SGI_video_sync = glxewGetExtension("GLX_SGI_video_sync");
6974
if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
6975
#endif /* GLX_SGI_video_sync */
6976
#ifdef GLX_SUN_get_transparent_index
6977
GLXEW_SUN_get_transparent_index = glxewGetExtension("GLX_SUN_get_transparent_index");
6978
if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
6979
#endif /* GLX_SUN_get_transparent_index */
6980
#ifdef GLX_SUN_video_resize
6981
GLXEW_SUN_video_resize = glxewGetExtension("GLX_SUN_video_resize");
6982
if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
6983
#endif /* GLX_SUN_video_resize */
6988
#endif /* !__APPLE__ || GLEW_APPLE_GLX */
6990
/* ------------------------------------------------------------------------ */
6992
const GLubyte* glewGetErrorString (GLenum error)
6994
static const GLubyte* _glewErrorString[] =
6996
(const GLubyte*)"No error",
6997
(const GLubyte*)"Missing GL version",
6998
(const GLubyte*)"GL 1.1 and up are not supported",
6999
(const GLubyte*)"GLX 1.2 and up are not supported",
7000
(const GLubyte*)"Unknown error"
7002
const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
7003
return _glewErrorString[(int)error > max_error ? max_error : (int)error];
7006
const GLubyte* glewGetString (GLenum name)
7008
static const GLubyte* _glewString[] =
7010
(const GLubyte*)NULL,
7011
(const GLubyte*)"1.3.1"
7013
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
7014
return _glewString[(int)name > max_string ? 0 : (int)name];
7017
/* ------------------------------------------------------------------------ */
7019
GLboolean glewExperimental = GL_FALSE;
7021
#if !defined(GLEW_MX)
7024
extern GLenum wglewContextInit (void);
7025
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
7026
extern GLenum glxewContextInit (void);
7032
if ( (r = glewContextInit()) ) return r;
7034
return wglewContextInit();
7035
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
7036
return glxewContextInit();
7042
#endif /* !GLEW_MX */
7044
GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
7046
GLboolean glewIsSupported (const char* name)
7049
GLubyte* pos = (GLubyte*)name;
7050
GLuint len = _glewStrLen(pos);
7051
GLboolean ret = GL_TRUE;
7052
while (ret && len > 0)
7054
if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
7056
if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
7058
#ifdef GL_VERSION_1_2
7059
if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
7061
ret = GLEW_VERSION_1_2;
7065
#ifdef GL_VERSION_1_3
7066
if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
7068
ret = GLEW_VERSION_1_3;
7072
#ifdef GL_VERSION_1_4
7073
if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
7075
ret = GLEW_VERSION_1_4;
7079
#ifdef GL_VERSION_1_5
7080
if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
7082
ret = GLEW_VERSION_1_5;
7086
#ifdef GL_VERSION_2_0
7087
if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
7089
ret = GLEW_VERSION_2_0;
7094
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
7096
#ifdef GL_3DFX_multisample
7097
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
7099
ret = GLEW_3DFX_multisample;
7103
#ifdef GL_3DFX_tbuffer
7104
if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
7106
ret = GLEW_3DFX_tbuffer;
7110
#ifdef GL_3DFX_texture_compression_FXT1
7111
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
7113
ret = GLEW_3DFX_texture_compression_FXT1;
7118
if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
7120
#ifdef GL_APPLE_client_storage
7121
if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
7123
ret = GLEW_APPLE_client_storage;
7127
#ifdef GL_APPLE_element_array
7128
if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
7130
ret = GLEW_APPLE_element_array;
7134
#ifdef GL_APPLE_fence
7135
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
7137
ret = GLEW_APPLE_fence;
7141
#ifdef GL_APPLE_float_pixels
7142
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
7144
ret = GLEW_APPLE_float_pixels;
7148
#ifdef GL_APPLE_specular_vector
7149
if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
7151
ret = GLEW_APPLE_specular_vector;
7155
#ifdef GL_APPLE_texture_range
7156
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
7158
ret = GLEW_APPLE_texture_range;
7162
#ifdef GL_APPLE_transform_hint
7163
if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
7165
ret = GLEW_APPLE_transform_hint;
7169
#ifdef GL_APPLE_vertex_array_object
7170
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
7172
ret = GLEW_APPLE_vertex_array_object;
7176
#ifdef GL_APPLE_vertex_array_range
7177
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
7179
ret = GLEW_APPLE_vertex_array_range;
7183
#ifdef GL_APPLE_ycbcr_422
7184
if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
7186
ret = GLEW_APPLE_ycbcr_422;
7191
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
7193
#ifdef GL_ARB_color_buffer_float
7194
if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
7196
ret = GLEW_ARB_color_buffer_float;
7200
#ifdef GL_ARB_depth_texture
7201
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
7203
ret = GLEW_ARB_depth_texture;
7207
#ifdef GL_ARB_draw_buffers
7208
if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
7210
ret = GLEW_ARB_draw_buffers;
7214
#ifdef GL_ARB_fragment_program
7215
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
7217
ret = GLEW_ARB_fragment_program;
7221
#ifdef GL_ARB_fragment_program_shadow
7222
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
7224
ret = GLEW_ARB_fragment_program_shadow;
7228
#ifdef GL_ARB_fragment_shader
7229
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
7231
ret = GLEW_ARB_fragment_shader;
7235
#ifdef GL_ARB_half_float_pixel
7236
if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
7238
ret = GLEW_ARB_half_float_pixel;
7242
#ifdef GL_ARB_imaging
7243
if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
7245
ret = GLEW_ARB_imaging;
7249
#ifdef GL_ARB_matrix_palette
7250
if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
7252
ret = GLEW_ARB_matrix_palette;
7256
#ifdef GL_ARB_multisample
7257
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
