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//========================================================================
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//========================================================================
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#ifndef SPLASHT1FONTFILE_H
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#define SPLASHT1FONTFILE_H
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#ifdef USE_GCC_PRAGMAS
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#include "SplashFontFile.h"
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class SplashT1FontEngine;
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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class SplashT1FontFile: public SplashFontFile {
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static SplashFontFile *loadType1Font(SplashT1FontEngine *engineA,
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SplashFontFileID *idA,
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char *fileNameA, GBool deleteFileA,
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virtual ~SplashT1FontFile();
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// Create a new SplashT1Font, i.e., a scaled instance of this font
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virtual SplashFont *makeFont(SplashCoord *mat,
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SplashCoord *textMat);
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SplashT1FontFile(SplashT1FontEngine *engineA,
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SplashFontFileID *idA,
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char *fileNameA, GBool deleteFileA,
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int t1libIDA, char **encA, char *encStrA);
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SplashT1FontEngine *engine;
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int t1libID; // t1lib font ID
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friend class SplashT1Font;
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#endif // HAVE_T1LIB_H