1005
1005
send_player_command(new CmdBulldoze(get_gametime(), pi.owner().player_number(), pi, recurse));
1010
new CmdDismantleBuilding(get_gametime(), pi.owner().player_number(), pi, kw));
1010
new CmdDismantleBuilding(get_gametime(), pi.owner().player_number(), pi, keep_wares));
1013
1013
void Game::send_player_build(int32_t const pid, const Coords& coords, DescriptionIndex const id) {