7259
ret = GLEW_ARB_multisample;
7263
#ifdef GL_ARB_multitexture
7264
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
7266
ret = GLEW_ARB_multitexture;
7270
#ifdef GL_ARB_occlusion_query
7271
if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
7273
ret = GLEW_ARB_occlusion_query;
7277
#ifdef GL_ARB_pixel_buffer_object
7278
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
7280
ret = GLEW_ARB_pixel_buffer_object;
7284
#ifdef GL_ARB_point_parameters
7285
if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
7287
ret = GLEW_ARB_point_parameters;
7291
#ifdef GL_ARB_point_sprite
7292
if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
7294
ret = GLEW_ARB_point_sprite;
7298
#ifdef GL_ARB_shader_objects
7299
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
7301
ret = GLEW_ARB_shader_objects;
7305
#ifdef GL_ARB_shading_language_100
7306
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
7308
ret = GLEW_ARB_shading_language_100;
7312
#ifdef GL_ARB_shadow
7313
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
7315
ret = GLEW_ARB_shadow;
7319
#ifdef GL_ARB_shadow_ambient
7320
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
7322
ret = GLEW_ARB_shadow_ambient;
7326
#ifdef GL_ARB_texture_border_clamp
7327
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
7329
ret = GLEW_ARB_texture_border_clamp;
7333
#ifdef GL_ARB_texture_compression
7334
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
7336
ret = GLEW_ARB_texture_compression;
7340
#ifdef GL_ARB_texture_cube_map
7341
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
7343
ret = GLEW_ARB_texture_cube_map;
7347
#ifdef GL_ARB_texture_env_add
7348
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
7350
ret = GLEW_ARB_texture_env_add;
7354
#ifdef GL_ARB_texture_env_combine
7355
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
7357
ret = GLEW_ARB_texture_env_combine;
7361
#ifdef GL_ARB_texture_env_crossbar
7362
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
7364
ret = GLEW_ARB_texture_env_crossbar;
7368
#ifdef GL_ARB_texture_env_dot3
7369
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
7371
ret = GLEW_ARB_texture_env_dot3;
7375
#ifdef GL_ARB_texture_float
7376
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
7378
ret = GLEW_ARB_texture_float;
7382
#ifdef GL_ARB_texture_mirrored_repeat
7383
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
7385
ret = GLEW_ARB_texture_mirrored_repeat;
7389
#ifdef GL_ARB_texture_non_power_of_two
7390
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
7392
ret = GLEW_ARB_texture_non_power_of_two;
7396
#ifdef GL_ARB_texture_rectangle
7397
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
7399
ret = GLEW_ARB_texture_rectangle;
7403
#ifdef GL_ARB_transpose_matrix
7404
if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
7406
ret = GLEW_ARB_transpose_matrix;
7410
#ifdef GL_ARB_vertex_blend
7411
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
7413
ret = GLEW_ARB_vertex_blend;
7417
#ifdef GL_ARB_vertex_buffer_object
7418
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
7420
ret = GLEW_ARB_vertex_buffer_object;
7424
#ifdef GL_ARB_vertex_program
7425
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
7427
ret = GLEW_ARB_vertex_program;
7431
#ifdef GL_ARB_vertex_shader
7432
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
7434
ret = GLEW_ARB_vertex_shader;
7438
#ifdef GL_ARB_window_pos
7439
if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
7441
ret = GLEW_ARB_window_pos;
7446
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
7448
#ifdef GL_ATIX_point_sprites
7449
if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
7451
ret = GLEW_ATIX_point_sprites;
7455
#ifdef GL_ATIX_texture_env_combine3
7456
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
7458
ret = GLEW_ATIX_texture_env_combine3;
7462
#ifdef GL_ATIX_texture_env_route
7463
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
7465
ret = GLEW_ATIX_texture_env_route;
7469
#ifdef GL_ATIX_vertex_shader_output_point_size
7470
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
7472
ret = GLEW_ATIX_vertex_shader_output_point_size;
7477
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
7479
#ifdef GL_ATI_draw_buffers
7480
if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
7482
ret = GLEW_ATI_draw_buffers;
7486
#ifdef GL_ATI_element_array
7487
if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
7489
ret = GLEW_ATI_element_array;
7493
#ifdef GL_ATI_envmap_bumpmap
7494
if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
7496
ret = GLEW_ATI_envmap_bumpmap;
7500
#ifdef GL_ATI_fragment_shader
7501
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
7503
ret = GLEW_ATI_fragment_shader;
7507
#ifdef GL_ATI_map_object_buffer
7508
if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
7510
ret = GLEW_ATI_map_object_buffer;
7514
#ifdef GL_ATI_pn_triangles
7515
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
7517
ret = GLEW_ATI_pn_triangles;
7521
#ifdef GL_ATI_separate_stencil
7522
if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
7524
ret = GLEW_ATI_separate_stencil;
7528
#ifdef GL_ATI_text_fragment_shader
7529
if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
7531
ret = GLEW_ATI_text_fragment_shader;
7535
#ifdef GL_ATI_texture_compression_3dc
7536
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
7538
ret = GLEW_ATI_texture_compression_3dc;
7542
#ifdef GL_ATI_texture_env_combine3
7543
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
7545
ret = GLEW_ATI_texture_env_combine3;
7549
#ifdef GL_ATI_texture_float
7550
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
7552
ret = GLEW_ATI_texture_float;
7556
#ifdef GL_ATI_texture_mirror_once
7557
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
7559
ret = GLEW_ATI_texture_mirror_once;
7563
#ifdef GL_ATI_vertex_array_object
7564
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
7566
ret = GLEW_ATI_vertex_array_object;
7570
#ifdef GL_ATI_vertex_attrib_array_object
7571
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
