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libavg 1.5.4 - February 28, 2011 (Linux only)
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svn revision 5644, branches/release1.5.x
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XInput 2.1 updates/fixes.
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libavg 1.7.0 - Oct 29, 2011
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svn revision 6888, branch release1.7.x
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libavg 1.7.0.pre1 - Oct 29, 2011
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* Expanded effects support: New HueSatFXNode and InvertFXNode by Richard Klemm, major
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* Polished multitouch gesture support.
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* New Contact class that delivers per-touch data, per-touch callbacks that make
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event handling a lot easier.
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* New BitmapManager that allows loading of bitmaps in a background thread (OXullo
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* Lots of performance optimizations.
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* Linux ATI graphics are supported now.
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* Major speed improvements to VideoWriter. Saving full HD videos is not a problem
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anymore and costs little performance for the main rendering thread.
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* Callbacks don't hold references to python objects anymore - this should make
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freeing nodes a lot easier.
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* New StateMachine class.
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* Added Player.getPixelsPerMM(), getPhysicalScreenDimensions(), assumePixelsPerMM()
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* Added touch feedback class.
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libavg 1.6.0 - May 29, 2011
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svn revision 6022, branch release1.6.x
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libavg 1.6.0.pre2 - May 27, 2011
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svn revision 6018, branch release1.6.x
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libavg 1.6.0.pre1 - May 20, 2011
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* New Sphinx-based reference.
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* Unified multitouch interface: internal tracker can now be activated using
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enableMultitouch(), Windows 7 touch is supported, linux multitouch using
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XInput 2.1 and LibMTDev. Drivers are autodetected if possible.
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* (Finally!) Added clean windows build files for VS 2010 to the open source
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* (Finally!) Found an invisible workaround for the Linux/Mesa graphics segfault
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that's been plaguing us for years (Chase Douglas).
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* Support for input devices defined in python (Henrik Thoms).
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* Added VideoWriter class (initial version by Henrik Thoms).
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* Added initial manipulation classes for multitouch gesture support.
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* Added connect/disconnectEventHandler functions to replace setEventHandler()
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* Added Player.getFrameDuration().
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* Added geom.Arc and geom.PieSlice node classes.
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* Added Player.isUsingShaders().
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* Added Player.getScreenResolution().
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* 16 bit texture support is more robust.
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* Frame times are now monotonic, so libavg installations survive time zone changes.
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* libavg can be built with binutils-gold under linux.
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* Intelligent fallback for multisampling.
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* FXNodes can now change the size of the node - necessary e.g. for blur and shadow.
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* Added Player.getTimeSinceLastFrame().
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* Added avg_checkvsync.py utility.
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libavg 1.5.3 - February 20, 2011 (Linux only)