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         * @param game The game this queue will be part of.
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         * @param mol The game/map loader that handles the lading. Required to pass to Request::read().
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         */
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        void read(FileRead& f, Game& g, MapObjectLoader& mol);
 
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        void read(FileRead& f,
 
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                  Game& g,
 
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                  MapObjectLoader& mol,
 
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                  const TribesLegacyLookupTable& tribes_lookup_table);
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        /**
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         * Writes the state of this class.