7573
ret = GLEW_ATI_vertex_attrib_array_object;
7577
#ifdef GL_ATI_vertex_streams
7578
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
7580
ret = GLEW_ATI_vertex_streams;
7585
if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
7587
#ifdef GL_EXT_422_pixels
7588
if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
7590
ret = GLEW_EXT_422_pixels;
7594
#ifdef GL_EXT_Cg_shader
7595
if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
7597
ret = GLEW_EXT_Cg_shader;
7602
if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
7604
ret = GLEW_EXT_abgr;
7609
if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
7611
ret = GLEW_EXT_bgra;
7615
#ifdef GL_EXT_blend_color
7616
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
7618
ret = GLEW_EXT_blend_color;
7622
#ifdef GL_EXT_blend_equation_separate
7623
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
7625
ret = GLEW_EXT_blend_equation_separate;
7629
#ifdef GL_EXT_blend_func_separate
7630
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
7632
ret = GLEW_EXT_blend_func_separate;
7636
#ifdef GL_EXT_blend_logic_op
7637
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
7639
ret = GLEW_EXT_blend_logic_op;
7643
#ifdef GL_EXT_blend_minmax
7644
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
7646
ret = GLEW_EXT_blend_minmax;
7650
#ifdef GL_EXT_blend_subtract
7651
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
7653
ret = GLEW_EXT_blend_subtract;
7657
#ifdef GL_EXT_clip_volume_hint
7658
if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
7660
ret = GLEW_EXT_clip_volume_hint;
7665
if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
7667
ret = GLEW_EXT_cmyka;
7671
#ifdef GL_EXT_color_subtable
7672
if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
7674
ret = GLEW_EXT_color_subtable;
7678
#ifdef GL_EXT_compiled_vertex_array
7679
if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
7681
ret = GLEW_EXT_compiled_vertex_array;
7685
#ifdef GL_EXT_convolution
7686
if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
7688
ret = GLEW_EXT_convolution;
7692
#ifdef GL_EXT_coordinate_frame
7693
if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
7695
ret = GLEW_EXT_coordinate_frame;
7699
#ifdef GL_EXT_copy_texture
7700
if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
7702
ret = GLEW_EXT_copy_texture;
7706
#ifdef GL_EXT_cull_vertex
7707
if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
7709
ret = GLEW_EXT_cull_vertex;
7713
#ifdef GL_EXT_depth_bounds_test
7714
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
7716
ret = GLEW_EXT_depth_bounds_test;
7720
#ifdef GL_EXT_draw_range_elements
7721
if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
7723
ret = GLEW_EXT_draw_range_elements;
7727
#ifdef GL_EXT_fog_coord
7728
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
7730
ret = GLEW_EXT_fog_coord;
7734
#ifdef GL_EXT_fragment_lighting
7735
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
7737
ret = GLEW_EXT_fragment_lighting;
7741
#ifdef GL_EXT_framebuffer_object
7742
if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
7744
ret = GLEW_EXT_framebuffer_object;
7748
#ifdef GL_EXT_histogram
7749
if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
7751
ret = GLEW_EXT_histogram;
7755
#ifdef GL_EXT_index_array_formats
7756
if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
7758
ret = GLEW_EXT_index_array_formats;
7762
#ifdef GL_EXT_index_func
7763
if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
7765
ret = GLEW_EXT_index_func;
7769
#ifdef GL_EXT_index_material
7770
if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
7772
ret = GLEW_EXT_index_material;
7776
#ifdef GL_EXT_index_texture
7777
if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
7779
ret = GLEW_EXT_index_texture;
7783
#ifdef GL_EXT_light_texture
7784
if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
7786
ret = GLEW_EXT_light_texture;
7790
#ifdef GL_EXT_misc_attribute
7791
if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
7793
ret = GLEW_EXT_misc_attribute;
7797
#ifdef GL_EXT_multi_draw_arrays
7798
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
7800
ret = GLEW_EXT_multi_draw_arrays;
7804
#ifdef GL_EXT_multisample
7805
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
7807
ret = GLEW_EXT_multisample;
7811
#ifdef GL_EXT_packed_pixels
7812
if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
7814
ret = GLEW_EXT_packed_pixels;
7818
#ifdef GL_EXT_paletted_texture
7819
if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
7821
ret = GLEW_EXT_paletted_texture;
7825
#ifdef GL_EXT_pixel_buffer_object
7826
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
7828
ret = GLEW_EXT_pixel_buffer_object;
7832
#ifdef GL_EXT_pixel_transform
7833
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
7835
ret = GLEW_EXT_pixel_transform;
7839
#ifdef GL_EXT_pixel_transform_color_table
7840
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
7842
ret = GLEW_EXT_pixel_transform_color_table;
7846
#ifdef GL_EXT_point_parameters
7847
if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
7849
ret = GLEW_EXT_point_parameters;
7853
#ifdef GL_EXT_polygon_offset
7854
if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
7856
ret = GLEW_EXT_polygon_offset;
7860
#ifdef GL_EXT_rescale_normal
7861
if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
7863
ret = GLEW_EXT_rescale_normal;
7867
#ifdef GL_EXT_scene_marker
7868
if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
7870
ret = GLEW_EXT_scene_marker;
7874
#ifdef GL_EXT_secondary_color
7875
if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
7877
ret = GLEW_EXT_secondary_color;
7881
#ifdef GL_EXT_separate_specular_color
7882
if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
7884
ret = GLEW_EXT_separate_specular_color;
7888
#ifdef GL_EXT_shadow_funcs
7889
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
7891
ret = GLEW_EXT_shadow_funcs;
7895
#ifdef GL_EXT_shared_texture_palette
7896
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
7898
ret = GLEW_EXT_shared_texture_palette;
7902
