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// libavg - Media Playback Engine.
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// Copyright (C) 2003-2008 Ulrich von Zadow
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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// Current versions can be found at www.libavg.de
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#include "../base/Logger.h"
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GLConfig::GLConfig(bool bUsePOTTextures, bool bUseShaders, bool bUsePixelBuffers,
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int multiSampleSamples)
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: m_bUsePOTTextures(bUsePOTTextures),
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m_bUseShaders(bUseShaders),
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m_bUsePixelBuffers(bUsePixelBuffers),
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m_MultiSampleSamples(multiSampleSamples)
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AVG_TRACE(Logger::CONFIG, " Shader support: " << (m_bUseShaders?"true":"false"));
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AVG_TRACE(Logger::CONFIG, " Pixel buffers: " << (m_bUsePixelBuffers?"true":"false"));
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AVG_TRACE(Logger::CONFIG, " Power of 2 textures: " <<
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(m_bUsePOTTextures?"true":"false"));
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if (m_MultiSampleSamples == 1) {
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AVG_TRACE(Logger::CONFIG, " No multisampling.");
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AVG_TRACE(Logger::CONFIG, " Multisampling with " << m_MultiSampleSamples