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Viewing changes to src/logic/map_objects/tribes/road_textures.h

  • Committer: The Widelands Bunnybot
  • Date: 2022-02-27 18:58:23 UTC
  • Revision ID: bunnybot@widelands.org-20220227185823-tyvkc7z2dho9it5a
Fix misc clang-tidy checks in `logic` (#5255)

(by Noordfrees)
f48cadd044004aa7eb32d222927ec9b0ab744457

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        const Image& get_waterway_texture(const Widelands::Coords& coords, int direction) const;
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        // Adds a new road texture.
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        void add_normal_road_texture(const Image* texture);
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        void add_busy_road_texture(const Image* texture);
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        void add_waterway_texture(const Image* texture);
 
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        void add_normal_road_texture(const Image* image);
 
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        void add_busy_road_texture(const Image* image);
 
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        void add_waterway_texture(const Image* image);
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private:
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        std::vector<const Image*> normal_textures_;