#ifdef GL_EXT_stencil_two_side
7903
if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
7905
ret = GLEW_EXT_stencil_two_side;
7909
#ifdef GL_EXT_stencil_wrap
7910
if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
7912
ret = GLEW_EXT_stencil_wrap;
7916
#ifdef GL_EXT_subtexture
7917
if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
7919
ret = GLEW_EXT_subtexture;
7923
#ifdef GL_EXT_texture
7924
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
7926
ret = GLEW_EXT_texture;
7930
#ifdef GL_EXT_texture3D
7931
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
7933
ret = GLEW_EXT_texture3D;
7937
#ifdef GL_EXT_texture_compression_dxt1
7938
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
7940
ret = GLEW_EXT_texture_compression_dxt1;
7944
#ifdef GL_EXT_texture_compression_s3tc
7945
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
7947
ret = GLEW_EXT_texture_compression_s3tc;
7951
#ifdef GL_EXT_texture_cube_map
7952
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
7954
ret = GLEW_EXT_texture_cube_map;
7958
#ifdef GL_EXT_texture_edge_clamp
7959
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
7961
ret = GLEW_EXT_texture_edge_clamp;
7965
#ifdef GL_EXT_texture_env
7966
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
7968
ret = GLEW_EXT_texture_env;
7972
#ifdef GL_EXT_texture_env_add
7973
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
7975
ret = GLEW_EXT_texture_env_add;
7979
#ifdef GL_EXT_texture_env_combine
7980
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
7982
ret = GLEW_EXT_texture_env_combine;
7986
#ifdef GL_EXT_texture_env_dot3
7987
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
7989
ret = GLEW_EXT_texture_env_dot3;
7993
#ifdef GL_EXT_texture_filter_anisotropic
7994
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
7996
ret = GLEW_EXT_texture_filter_anisotropic;
8000
#ifdef GL_EXT_texture_lod_bias
8001
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
8003
ret = GLEW_EXT_texture_lod_bias;
8007
#ifdef GL_EXT_texture_mirror_clamp
8008
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
8010
ret = GLEW_EXT_texture_mirror_clamp;
8014
#ifdef GL_EXT_texture_object
8015
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
8017
ret = GLEW_EXT_texture_object;
8021
#ifdef GL_EXT_texture_perturb_normal
8022
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
8024
ret = GLEW_EXT_texture_perturb_normal;
8028
#ifdef GL_EXT_texture_rectangle
8029
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
8031
ret = GLEW_EXT_texture_rectangle;
8035
#ifdef GL_EXT_vertex_array
8036
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
8038
ret = GLEW_EXT_vertex_array;
8042
#ifdef GL_EXT_vertex_shader
8043
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
8045
ret = GLEW_EXT_vertex_shader;
8049
#ifdef GL_EXT_vertex_weighting
8050
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
8052
ret = GLEW_EXT_vertex_weighting;
8057
if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
8059
#ifdef GL_HP_convolution_border_modes
8060
if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
8062
ret = GLEW_HP_convolution_border_modes;
8066
#ifdef GL_HP_image_transform
8067
if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
8069
ret = GLEW_HP_image_transform;
8073
#ifdef GL_HP_occlusion_test
8074
if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
8076
ret = GLEW_HP_occlusion_test;
8080
#ifdef GL_HP_texture_lighting
8081
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
8083
ret = GLEW_HP_texture_lighting;
8088
if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
8090
#ifdef GL_IBM_cull_vertex
8091
if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
8093
ret = GLEW_IBM_cull_vertex;
8097
#ifdef GL_IBM_multimode_draw_arrays
8098
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
8100
ret = GLEW_IBM_multimode_draw_arrays;
8104
#ifdef GL_IBM_rasterpos_clip
8105
if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
8107
ret = GLEW_IBM_rasterpos_clip;
8111
#ifdef GL_IBM_static_data
8112
if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
8114
ret = GLEW_IBM_static_data;
8118
#ifdef GL_IBM_texture_mirrored_repeat
8119
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
8121
ret = GLEW_IBM_texture_mirrored_repeat;
8125
#ifdef GL_IBM_vertex_array_lists
8126
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
8128
ret = GLEW_IBM_vertex_array_lists;
8133
if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
8135
#ifdef GL_INGR_color_clamp
8136
if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
8138
ret = GLEW_INGR_color_clamp;
8142
#ifdef GL_INGR_interlace_read
8143
if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
8145
ret = GLEW_INGR_interlace_read;
8150
if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
8152
#ifdef GL_INTEL_parallel_arrays
8153
if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
8155
ret = GLEW_INTEL_parallel_arrays;
8159
#ifdef GL_INTEL_texture_scissor
8160
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
8162
ret = GLEW_INTEL_texture_scissor;
8167
if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
8169
#ifdef GL_KTX_buffer_region
8170
if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
8172
ret = GLEW_KTX_buffer_region;
8177
if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
8179
#ifdef GL_MESA_pack_invert
8180
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
8182
ret = GLEW_MESA_pack_invert;
8186
#ifdef GL_MESA_resize_buffers
8187
if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
8189
ret = GLEW_MESA_resize_buffers;
8193
#ifdef GL_MESA_window_pos
8194
if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
8196
ret = GLEW_MESA_window_pos;
8200
#ifdef GL_MESA_ycbcr_texture
8201
if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
8203
ret = GLEW_MESA_ycbcr_texture;
8208
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
8210
#ifdef GL_NV_blend_square
8211
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
8213
ret = GLEW_NV_blend_square;
8217
#ifdef GL_NV_copy_depth_to_color
8218
if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
8220
ret = GLEW_NV_copy_depth_to_color;
8224
#ifdef GL_NV_depth_clamp
8225
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
8227
ret = GLEW_NV_depth_clamp;
8231
#ifdef GL_NV_evaluators
8232
if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
8234
ret = GLEW_NV_evaluators;
8239
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
8241
ret = GLEW_NV_fence;
8245
#ifdef GL_NV_float_buffer
8246
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
8248
ret = GLEW_NV_float_buffer;
8252
#ifdef GL_NV_fog_distance
8253
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
8255
ret = GLEW_NV_fog_distance;
8259
#ifdef GL_NV_fragment_program
8260
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
8262
ret = GLEW_NV_fragment_program;
8266
#ifdef GL_NV_fragment_program2
8267
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
8269
ret = GLEW_NV_fragment_program2;
8273
#ifdef GL_NV_fragment_program_option
8274
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
8276
ret = GLEW_NV_fragment_program_option;
8280
#ifdef GL_NV_half_float
8281
if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
8283
ret = GLEW_NV_half_float;
8287
#ifdef GL_NV_light_max_exponent
8288
if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
8290
ret = GLEW_NV_light_max_exponent;
8294
#ifdef GL_NV_multisample_filter_hint
8295
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
8297
ret = GLEW_NV_multisample_filter_hint;
8301
#ifdef GL_NV_occlusion_query
8302
if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
8304
ret = GLEW_NV_occlusion_query;
8308
#ifdef GL_NV_packed_depth_stencil
8309
if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
8311
ret = GLEW_NV_packed_depth_stencil;
8315
#ifdef GL_NV_pixel_data_range
8316
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
8318
ret = GLEW_NV_pixel_data_range;
8322
#ifdef GL_NV_point_sprite
8323
if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
8325
ret = GLEW_NV_point_sprite;
8329
#ifdef GL_NV_primitive_restart
8330
if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
8332
ret = GLEW_NV_primitive_restart;
8336
#ifdef GL_NV_register_combiners
8337
if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
8339
ret = GLEW_NV_register_combiners;
8343
#ifdef GL_NV_register_combiners2
8344
if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
8346
ret = GLEW_NV_register_combiners2;
8350
#ifdef GL_NV_texgen_emboss
8351
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
8353
ret = GLEW_NV_texgen_emboss;
8357
#ifdef GL_NV_texgen_reflection
8358
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
8360
ret = GLEW_NV_texgen_reflection;
8364
#ifdef GL_NV_texture_compression_vtc
8365
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
8367
ret = GLEW_NV_texture_compression_vtc;
8371
#ifdef GL_NV_texture_env_combine4
8372
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
8374
ret = GLEW_NV_texture_env_combine4;
8378
#ifdef GL_NV_texture_expand_normal
8379
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
8381
ret = GLEW_NV_texture_expand_normal;
8385
#ifdef GL_NV_texture_rectangle
8386
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
8388
ret = GLEW_NV_texture_rectangle;
8392
#ifdef GL_NV_texture_shader
8393
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
8395
ret = GLEW_NV_texture_shader;
8399
#ifdef GL_NV_texture_shader2
8400
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
8402
ret = GLEW_NV_texture_shader2;
8406
#ifdef GL_NV_texture_shader3
8407
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
8409
ret = GLEW_NV_texture_shader3;
8413
#ifdef GL_NV_vertex_array_range
8414
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
8416
ret = GLEW_NV_vertex_array_range;
8420
#ifdef GL_NV_vertex_array_range2
8421
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
8423
ret = GLEW_NV_vertex_array_range2;
8427
#ifdef GL_NV_vertex_program
8428
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
8430
ret = GLEW_NV_vertex_program;
8434
#ifdef GL_NV_vertex_program1_1
8435
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
8437
ret = GLEW_NV_vertex_program1_1;
8441
#ifdef GL_NV_vertex_program2
8442
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
8444
ret = GLEW_NV_vertex_program2;
8448
#ifdef GL_NV_vertex_program2_option
8449
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
8451
ret = GLEW_NV_vertex_program2_option;
8455
#ifdef GL_NV_vertex_program3
8456
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
8458
ret = GLEW_NV_vertex_program3;
8463
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
8465
#ifdef GL_OML_interlace
8466
if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
8468
ret = GLEW_OML_interlace;
8472
#ifdef GL_OML_resample
8473
if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
8475
ret = GLEW_OML_resample;
8479
#ifdef GL_OML_subsample
8480
if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
8482
ret = GLEW_OML_subsample;
8487
if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
8489
#ifdef GL_PGI_misc_hints
8490
if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
8492
ret = GLEW_PGI_misc_hints;
8496
#ifdef GL_PGI_vertex_hints
8497
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
8499
ret = GLEW_PGI_vertex_hints;
8504
if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
8506
#ifdef GL_REND_screen_coordinates
8507
if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
8509
ret = GLEW_REND_screen_coordinates;
8514
if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
8517
if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
8524
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
8526
#ifdef GL_SGIS_color_range
8527
if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
8529
ret = GLEW_SGIS_color_range;
8533
#ifdef GL_SGIS_detail_texture
8534
if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
8536
ret = GLEW_SGIS_detail_texture;
8540
#ifdef GL_SGIS_fog_function
8541
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
8543
ret = GLEW_SGIS_fog_function;
8547
#ifdef GL_SGIS_generate_mipmap
8548
if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
8550
ret = GLEW_SGIS_generate_mipmap;
8554
#ifdef GL_SGIS_multisample
8555
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
8557
ret = GLEW_SGIS_multisample;
8561
#ifdef GL_SGIS_pixel_texture
8562
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
8564
ret = GLEW_SGIS_pixel_texture;
8568
#ifdef GL_SGIS_sharpen_texture
8569
if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
8571
ret = GLEW_SGIS_sharpen_texture;
8575
#ifdef GL_SGIS_texture4D
8576
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
8578
ret = GLEW_SGIS_texture4D;
8582
#ifdef GL_SGIS_texture_border_clamp
8583
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
8585
ret = GLEW_SGIS_texture_border_clamp;
8589
#ifdef GL_SGIS_texture_edge_clamp
8590
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
8592
ret = GLEW_SGIS_texture_edge_clamp;
8596
#ifdef GL_SGIS_texture_filter4
8597
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
8599
ret = GLEW_SGIS_texture_filter4;
8603
#ifdef GL_SGIS_texture_lod
8604
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
8606
ret = GLEW_SGIS_texture_lod;
8610
#ifdef GL_SGIS_texture_select
8611
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
8613
ret = GLEW_SGIS_texture_select;
8618
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
8620
#ifdef GL_SGIX_async
8621
if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
8623
ret = GLEW_SGIX_async;
8627
#ifdef GL_SGIX_async_histogram
8628
if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
8630
ret = GLEW_SGIX_async_histogram;
8634
#ifdef GL_SGIX_async_pixel
8635
if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
8637
ret = GLEW_SGIX_async_pixel;
8641
#ifdef GL_SGIX_blend_alpha_minmax
8642
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
8644
ret = GLEW_SGIX_blend_alpha_minmax;
8648
#ifdef GL_SGIX_clipmap
8649
if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
8651
ret = GLEW_SGIX_clipmap;
8655
#ifdef GL_SGIX_depth_texture
8656
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
8658
ret = GLEW_SGIX_depth_texture;
8662
#ifdef GL_SGIX_flush_raster
8663
if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
8665
ret = GLEW_SGIX_flush_raster;
8669
#ifdef GL_SGIX_fog_offset
8670
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
8672
ret = GLEW_SGIX_fog_offset;
8676
#ifdef GL_SGIX_fog_texture
8677
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
8679
ret = GLEW_SGIX_fog_texture;
8683
#ifdef GL_SGIX_fragment_specular_lighting
8684
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
8686
ret = GLEW_SGIX_fragment_specular_lighting;
8690
#ifdef GL_SGIX_framezoom
8691
if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
8693
ret = GLEW_SGIX_framezoom;
8697
#ifdef GL_SGIX_interlace
8698
if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
8700
ret = GLEW_SGIX_interlace;
8704
#ifdef GL_SGIX_ir_instrument1
8705
if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
8707
ret = GLEW_SGIX_ir_instrument1;
8711
#ifdef GL_SGIX_list_priority
8712
if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
8714
ret = GLEW_SGIX_list_priority;
8718
#ifdef GL_SGIX_pixel_texture
8719
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
8721
ret = GLEW_SGIX_pixel_texture;
8725
#ifdef GL_SGIX_pixel_texture_bits
8726
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
8728
ret = GLEW_SGIX_pixel_texture_bits;
8732
#ifdef GL_SGIX_reference_plane
8733
if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
8735
ret = GLEW_SGIX_reference_plane;
8739
#ifdef GL_SGIX_resample
8740
if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
8742
ret = GLEW_SGIX_resample;
8746
#ifdef GL_SGIX_shadow
8747
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
8749
ret = GLEW_SGIX_shadow;
8753
#ifdef GL_SGIX_shadow_ambient
8754
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
8756
ret = GLEW_SGIX_shadow_ambient;
8760
#ifdef GL_SGIX_sprite
8761
if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
8763
ret = GLEW_SGIX_sprite;
8767
#ifdef GL_SGIX_tag_sample_buffer
8768
if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
8770
ret = GLEW_SGIX_tag_sample_buffer;
8774
#ifdef GL_SGIX_texture_add_env
8775
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
8777
ret = GLEW_SGIX_texture_add_env;
8781
#ifdef GL_SGIX_texture_coordinate_clamp
8782
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
8784
ret = GLEW_SGIX_texture_coordinate_clamp;
8788
#ifdef GL_SGIX_texture_lod_bias
8789
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
8791
ret = GLEW_SGIX_texture_lod_bias;
8795
#ifdef GL_SGIX_texture_multi_buffer
8796
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
8798
ret = GLEW_SGIX_texture_multi_buffer;
8802
#ifdef GL_SGIX_texture_range
8803
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
8805
ret = GLEW_SGIX_texture_range;
8809
#ifdef GL_SGIX_texture_scale_bias
8810
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
8812
ret = GLEW_SGIX_texture_scale_bias;
8816
#ifdef GL_SGIX_vertex_preclip
8817
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
8819
ret = GLEW_SGIX_vertex_preclip;
8823
#ifdef GL_SGIX_vertex_preclip_hint
8824
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
8826
ret = GLEW_SGIX_vertex_preclip_hint;
8830
#ifdef GL_SGIX_ycrcb
8831
if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
8833
ret = GLEW_SGIX_ycrcb;
8838
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
8840
#ifdef GL_SGI_color_matrix
8841
if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
8843
ret = GLEW_SGI_color_matrix;
8847
#ifdef GL_SGI_color_table
8848
if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
8850
ret = GLEW_SGI_color_table;
8854
#ifdef GL_SGI_texture_color_table
8855
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
8857
ret = GLEW_SGI_texture_color_table;
8862
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
8864
#ifdef GL_SUNX_constant_data
8865
if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
8867
ret = GLEW_SUNX_constant_data;
8872
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
8874
#ifdef GL_SUN_convolution_border_modes
8875
if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
8877
ret = GLEW_SUN_convolution_border_modes;
8881
#ifdef GL_SUN_global_alpha
8882
if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
8884
ret = GLEW_SUN_global_alpha;
8888
#ifdef GL_SUN_mesh_array
8889
if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
8891
ret = GLEW_SUN_mesh_array;
8895
#ifdef GL_SUN_read_video_pixels
8896
if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
8898
ret = GLEW_SUN_read_video_pixels;
8902
#ifdef GL_SUN_slice_accum
8903
if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
8905
ret = GLEW_SUN_slice_accum;
8909
#ifdef GL_SUN_triangle_list
8910
if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
8912
ret = GLEW_SUN_triangle_list;
8916
#ifdef GL_SUN_vertex
8917
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
8919
ret = GLEW_SUN_vertex;
8924
if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
8926
#ifdef GL_WIN_phong_shading
8927
if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
8929
ret = GLEW_WIN_phong_shading;
8933
#ifdef GL_WIN_specular_fog
8934
if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
8936
ret = GLEW_WIN_specular_fog;
8940
#ifdef GL_WIN_swap_hint
8941
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
8943
ret = GLEW_WIN_swap_hint;
8956
#if defined(GLEW_MX)
8957
GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
8959
GLboolean wglewIsSupported (const char* name)
8962
GLubyte* pos = (GLubyte*)name;
8963
GLuint len = _glewStrLen(pos);
8964
GLboolean ret = GL_TRUE;
8965
while (ret && len > 0)
8967
if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
8969
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
8971
#ifdef WGL_3DFX_multisample
8972
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
8974
ret = WGLEW_3DFX_multisample;
8979
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
8981
#ifdef WGL_ARB_buffer_region
8982
if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
8984
ret = WGLEW_ARB_buffer_region;
8988
#ifdef WGL_ARB_extensions_string
8989
if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
8991
ret = WGLEW_ARB_extensions_string;
8995
#ifdef WGL_ARB_make_current_read
8996
if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
8998
ret = WGLEW_ARB_make_current_read;
9002
#ifdef WGL_ARB_multisample
9003
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9005
ret = WGLEW_ARB_multisample;
9009
#ifdef WGL_ARB_pbuffer
9010
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
9012
ret = WGLEW_ARB_pbuffer;
9016
#ifdef WGL_ARB_pixel_format
9017
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
9019
ret = WGLEW_ARB_pixel_format;
9023
#ifdef WGL_ARB_pixel_format_float
9024
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
9026
ret = WGLEW_ARB_pixel_format_float;
9030
#ifdef WGL_ARB_render_texture
9031
if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
9033
ret = WGLEW_ARB_render_texture;
9038
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
9040
#ifdef WGL_ATI_pixel_format_float
9041
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
9043
ret = WGLEW_ATI_pixel_format_float;
9047
#ifdef WGL_ATI_render_texture_rectangle
9048
if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
9050
ret = WGLEW_ATI_render_texture_rectangle;
9055
if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
9057
#ifdef WGL_EXT_depth_float
9058
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
9060
ret = WGLEW_EXT_depth_float;
9064
#ifdef WGL_EXT_display_color_table
9065
if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
9067
ret = WGLEW_EXT_display_color_table;
9071
#ifdef WGL_EXT_extensions_string
9072
if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
9074
ret = WGLEW_EXT_extensions_string;
9078
#ifdef WGL_EXT_make_current_read
9079
if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
9081
ret = WGLEW_EXT_make_current_read;
9085
#ifdef WGL_EXT_multisample
9086
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9088
ret = WGLEW_EXT_multisample;
9092
#ifdef WGL_EXT_pbuffer
9093
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
9095
ret = WGLEW_EXT_pbuffer;
9099
#ifdef WGL_EXT_pixel_format
9100
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
9102
ret = WGLEW_EXT_pixel_format;
9106
#ifdef WGL_EXT_swap_control
9107
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
9109
ret = WGLEW_EXT_swap_control;
9114
if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
9116
#ifdef WGL_I3D_digital_video_control
9117
if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
9119
ret = WGLEW_I3D_digital_video_control;
9123
#ifdef WGL_I3D_gamma
9124
if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
9126
ret = WGLEW_I3D_gamma;
9130
#ifdef WGL_I3D_genlock
9131
if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
9133
ret = WGLEW_I3D_genlock;
9137
#ifdef WGL_I3D_image_buffer
9138
if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
9140
ret = WGLEW_I3D_image_buffer;
9144
#ifdef WGL_I3D_swap_frame_lock
9145
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
9147
ret = WGLEW_I3D_swap_frame_lock;
9151
#ifdef WGL_I3D_swap_frame_usage
9152
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
9154
ret = WGLEW_I3D_swap_frame_usage;
9159
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
9161
#ifdef WGL_NV_float_buffer
9162
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
9164
ret = WGLEW_NV_float_buffer;
9168
#ifdef WGL_NV_render_depth_texture
9169
if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
9171
ret = WGLEW_NV_render_depth_texture;
9175
#ifdef WGL_NV_render_texture_rectangle
9176
if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
9178
ret = WGLEW_NV_render_texture_rectangle;
9182
#ifdef WGL_NV_vertex_array_range
9183
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
9185
ret = WGLEW_NV_vertex_array_range;
9190
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
9192
#ifdef WGL_OML_sync_control
9193
if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
9195
ret = WGLEW_OML_sync_control;
9206
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
9208
#if defined(GLEW_MX)
9209
GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
9211
GLboolean glxewIsSupported (const char* name)
9214
GLubyte* pos = (GLubyte*)name;
9215
GLuint len = _glewStrLen(pos);
9216
GLboolean ret = GL_TRUE;
9217
while (ret && len > 0)
9219
if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
9221
if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
9223
#ifdef GLX_VERSION_1_2
9224
if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
9226
ret = GLXEW_VERSION_1_2;
9230
#ifdef GLX_VERSION_1_3
9231
if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
9233
ret = GLXEW_VERSION_1_3;
9237
#ifdef GLX_VERSION_1_4
9238
if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
9240
ret = GLXEW_VERSION_1_4;
9245
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
9247
#ifdef GLX_3DFX_multisample
9248
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9250
ret = GLXEW_3DFX_multisample;
9255
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
9257
#ifdef GLX_ARB_fbconfig_float
9258
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
9260
ret = GLXEW_ARB_fbconfig_float;
9264
#ifdef GLX_ARB_get_proc_address
9265
if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
9267
ret = GLXEW_ARB_get_proc_address;
9271
#ifdef GLX_ARB_multisample
9272
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9274
ret = GLXEW_ARB_multisample;
9279
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
9281
#ifdef GLX_ATI_pixel_format_float
9282
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
9284
ret = GLXEW_ATI_pixel_format_float;
9288
#ifdef GLX_ATI_render_texture
9289
if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
9291
ret = GLXEW_ATI_render_texture;
9296
if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
9298
#ifdef GLX_EXT_import_context
9299
if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
9301
ret = GLXEW_EXT_import_context;
9305
#ifdef GLX_EXT_scene_marker
9306
if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
9308
ret = GLXEW_EXT_scene_marker;
9312
#ifdef GLX_EXT_visual_info
9313
if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
9315
ret = GLXEW_EXT_visual_info;
9319
#ifdef GLX_EXT_visual_rating
9320
if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
9322
ret = GLXEW_EXT_visual_rating;
9327
if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
9329
#ifdef GLX_MESA_agp_offset
9330
if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
9332
ret = GLXEW_MESA_agp_offset;
9336
#ifdef GLX_MESA_copy_sub_buffer
9337
if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
9339
ret = GLXEW_MESA_copy_sub_buffer;
9343
#ifdef GLX_MESA_pixmap_colormap
9344
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
9346
ret = GLXEW_MESA_pixmap_colormap;
9350
#ifdef GLX_MESA_release_buffers
9351
if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
9353
ret = GLXEW_MESA_release_buffers;
9357
#ifdef GLX_MESA_set_3dfx_mode
9358
if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
9360
ret = GLXEW_MESA_set_3dfx_mode;
9365
if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
9367
#ifdef GLX_NV_float_buffer
9368
if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
9370
ret = GLXEW_NV_float_buffer;
9374
#ifdef GLX_NV_vertex_array_range
9375
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
9377
ret = GLXEW_NV_vertex_array_range;
9382
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
9384
#ifdef GLX_OML_swap_method
9385
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
9387
ret = GLXEW_OML_swap_method;
9391
#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
9392
#include <inttypes.h>
9393
if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
9395
ret = GLXEW_OML_sync_control;
9400
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
9402
#ifdef GLX_SGIS_blended_overlay
9403
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
9405
ret = GLXEW_SGIS_blended_overlay;
9409
#ifdef GLX_SGIS_color_range
9410
if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
9412
ret = GLXEW_SGIS_color_range;
9416
#ifdef GLX_SGIS_multisample
9417
if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
9419
ret = GLXEW_SGIS_multisample;
9423
#ifdef GLX_SGIS_shared_multisample
9424
if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
9426
ret = GLXEW_SGIS_shared_multisample;
9431
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
9433
#ifdef GLX_SGIX_fbconfig
9434
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
9436
ret = GLXEW_SGIX_fbconfig;
9440
#ifdef GLX_SGIX_pbuffer
9441
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
9443
ret = GLXEW_SGIX_pbuffer;
9447
#ifdef GLX_SGIX_swap_barrier
9448
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
9450
ret = GLXEW_SGIX_swap_barrier;
9454
#ifdef GLX_SGIX_swap_group
9455
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
9457
ret = GLXEW_SGIX_swap_group;
9461
#ifdef GLX_SGIX_video_resize
9462
if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
9464
ret = GLXEW_SGIX_video_resize;
9468
#ifdef GLX_SGIX_visual_select_group
9469
if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
9471
ret = GLXEW_SGIX_visual_select_group;
9476
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
9478
#ifdef GLX_SGI_cushion
9479
if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
9481
ret = GLXEW_SGI_cushion;
9485
#ifdef GLX_SGI_make_current_read
9486
if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
9488
ret = GLXEW_SGI_make_current_read;
9492
#ifdef GLX_SGI_swap_control
9493
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
9495
ret = GLXEW_SGI_swap_control;
9499
#ifdef GLX_SGI_video_sync
9500
if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
9502
ret = GLXEW_SGI_video_sync;
9507
if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
9509
#ifdef GLX_SUN_get_transparent_index
9510
if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
9512
ret = GLXEW_SUN_get_transparent_index;
9516
#ifdef GLX_SUN_video_resize
9517
if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
9519
ret = GLXEW_SUN_video_resize;